040e948d8e
Implemented Spatial Storage. Fixed bug with ME Chest saying the cell was un-readable.
49 lines
1.3 KiB
Java
49 lines
1.3 KiB
Java
package appeng.block.spatial;
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import java.util.EnumSet;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.block.AEBaseBlock;
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import appeng.core.features.AEFeature;
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import appeng.core.sync.GuiBridge;
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import appeng.tile.spatial.TileSpatialIOPort;
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import appeng.util.Platform;
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public class BlockSpatialIOPort extends AEBaseBlock
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{
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public BlockSpatialIOPort() {
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super( BlockSpatialIOPort.class, Material.iron );
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setfeature( EnumSet.of( AEFeature.SpatialIO ) );
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setTileEntiy( TileSpatialIOPort.class );
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}
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@Override
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public final void onNeighborBlockChange(World w, int x, int y, int z, Block junk)
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{
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TileSpatialIOPort te = getTileEntity( w, x, y, z );
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if ( te != null )
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te.updateRedstoneState();
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}
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@Override
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public boolean onActivated(World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ)
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{
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if ( p.isSneaking() )
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return false;
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TileSpatialIOPort tg = getTileEntity( w, x, y, z );
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if ( tg != null )
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{
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if ( Platform.isServer() )
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Platform.openGUI( p, tg, ForgeDirection.getOrientation( side ), GuiBridge.GUI_SPATIALIOPORT );
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return true;
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}
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return false;
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}
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}
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