a14cf2204d
* Fixes #2680: Use a shorter cable anchor model when blocked by a facade. * Fixes #2664: Prevent anchors from creating intersection. Replaced the simple List<ResourceLocation> for the static models with a new container also indicating a solid part, which can be used to prevent the creation of an intersection.
624 lines
17 KiB
Java
624 lines
17 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.parts.automation;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemFirework;
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import net.minecraft.item.ItemSkull;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import net.minecraft.world.chunk.Chunk;
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import net.minecraftforge.common.IPlantable;
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import appeng.api.AEApi;
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import appeng.api.config.AccessRestriction;
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import appeng.api.config.Actionable;
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import appeng.api.config.FuzzyMode;
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import appeng.api.config.IncludeExclude;
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import appeng.api.config.Settings;
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import appeng.api.config.Upgrades;
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import appeng.api.config.YesNo;
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import appeng.api.networking.events.MENetworkCellArrayUpdate;
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import appeng.api.networking.events.MENetworkChannelsChanged;
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import appeng.api.networking.events.MENetworkEventSubscribe;
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import appeng.api.networking.events.MENetworkPowerStatusChange;
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import appeng.api.networking.security.BaseActionSource;
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import appeng.api.parts.IPart;
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import appeng.api.parts.IPartCollisionHelper;
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import appeng.api.parts.IPartHost;
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import appeng.api.parts.IPartItem;
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import appeng.api.parts.IPartModel;
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import appeng.api.storage.ICellContainer;
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import appeng.api.storage.IMEInventory;
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import appeng.api.storage.IMEInventoryHandler;
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import appeng.api.storage.StorageChannel;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IItemList;
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import appeng.api.util.AECableType;
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import appeng.api.util.AEPartLocation;
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import appeng.api.util.IConfigManager;
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import appeng.core.AEConfig;
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import appeng.core.sync.GuiBridge;
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import appeng.helpers.IPriorityHost;
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import appeng.items.parts.PartModels;
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import appeng.me.GridAccessException;
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import appeng.me.storage.MEInventoryHandler;
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import appeng.tile.inventory.AppEngInternalAEInventory;
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import appeng.tile.inventory.InvOperation;
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import appeng.util.Platform;
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import appeng.util.prioritylist.FuzzyPriorityList;
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import appeng.util.prioritylist.PrecisePriorityList;
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public class PartFormationPlane extends PartUpgradeable implements ICellContainer, IPriorityHost, IMEInventory<IAEItemStack>
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{
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private static final PlaneModels MODELS = new PlaneModels( "part/formation_plane_", "part/formation_plane_on_" );
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@PartModels
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public static List<IPartModel> getModels()
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{
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return MODELS.getModels();
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}
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private final MEInventoryHandler myHandler = new MEInventoryHandler( this, StorageChannel.ITEMS );
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private final AppEngInternalAEInventory Config = new AppEngInternalAEInventory( this, 63 );
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private int priority = 0;
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private boolean wasActive = false;
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private boolean blocked = false;
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public PartFormationPlane( final ItemStack is )
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{
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super( is );
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this.getConfigManager().registerSetting( Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL );
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this.getConfigManager().registerSetting( Settings.PLACE_BLOCK, YesNo.YES );
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this.updateHandler();
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}
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private void updateHandler()
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{
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this.myHandler.setBaseAccess( AccessRestriction.WRITE );
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this.myHandler.setWhitelist( this.getInstalledUpgrades( Upgrades.INVERTER ) > 0 ? IncludeExclude.BLACKLIST : IncludeExclude.WHITELIST );
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this.myHandler.setPriority( this.priority );
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final IItemList<IAEItemStack> priorityList = AEApi.instance().storage().createItemList();
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final int slotsToUse = 18 + this.getInstalledUpgrades( Upgrades.CAPACITY ) * 9;
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for( int x = 0; x < this.Config.getSizeInventory() && x < slotsToUse; x++ )
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{
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final IAEItemStack is = this.Config.getAEStackInSlot( x );
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if( is != null )
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{
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priorityList.add( is );
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}
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}
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if( this.getInstalledUpgrades( Upgrades.FUZZY ) > 0 )
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{
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this.myHandler.setPartitionList( new FuzzyPriorityList( priorityList, (FuzzyMode) this.getConfigManager().getSetting( Settings.FUZZY_MODE ) ) );
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}
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else
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{
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this.myHandler.setPartitionList( new PrecisePriorityList( priorityList ) );
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}
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try
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{
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this.getProxy().getGrid().postEvent( new MENetworkCellArrayUpdate() );
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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}
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@Override
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protected int getUpgradeSlots()
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{
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return 5;
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}
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@Override
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public void updateSetting( final IConfigManager manager, final Enum settingName, final Enum newValue )
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{
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this.updateHandler();
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this.getHost().markForSave();
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}
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@Override
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public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack )
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{
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super.onChangeInventory( inv, slot, mc, removedStack, newStack );
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if( inv == this.Config )
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{
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this.updateHandler();
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}
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}
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@Override
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public void upgradesChanged()
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{
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this.updateHandler();
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}
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@Override
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public void readFromNBT( final NBTTagCompound data )
