Applied-Energistics-2-tiler.../src/main/java/appeng/block/qnb/BlockQuantumLinkChamber.java
thatsIch dbacb566bb Removes the unneeded information about the current class in all blocks
Every Block had a call to its super, passing its own class.
This can easily be simulated by calling `this.getClass()` in the super class.
Also this was basically only used as using a name.
In the future it might be advisable to not use such methods,
since they are prone to refactoring.
2015-05-08 19:03:03 +02:00

143 lines
4.1 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.qnb;
import java.util.Collections;
import java.util.EnumSet;
import java.util.List;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import appeng.block.AEBaseBlock;
import appeng.client.EffectType;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.blocks.RenderQNB;
import appeng.core.CommonHelper;
import appeng.core.features.AEFeature;
import appeng.core.sync.GuiBridge;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.ICustomCollision;
import appeng.tile.qnb.TileQuantumBridge;
import appeng.util.Platform;
public class BlockQuantumLinkChamber extends AEBaseBlock implements ICustomCollision
{
public BlockQuantumLinkChamber()
{
super( AEGlassMaterial.INSTANCE );
this.setTileEntity( TileQuantumBridge.class );
float shave = 2.0f / 16.0f;
this.setBlockBounds( shave, shave, shave, 1.0f - shave, 1.0f - shave, 1.0f - shave );
this.setLightOpacity( 0 );
this.isFullSize = this.isOpaque = false;
this.setFeature( EnumSet.of( AEFeature.QuantumNetworkBridge ) );
}
@Override
@SideOnly( Side.CLIENT )
public void randomDisplayTick( World w, int bx, int by, int bz, Random r )
{
TileQuantumBridge bridge = this.getTileEntity( w, bx, by, bz );
if( bridge != null )
{
if( bridge.hasQES() )
{
if( CommonHelper.proxy.shouldAddParticles( r ) )
{
CommonHelper.proxy.spawnEffect( EffectType.Energy, w, bx + 0.5, by + 0.5, bz + 0.5, null );
}
}
}
}
@Override
public void onNeighborBlockChange( World w, int x, int y, int z, Block pointlessNumber )
{
TileQuantumBridge bridge = this.getTileEntity( w, x, y, z );
if( bridge != null )
{
bridge.neighborUpdate();
}
}
@Override
protected Class<? extends BaseBlockRender> getRenderer()
{
return RenderQNB.class;
}
@Override
public boolean onActivated( World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ )
{
if( p.isSneaking() )
{
return false;
}
TileQuantumBridge tg = this.getTileEntity( w, x, y, z );
if( tg != null )
{
if( Platform.isServer() )
{
Platform.openGUI( p, tg, ForgeDirection.getOrientation( side ), GuiBridge.GUI_QNB );
}
return true;
}
return false;
}
@Override
public void breakBlock( World w, int x, int y, int z, Block a, int b )
{
TileQuantumBridge bridge = this.getTileEntity( w, x, y, z );
if( bridge != null )
{
bridge.breakCluster();
}
super.breakBlock( w, x, y, z, a, b );
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( World w, int x, int y, int z, Entity e, boolean isVisual )
{
double OnePx = 2.0 / 16.0;
return Collections.singletonList( AxisAlignedBB.getBoundingBox( OnePx, OnePx, OnePx, 1.0 - OnePx, 1.0 - OnePx, 1.0 - OnePx ) );
}
@Override
public void addCollidingBlockToList( World w, int x, int y, int z, AxisAlignedBB bb, List<AxisAlignedBB> out, Entity e )
{
double OnePx = 2.0 / 16.0;
out.add( AxisAlignedBB.getBoundingBox( OnePx, OnePx, OnePx, 1.0 - OnePx, 1.0 - OnePx, 1.0 - OnePx ) );
}
}