Applied-Energistics-2-tiler.../src/main/java/appeng/container/implementations/ContainerCraftConfirm.java

431 lines
14 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container.implementations;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Collections;
import java.util.concurrent.Future;
import javax.annotation.Nonnull;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.config.SecurityPermissions;
import appeng.api.networking.IGrid;
import appeng.api.networking.crafting.ICraftingCPU;
import appeng.api.networking.crafting.ICraftingGrid;
import appeng.api.networking.crafting.ICraftingJob;
import appeng.api.networking.crafting.ICraftingLink;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.networking.security.IActionHost;
import appeng.api.networking.security.PlayerSource;
import appeng.api.networking.storage.IStorageGrid;
import appeng.api.storage.IMEInventory;
import appeng.api.storage.ITerminalHost;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IItemList;
import appeng.container.AEBaseContainer;
import appeng.container.guisync.GuiSync;
import appeng.core.AELog;
import appeng.core.sync.GuiBridge;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketMEInventoryUpdate;
import appeng.core.sync.packets.PacketSwitchGuis;
import appeng.helpers.WirelessTerminalGuiObject;
import appeng.parts.reporting.PartCraftingTerminal;
import appeng.parts.reporting.PartPatternTerminal;
import appeng.parts.reporting.PartTerminal;
import appeng.tile.legacy.TileCraftTerminal;
import appeng.tile.legacy.TileTerminal;
import appeng.util.Platform;
import com.google.common.collect.ImmutableSet;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.ICrafting;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ChatComponentText;
import net.minecraft.world.World;
public class ContainerCraftConfirm extends AEBaseContainer {
private final ArrayList<CraftingCPURecord> cpus = new ArrayList<CraftingCPURecord>();
private Future<ICraftingJob> job;
private ICraftingJob result;
@GuiSync(0)
public long bytesUsed;
@GuiSync(1)
public long cpuBytesAvail;
@GuiSync(2)
public int cpuCoProcessors;
@GuiSync(3)
public boolean autoStart = false;
@GuiSync(4)
public boolean simulation = true;
@GuiSync(5)
public int selectedCpu = -1;
@GuiSync(6)
public boolean noCPU = true;
@GuiSync(7)
public String myName = "";
public ContainerCraftConfirm(final InventoryPlayer ip, final ITerminalHost te) {
super(ip, te);
}
public void cycleCpu(final boolean next) {
if (next) {
this.setSelectedCpu(this.getSelectedCpu() + 1);
} else {
this.setSelectedCpu(this.getSelectedCpu() - 1);
}
if (this.getSelectedCpu() < -1) {
this.setSelectedCpu(this.cpus.size() - 1);
} else if (this.getSelectedCpu() >= this.cpus.size()) {
this.setSelectedCpu(-1);
}
if (this.getSelectedCpu() == -1) {
this.setCpuAvailableBytes(0);
this.setCpuCoProcessors(0);
this.setName("");
} else {
this.setName(this.cpus.get(this.getSelectedCpu()).getName());
this.setCpuAvailableBytes(this.cpus.get(this.getSelectedCpu()).getSize());
this.setCpuCoProcessors(this.cpus.get(this.getSelectedCpu()).getProcessors());
}
}
@Override
public void detectAndSendChanges() {
if (Platform.isClient()) {
return;
}
final ICraftingGrid cc = this.getGrid().getCache(ICraftingGrid.class);
final ImmutableSet<ICraftingCPU> cpuSet = cc.getCpus();
int matches = 0;
boolean changed = false;
for (final ICraftingCPU c : cpuSet) {
boolean found = false;
for (final CraftingCPURecord ccr : this.cpus) {
if (ccr.getCpu() == c) {
found = true;
}
}
final boolean matched = this.cpuMatches(c);
if (matched) {
matches++;
}
if (found == !matched) {
changed = true;
}
}
if (changed || this.cpus.size() != matches) {
this.cpus.clear();
for (final ICraftingCPU c : cpuSet) {
if (this.cpuMatches(c)) {
this.cpus.add(new CraftingCPURecord(
c.getAvailableStorage(), c.getCoProcessors(), c
));
}
}
this.sendCPUs();
}
this.setNoCPU(this.cpus.isEmpty());
super.detectAndSendChanges();
if (this.getJob() != null && this.getJob().isDone()) {
try {
this.result = this.getJob().get();
if (!this.result.isSimulation()) {
this.setSimulation(false);
if (this.isAutoStart()) {
this.startJob();
return;
}
} else {
this.setSimulation(true);
}
try {
final PacketMEInventoryUpdate a
= new PacketMEInventoryUpdate((byte) 0);
final PacketMEInventoryUpdate b
= new PacketMEInventoryUpdate((byte) 1);
final PacketMEInventoryUpdate c = this.result.isSimulation()
? new PacketMEInventoryUpdate((byte) 2)
: null;
final IItemList<IAEItemStack> plan
= AEApi.instance().storage().createItemList();
this.result.populatePlan(plan);
this.setUsedBytes(this.result.getByteTotal());
for (final IAEItemStack out : plan) {
IAEItemStack o = out.copy();
o.reset();
o.setStackSize(out.getStackSize());
final IAEItemStack p = out.copy();
p.reset();
p.setStackSize(out.getCountRequestable());
final IStorageGrid sg
= this.getGrid().getCache(IStorageGrid.class);
