Applied-Energistics-2-tiler.../src/main/java/appeng/client/render/model/BiometricCardBakedModel.java
yueh a14cf2204d Fixes anchor rendering (#2698)
* Fixes #2680: Use a shorter cable anchor model when blocked by a facade.
* Fixes #2664: Prevent anchors from creating intersection.

Replaced the simple List<ResourceLocation> for the static models with a
new container also indicating a solid part, which can be used to prevent
the creation of an intersection.
2016-12-14 22:37:10 +01:00

224 lines
5.6 KiB
Java

package appeng.client.render.model;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.concurrent.ExecutionException;
import javax.annotation.Nullable;
import javax.vecmath.Matrix4f;
import com.google.common.cache.Cache;
import com.google.common.cache.CacheBuilder;
import com.google.common.collect.ImmutableList;
import com.mojang.authlib.GameProfile;
import org.apache.commons.lang3.tuple.Pair;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
import net.minecraft.client.renderer.block.model.ItemOverrideList;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import net.minecraftforge.client.model.IPerspectiveAwareModel;
import net.minecraftforge.common.model.TRSRTransformation;
import appeng.api.implementations.items.IBiometricCard;
import appeng.api.util.AEColor;
import appeng.client.render.cablebus.CubeBuilder;
import appeng.core.AELog;
class BiometricCardBakedModel implements IPerspectiveAwareModel
{
private final VertexFormat format;
private final IBakedModel baseModel;
private final TextureAtlasSprite texture;
private final int hash;
private final Cache<Integer, BiometricCardBakedModel> modelCache;
private final ImmutableList<BakedQuad> generalQuads;
BiometricCardBakedModel( VertexFormat format, IBakedModel baseModel, TextureAtlasSprite texture )
{
this( format, baseModel, texture, 0, createCache() );
}
private BiometricCardBakedModel( VertexFormat format, IBakedModel baseModel, TextureAtlasSprite texture, int hash, Cache<Integer, BiometricCardBakedModel> modelCache )
{
this.format = format;
this.baseModel = baseModel;
this.texture = texture;
this.hash = hash;
this.generalQuads = ImmutableList.copyOf( buildGeneralQuads() );
this.modelCache = modelCache;
}
private static Cache<Integer, BiometricCardBakedModel> createCache() {
return CacheBuilder.newBuilder()
.maximumSize( 100 )
.build();
}
@Override
public List<BakedQuad> getQuads( @Nullable IBlockState state, @Nullable EnumFacing side, long rand )
{
List<BakedQuad> quads = baseModel.getQuads( state, side, rand );
if( side != null )
{
return quads;
}
List<BakedQuad> result = new ArrayList<>( quads.size() + generalQuads.size() );
result.addAll( quads );
result.addAll( generalQuads );
return result;
}
private List<BakedQuad> buildGeneralQuads()
{
CubeBuilder builder = new CubeBuilder( this.format );
builder.setTexture( texture );
AEColor col = AEColor.values()[Math.abs( 3 + hash ) % AEColor.values().length];
if( hash == 0 )
{
col = AEColor.BLACK;
}
for( int x = 0; x < 8; x++ )
{
for( int y = 0; y < 6; y++ )
{
final boolean isLit;
// This makes the border always use the darker color
if( x == 0 || y == 0 || x == 7 || y == 5 )
{
isLit = false;
}
else
{
isLit = ( hash & ( 1 << x ) ) != 0 || ( hash & ( 1 << y ) ) != 0;
}
if( isLit )
{
builder.setColorRGB( col.mediumVariant );
}
else
{
final float scale = 0.3f / 255.0f;
builder.setColorRGB( ( ( col.blackVariant >> 16 ) & 0xff ) * scale, ( ( col.blackVariant >> 8 ) & 0xff ) * scale, ( col.blackVariant & 0xff ) * scale );
}
builder.addCube( 4 + x, 6 + y, 7.5f, 4 + x + 1, 6 + y + 1, 8.5f );
}
}
return builder.getOutput();
}
@Override
public boolean isAmbientOcclusion()
{
return baseModel.isAmbientOcclusion();
}
@Override
public boolean isGui3d()
{
return baseModel.isGui3d();
}
@Override
public boolean isBuiltInRenderer()
{
return baseModel.isBuiltInRenderer();
}
@Override
public TextureAtlasSprite getParticleTexture()
{
return baseModel.getParticleTexture();
}
@Override
public ItemCameraTransforms getItemCameraTransforms()
{
return baseModel.getItemCameraTransforms();
}
@Override
public ItemOverrideList getOverrides()
{
return new ItemOverrideList( Collections.emptyList() )
{
@Override
public IBakedModel handleItemState( IBakedModel originalModel, ItemStack stack, World world, EntityLivingBase entity )
{
String username = "";
if( stack.getItem() instanceof IBiometricCard )
{
final GameProfile gp = ( (IBiometricCard) stack.getItem() ).getProfile( stack );
if( gp != null )
{
if( gp.getId() != null )
{
username = gp.getId().toString();
}
else
{
username = gp.getName();
}
}
}
final int hash = !username.isEmpty() ? username.hashCode() : 0;
// Get hash
if( hash == 0 )
{
return BiometricCardBakedModel.this;
}
try
{
return modelCache.get( hash, () -> new BiometricCardBakedModel( format, baseModel, texture, hash, modelCache ) );
}
catch( ExecutionException e )
{
AELog.error( e );
return BiometricCardBakedModel.this;
}
}
};
}
@Override
public Pair<? extends IBakedModel, Matrix4f> handlePerspective( ItemCameraTransforms.TransformType type )
{
// Delegate to the base model if possible
if( baseModel instanceof IPerspectiveAwareModel )
{
IPerspectiveAwareModel pam = (IPerspectiveAwareModel) baseModel;
Pair<? extends IBakedModel, Matrix4f> pair = pam.handlePerspective( type );
return Pair.of( this, pair.getValue() );
}
return Pair.of( this, TRSRTransformation.identity().getMatrix() );
}
}