Applied-Energistics-2-tiler.../src/main/java/appeng/block/misc/BlockTinyTNT.java
thatsIch dbacb566bb Removes the unneeded information about the current class in all blocks
Every Block had a call to its super, passing its own class.
This can easily be simulated by calling `this.getClass()` in the super class.
Also this was basically only used as using a name.
In the future it might be advisable to not use such methods,
since they are prone to refactoring.
2015-05-08 19:03:03 +02:00

189 lines
5.7 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.misc;
import java.util.Collections;
import java.util.EnumSet;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.BlockDispenser;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.IIcon;
import net.minecraft.world.Explosion;
import net.minecraft.world.World;
import cpw.mods.fml.common.registry.EntityRegistry;
import appeng.block.AEBaseBlock;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.blocks.RenderTinyTNT;
import appeng.client.texture.FullIcon;
import appeng.core.AppEng;
import appeng.core.features.AEFeature;
import appeng.entity.EntityIds;
import appeng.entity.EntityTinyTNTPrimed;
import appeng.helpers.ICustomCollision;
import appeng.hooks.DispenserBehaviorTinyTNT;
public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
{
public BlockTinyTNT()
{
super( Material.tnt );
this.setLightOpacity( 1 );
this.setBlockBounds( 0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f );
this.isFullSize = this.isOpaque = false;
this.setStepSound( soundTypeGrass );
this.setHardness( 0F );
this.setFeature( EnumSet.of( AEFeature.TinyTNT ) );
EntityRegistry.registerModEntity( EntityTinyTNTPrimed.class, "EntityTinyTNTPrimed", EntityIds.TINY_TNT, AppEng.instance, 16, 4, true );
}
@Override
protected Class<? extends BaseBlockRender> getRenderer()
{
return RenderTinyTNT.class;
}
@Override
public void postInit()
{
super.postInit();
BlockDispenser.dispenseBehaviorRegistry.putObject( Item.getItemFromBlock( this ), new DispenserBehaviorTinyTNT() );
}
@Override
public IIcon getIcon( int direction, int metadata )
{
return new FullIcon( Blocks.tnt.getIcon( direction, metadata ) );
}
@Override
public boolean onActivated( World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ )
{
if( player.getCurrentEquippedItem() != null && player.getCurrentEquippedItem().getItem() == Items.flint_and_steel )
{
this.startFuse( w, x, y, z, player );
w.setBlockToAir( x, y, z );
player.getCurrentEquippedItem().damageItem( 1, player );
return true;
}
else
{
return super.onActivated( w, x, y, z, player, side, hitX, hitY, hitZ );
}
}
@Override
public void registerBlockIcons( IIconRegister iconRegistry )
{
// no images required.
}
public void startFuse( World w, int x, int y, int z, EntityLivingBase igniter )
{
if( !w.isRemote )
{
EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, x + 0.5F, y + 0.5F, z + 0.5F, igniter );
w.spawnEntityInWorld( primedTinyTNTEntity );
w.playSoundAtEntity( primedTinyTNTEntity, "game.tnt.primed", 1.0F, 1.0F );
}
}
@Override
public void onBlockAdded( World w, int x, int y, int z )
{
super.onBlockAdded( w, x, y, z );
if( w.isBlockIndirectlyGettingPowered( x, y, z ) )
{
this.startFuse( w, x, y, z, null );
w.setBlockToAir( x, y, z );
}
}
@Override
public void onNeighborBlockChange( World w, int x, int y, int z, Block id )
{
if( w.isBlockIndirectlyGettingPowered( x, y, z ) )
{
this.startFuse( w, x, y, z, null );
w.setBlockToAir( x, y, z );
}
}
@Override
public void onBlockDestroyedByExplosion( World w, int x, int y, int z, Explosion exp )
{
if( !w.isRemote )
{
EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, x + 0.5F, y + 0.5F, z + 0.5F, exp.getExplosivePlacedBy() );
primedTinyTNTEntity.fuse = w.rand.nextInt( primedTinyTNTEntity.fuse / 4 ) + primedTinyTNTEntity.fuse / 8;
w.spawnEntityInWorld( primedTinyTNTEntity );
}
}
@Override
public void onEntityCollidedWithBlock( World w, int x, int y, int z, Entity entity )
{
if( entity instanceof EntityArrow && !w.isRemote )
{
EntityArrow entityarrow = (EntityArrow) entity;
if( entityarrow.isBurning() )
{
this.startFuse( w, x, y, z, entityarrow.shootingEntity instanceof EntityLivingBase ? (EntityLivingBase) entityarrow.shootingEntity : null );
w.setBlockToAir( x, y, z );
}
}
}
@Override
public boolean canDropFromExplosion( Explosion exp )
{
return false;
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( World w, int x, int y, int z, Entity e, boolean isVisual )
{
return Collections.singletonList( AxisAlignedBB.getBoundingBox( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) );
}
@Override
public void addCollidingBlockToList( World w, int x, int y, int z, AxisAlignedBB bb, List<AxisAlignedBB> out, Entity e )
{
out.add( AxisAlignedBB.getBoundingBox( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) );
}
}