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{
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super.readFromNBT( data );
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this.Config.readFromNBT( data, "config" );
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this.priority = data.getInteger( "priority" );
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this.updateHandler();
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}
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@Override
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public void writeToNBT( final NBTTagCompound data )
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{
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super.writeToNBT( data );
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this.Config.writeToNBT( data, "config" );
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data.setInteger( "priority", this.priority );
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}
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@Override
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public IInventory getInventoryByName( final String name )
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{
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if( name.equals( "config" ) )
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{
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return this.Config;
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}
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return super.getInventoryByName( name );
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}
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@Override
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@MENetworkEventSubscribe
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public void powerRender( final MENetworkPowerStatusChange c )
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{
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final boolean currentActive = this.getProxy().isActive();
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if( this.wasActive != currentActive )
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{
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this.wasActive = currentActive;
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this.updateHandler();// proxy.getGrid().postEvent( new MENetworkCellArrayUpdate() );
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this.getHost().markForUpdate();
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}
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}
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@MENetworkEventSubscribe
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public void updateChannels( final MENetworkChannelsChanged changedChannels )
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{
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final boolean currentActive = this.getProxy().isActive();
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if( this.wasActive != currentActive )
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{
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this.wasActive = currentActive;
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this.updateHandler();// proxy.getGrid().postEvent( new MENetworkCellArrayUpdate() );
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this.getHost().markForUpdate();
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}
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}
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@Override
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public void getBoxes( final IPartCollisionHelper bch )
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{
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int minX = 1;
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int minY = 1;
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int maxX = 15;
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int maxY = 15;
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final IPartHost host = this.getHost();
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if( host != null )
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{
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final TileEntity te = host.getTile();
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final BlockPos pos = te.getPos();
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final EnumFacing e = bch.getWorldX();
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final EnumFacing u = bch.getWorldY();
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if( this.isTransitionPlane( te.getWorld().getTileEntity( pos.offset( e.getOpposite() ) ), this.getSide() ) )
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{
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minX = 0;
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}
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if( this.isTransitionPlane( te.getWorld().getTileEntity( pos.offset( e ) ), this.getSide() ) )
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{
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maxX = 16;
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}
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if( this.isTransitionPlane( te.getWorld().getTileEntity( pos.offset( u.getOpposite() ) ), this.getSide() ) )
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{
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minY = 0;
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}
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if( this.isTransitionPlane( te.getWorld().getTileEntity( pos.offset( u ) ), this.getSide() ) )
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{
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maxY = 16;
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}
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}
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bch.addBox( 5, 5, 14, 11, 11, 15 );
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bch.addBox( minX, minY, 15, maxX, maxY, 16 );
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}
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// TODO: Consolidate this with the impl in PartAnnihilationPlane
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/**
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* @return An object describing which adjacent planes this plane connects to visually.
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*/
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public PlaneConnections getConnections()
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{
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final EnumFacing facingRight, facingUp;
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AEPartLocation location = getSide();
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switch( location )
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{
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case UP:
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facingRight = EnumFacing.EAST;
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facingUp = EnumFacing.NORTH;
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break;
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case DOWN:
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facingRight = EnumFacing.WEST;
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facingUp = EnumFacing.NORTH;
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break;
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case NORTH:
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facingRight = EnumFacing.WEST;
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facingUp = EnumFacing.UP;
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break;
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case SOUTH:
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facingRight = EnumFacing.EAST;
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facingUp = EnumFacing.UP;
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break;
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case WEST:
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facingRight = EnumFacing.SOUTH;
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facingUp = EnumFacing.UP;
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break;
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case EAST:
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facingRight = EnumFacing.NORTH;
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facingUp = EnumFacing.UP;
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break;
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default:
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case INTERNAL:
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return PlaneConnections.of( false, false, false, false );
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}
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boolean left = false, right = false, down = false, up = false;
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final IPartHost host = this.getHost();
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if( host != null )
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{
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final TileEntity te = host.getTile();
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final BlockPos pos = te.getPos();
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if( this.isTransitionPlane( te.getWorld().getTileEntity( pos.offset( facingRight.getOpposite() ) ), this.getSide() ) )
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{
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left = true;
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}
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if( this.isTransitionPlane( te.getWorld().getTileEntity( pos.offset( facingRight ) ), this.getSide() ) )
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{
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right = true;
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}
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if( this.isTransitionPlane( te.getWorld().getTileEntity( pos.offset( facingUp.getOpposite() ) ), this.getSide() ) )
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{
