Applied-Energistics-2-tiler.../src/main/java/appeng/block/storage/BlockDrive.java
thatsIch dbacb566bb Removes the unneeded information about the current class in all blocks
Every Block had a call to its super, passing its own class.
This can easily be simulated by calling `this.getClass()` in the super class.
Also this was basically only used as using a name.
In the future it might be advisable to not use such methods,
since they are prone to refactoring.
2015-05-08 19:03:03 +02:00

74 lines
2 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.storage;
import java.util.EnumSet;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.block.AEBaseBlock;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.blocks.RenderDrive;
import appeng.core.features.AEFeature;
import appeng.core.sync.GuiBridge;
import appeng.tile.storage.TileDrive;
import appeng.util.Platform;
public class BlockDrive extends AEBaseBlock
{
public BlockDrive()
{
super( Material.iron );
this.setTileEntity( TileDrive.class );
this.setFeature( EnumSet.of( AEFeature.StorageCells, AEFeature.MEDrive ) );
}
@Override
protected Class<? extends BaseBlockRender> getRenderer()
{
return RenderDrive.class;
}
@Override
public boolean onActivated( World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ )
{
if( p.isSneaking() )
{
return false;
}
TileDrive tg = this.getTileEntity( w, x, y, z );
if( tg != null )
{
if( Platform.isServer() )
{
Platform.openGUI( p, tg, ForgeDirection.getOrientation( side ), GuiBridge.GUI_DRIVE );
}
return true;
}
return false;
}
}