final IMEInventory<IAEItemStack> items = sg.getItemInventory();
IAEItemStack m = null;
if (c != null && this.result.isSimulation()) {
m = o.copy();
o = items.extractItems(
o, Actionable.SIMULATE, this.getActionSource()
);
if (o == null) {
o = m.copy();
o.setStackSize(0);
}
m.setStackSize(m.getStackSize() - o.getStackSize());
}
if (o.getStackSize() > 0) {
a.appendItem(o);
}
if (p.getStackSize() > 0) {
b.appendItem(p);
}
if (c != null && m != null && m.getStackSize() > 0) {
c.appendItem(m);
}
}
for (final Object g : this.crafters) {
if (g instanceof EntityPlayer) {
NetworkHandler.instance.sendTo(a, (EntityPlayerMP) g);
NetworkHandler.instance.sendTo(b, (EntityPlayerMP) g);
if (c != null) {
NetworkHandler.instance.sendTo(c, (EntityPlayerMP) g);
}
}
}
} catch (final IOException e) {
// :P
}
} catch (final Throwable e) {
this.getPlayerInv().player.addChatMessage(
new ChatComponentText("Error: " + e.toString())
);
AELog.debug(e);
this.setValidContainer(false);
this.result = null;
}
this.setJob(null);
}
this.verifyPermissions(SecurityPermissions.CRAFT, false);
}
private IGrid getGrid() {
final IActionHost h = ((IActionHost) this.getTarget());
return h.getActionableNode().getGrid();
}
private boolean cpuMatches(final ICraftingCPU c) {
return c.getAvailableStorage() >= this.getUsedBytes() && !c.isBusy();
}
private void sendCPUs() {
Collections.sort(this.cpus);
if (this.getSelectedCpu() >= this.cpus.size()) {
this.setSelectedCpu(-1);
this.setCpuAvailableBytes(0);
this.setCpuCoProcessors(0);
this.setName("");
} else if (this.getSelectedCpu() != -1) {
this.setName(this.cpus.get(this.getSelectedCpu()).getName());
this.setCpuAvailableBytes(this.cpus.get(this.getSelectedCpu()).getSize());
this.setCpuCoProcessors(this.cpus.get(this.getSelectedCpu()).getProcessors());
}
}
public void startJob() {
GuiBridge originalGui = null;
final IActionHost ah = this.getActionHost();
if (ah instanceof WirelessTerminalGuiObject) {
originalGui = GuiBridge.GUI_WIRELESS_TERM;
}
if (ah instanceof PartTerminal || ah instanceof TileTerminal) {
originalGui = GuiBridge.GUI_ME;
}
if (ah instanceof PartCraftingTerminal || ah instanceof TileCraftTerminal) {
originalGui = GuiBridge.GUI_CRAFTING_TERMINAL;
}
if (ah instanceof PartPatternTerminal) {
originalGui = GuiBridge.GUI_PATTERN_TERMINAL;
}
if (this.result != null && !this.isSimulation()) {
final ICraftingGrid cc = this.getGrid().getCache(ICraftingGrid.class);
final ICraftingLink g = cc.submitJob(
this.result,
null,
this.getSelectedCpu() == -1
? null
: this.cpus.get(this.getSelectedCpu()).getCpu(),
true,
this.getActionSrc()
);
this.setAutoStart(false);
if (g != null && originalGui != null && this.getOpenContext() != null) {
NetworkHandler.instance.sendTo(
new PacketSwitchGuis(originalGui),
(EntityPlayerMP) this.getInventoryPlayer().player
);
final TileEntity te = this.getOpenContext().getTile();
Platform.openGUI(
this.getInventoryPlayer().player,
te,
this.getOpenContext().getSide(),
originalGui
);
}
}
}
private BaseActionSource getActionSrc() {
return new PlayerSource(
this.getPlayerInv().player, (IActionHost) this.getTarget()
);
}
@Override
public void removeCraftingFromCrafters(final ICrafting c) {
super.removeCraftingFromCrafters(c);
if (this.getJob() != null) {
this.getJob().cancel(true);
this.setJob(null);
}
}
@Override
public void onContainerClosed(final EntityPlayer par1EntityPlayer) {
super.onContainerClosed(par1EntityPlayer);
if (this.getJob() != null) {
this.getJob().cancel(true);
this.setJob(null);
}
}
public World getWorld() {
return this.getPlayerInv().player.worldObj;
}
public boolean isAutoStart() {
return this.autoStart;
}
public void setAutoStart(final boolean autoStart) {
this.autoStart = autoStart;
}
public long getUsedBytes() {
return this.bytesUsed;
}
private void setUsedBytes(final long bytesUsed) {
this.bytesUsed = bytesUsed;
}
public long getCpuAvailableBytes() {
return this.cpuBytesAvail;
}
private void setCpuAvailableBytes(final long cpuBytesAvail) {
this.cpuBytesAvail = cpuBytesAvail;
}
public int getCpuCoProcessors() {
return this.cpuCoProcessors;
}
private void setCpuCoProcessors(final int cpuCoProcessors) {
this.cpuCoProcessors = cpuCoProcessors;
}
public int getSelectedCpu() {
return this.selectedCpu;
}
private void setSelectedCpu(final int selectedCpu) {
this.selectedCpu = selectedCpu;
}
public String getName() {
return this.myName;
}
private void setName(@Nonnull final String myName) {
this.myName = myName;
}
public boolean hasNoCPU() {
return this.noCPU;
}
private void setNoCPU(final boolean noCPU) {
this.noCPU = noCPU;
}
public boolean isSimulation() {
return this.simulation;
}
private void setSimulation(final boolean simulation) {
this.simulation = simulation;
}
private Future<ICraftingJob> getJob() {
return this.job;
}
public void setJob(final Future<ICraftingJob> job) {
this.job = job;
}
}