dbacb566bb
Every Block had a call to its super, passing its own class. This can easily be simulated by calling `this.getClass()` in the super class. Also this was basically only used as using a name. In the future it might be advisable to not use such methods, since they are prone to refactoring.
164 lines
4.8 KiB
Java
164 lines
4.8 KiB
Java
/*
|
|
* This file is part of Applied Energistics 2.
|
|
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
|
|
*
|
|
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* Applied Energistics 2 is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public License
|
|
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
|
|
*/
|
|
|
|
package appeng.block.storage;
|
|
|
|
|
|
import java.util.Collections;
|
|
import java.util.EnumSet;
|
|
import java.util.List;
|
|
|
|
import net.minecraft.block.Block;
|
|
import net.minecraft.block.material.Material;
|
|
import net.minecraft.client.renderer.texture.IIconRegister;
|
|
import net.minecraft.creativetab.CreativeTabs;
|
|
import net.minecraft.entity.Entity;
|
|
import net.minecraft.entity.player.EntityPlayer;
|
|
import net.minecraft.init.Blocks;
|
|
import net.minecraft.item.Item;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.util.AxisAlignedBB;
|
|
import net.minecraft.util.IIcon;
|
|
import net.minecraft.util.MovingObjectPosition;
|
|
import net.minecraft.world.World;
|
|
import net.minecraftforge.common.util.ForgeDirection;
|
|
|
|
import cpw.mods.fml.relauncher.Side;
|
|
import cpw.mods.fml.relauncher.SideOnly;
|
|
|
|
import appeng.api.AEApi;
|
|
import appeng.block.AEBaseBlock;
|
|
import appeng.client.render.BaseBlockRender;
|
|
import appeng.client.render.blocks.RenderBlockSkyChest;
|
|
import appeng.core.features.AEFeature;
|
|
import appeng.core.sync.GuiBridge;
|
|
import appeng.helpers.ICustomCollision;
|
|
import appeng.tile.storage.TileSkyChest;
|
|
import appeng.util.Platform;
|
|
|
|
|
|
public class BlockSkyChest extends AEBaseBlock implements ICustomCollision
|
|
{
|
|
|
|
public BlockSkyChest()
|
|
{
|
|
super( Material.rock );
|
|
this.setTileEntity( TileSkyChest.class );
|
|
this.isOpaque = this.isFullSize = false;
|
|
this.lightOpacity = 0;
|
|
this.hasSubtypes = true;
|
|
this.setHardness( 50 );
|
|
this.blockResistance = 150.0f;
|
|
this.setFeature( EnumSet.of( AEFeature.Core, AEFeature.SkyStoneChests ) );
|
|
}
|
|
|
|
@Override
|
|
public int damageDropped( int metadata )
|
|
{
|
|
return metadata;
|
|
}
|
|
|
|
@Override
|
|
public ItemStack getPickBlock( MovingObjectPosition target, World world, int x, int y, int z, EntityPlayer player )
|
|
{
|
|
final ItemStack is = super.getPickBlock( target, world, x, y, z, player );
|
|
is.setItemDamage( world.getBlockMetadata( x, y, z ) );
|
|
|
|
return is;
|
|
}
|
|
|
|
@Override
|
|
protected Class<? extends BaseBlockRender> getRenderer()
|
|
{
|
|
return RenderBlockSkyChest.class;
|
|
}
|
|
|
|
@Override
|
|
@SideOnly( Side.CLIENT )
|
|
public IIcon getIcon( int direction, int metadata )
|
|
{
|
|
for( Block skyStoneBlock : AEApi.instance().definitions().blocks().skyStone().maybeBlock().asSet() )
|
|
{
|
|
return skyStoneBlock.getIcon( direction, metadata );
|
|
}
|
|
|
|
return Blocks.stone.getIcon( direction, metadata );
|
|
}
|
|
|
|
@Override
|
|
public boolean onActivated( World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ )
|
|
{
|
|
if( Platform.isServer() )
|
|
{
|
|
Platform.openGUI( player, this.getTileEntity( w, x, y, z ), ForgeDirection.getOrientation( side ), GuiBridge.GUI_SKYCHEST );
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public void registerBlockIcons( IIconRegister iconRegistry )
|
|
{
|
|
}
|
|
|
|
@Override
|
|
@SideOnly( Side.CLIENT )
|
|
public void getCheckedSubBlocks( Item item, CreativeTabs tabs, List<ItemStack> itemStacks )
|
|
{
|
|
super.getCheckedSubBlocks( item, tabs, itemStacks );
|
|
|
|
itemStacks.add( new ItemStack( item, 1, 1 ) );
|
|
}
|
|
|
|
@Override
|
|
public String getUnlocalizedName( ItemStack is )
|
|
{
|
|
if( is.getItemDamage() == 1 )
|
|
{
|
|
return this.getUnlocalizedName() + ".Block";
|
|
}
|
|
|
|
return this.getUnlocalizedName();
|
|
}
|
|
|
|
@Override
|
|
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( World w, int x, int y, int z, Entity e, boolean isVisual )
|
|
{
|
|
TileSkyChest sk = this.getTileEntity( w, x, y, z );
|
|
double sc = 0.06;
|
|
ForgeDirection o = ForgeDirection.UNKNOWN;
|
|
|
|
if( sk != null )
|
|
{
|
|
o = sk.getUp();
|
|
}
|
|
|
|
double X = o.offsetX == 0 ? 0.06 : 0.0;
|
|
double Y = o.offsetY == 0 ? 0.06 : 0.0;
|
|
double Z = o.offsetZ == 0 ? 0.06 : 0.0;
|
|
|
|
return Collections.singletonList( AxisAlignedBB.getBoundingBox( Math.max( 0.0, X - o.offsetX * sc ), Math.max( 0.0, Y - o.offsetY * sc ), Math.max( 0.0, Z - o.offsetZ * sc ), Math.min( 1.0, ( 1.0 - X ) - o.offsetX * sc ), Math.min( 1.0, ( 1.0 - Y ) - o.offsetY * sc ), Math.min( 1.0, ( 1.0 - Z ) - o.offsetZ * sc ) ) );
|
|
}
|
|
|
|
@Override
|
|
public void addCollidingBlockToList( World w, int x, int y, int z, AxisAlignedBB bb, List<AxisAlignedBB> out, Entity e )
|
|
{
|
|
out.add( AxisAlignedBB.getBoundingBox( 0.05, 0.05, 0.05, 0.95, 0.95, 0.95 ) );
|
|
}
|
|
}
|