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down = true;
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}
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if( this.isTransitionPlane( te.getWorld().getTileEntity( pos.offset( facingUp ) ), this.getSide() ) )
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{
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up = true;
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}
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}
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return PlaneConnections.of( up, right, down, left );
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}
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@Override
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public void onNeighborChanged()
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{
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final TileEntity te = this.getHost().getTile();
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final World w = te.getWorld();
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final AEPartLocation side = this.getSide();
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final BlockPos tePos = te.getPos().offset( side.getFacing() );
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this.blocked = !w.getBlockState( tePos ).getBlock().isReplaceable( w, tePos );
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}
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@Override
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public float getCableConnectionLength( AECableType cable )
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{
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return 1;
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}
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@Override
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public boolean onPartActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos )
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{
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if( !player.isSneaking() )
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{
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if( Platform.isClient() )
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{
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return true;
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}
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Platform.openGUI( player, this.getHost().getTile(), this.getSide(), GuiBridge.GUI_FORMATION_PLANE );
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return true;
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}
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return false;
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}
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private boolean isTransitionPlane( final TileEntity blockTileEntity, final AEPartLocation side )
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{
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if( blockTileEntity instanceof IPartHost )
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{
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final IPart p = ( (IPartHost) blockTileEntity ).getPart( side );
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return p instanceof PartFormationPlane;
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}
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return false;
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}
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@Override
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public List<IMEInventoryHandler> getCellArray( final StorageChannel channel )
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{
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if( this.getProxy().isActive() && channel == StorageChannel.ITEMS )
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{
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final List<IMEInventoryHandler> Handler = new ArrayList<IMEInventoryHandler>( 1 );
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Handler.add( this.myHandler );
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return Handler;
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}
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return new ArrayList<IMEInventoryHandler>();
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}
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@Override
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public int getPriority()
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{
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return this.priority;
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}
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@Override
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public void setPriority( final int newValue )
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{
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this.priority = newValue;
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this.getHost().markForSave();
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this.updateHandler();
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}
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@Override
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public void blinkCell( final int slot )
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{
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// :P
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}
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@Override
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public IAEItemStack injectItems( final IAEItemStack input, final Actionable type, final BaseActionSource src )
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{
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if( this.blocked || input == null || input.getStackSize() <= 0 )
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{
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return input;
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}
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final YesNo placeBlock = (YesNo) this.getConfigManager().getSetting( Settings.PLACE_BLOCK );
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final ItemStack is = input.getItemStack();
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final Item i = is.getItem();
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long maxStorage = Math.min( input.getStackSize(), is.getMaxStackSize() );
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boolean worked = false;
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final TileEntity te = this.getHost().getTile();
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final World w = te.getWorld();
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final AEPartLocation side = this.getSide();
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final BlockPos tePos = te.getPos().offset( side.getFacing() );
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if( w.getBlockState( tePos ).getBlock().isReplaceable( w, tePos ) )
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{
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if( placeBlock == YesNo.YES && ( i instanceof ItemBlock || i instanceof IPlantable || i instanceof ItemSkull || i instanceof ItemFirework || i instanceof IPartItem || i == Item
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.getItemFromBlock(
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Blocks.REEDS ) ) )
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{
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final EntityPlayer player = Platform.getPlayer( (WorldServer) w );
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Platform.configurePlayer( player, side, this.getTile() );
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// TODO: LIMIT FIREWORKS
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/*
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* if( i instanceof ItemFirework )
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* {
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* Chunk c = w.getChunkFromBlockCoords( tePos );
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* int sum = 0;
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* for( List Z : c.geten )
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* {
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* sum += Z.size();
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* }
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* if( sum > 32 )
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* {
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* return input;
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* }
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* }
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*/
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maxStorage = is.stackSize;
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worked = true;
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if( type == Actionable.MODULATE )
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{
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if( i instanceof IPlantable || i instanceof ItemSkull || i == Item.getItemFromBlock( Blocks.REEDS ) )
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{
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boolean Worked = false;
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if( side.xOffset == 0 && side.zOffset == 0 )
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{
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Worked = i.onItemUse( is, player, w, tePos.offset( side.getFacing() ), null, side.getFacing().getOpposite(), side.xOffset,
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side.yOffset, side.zOffset ) == EnumActionResult.SUCCESS;
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}
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if( !Worked && side.xOffset == 0 && side.zOffset == 0 )
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{
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Worked = i.onItemUse( is, player, w, tePos.offset( side.getFacing().getOpposite() ), null, side.getFacing(), side.xOffset,
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side.yOffset, side.zOffset ) == EnumActionResult.SUCCESS;
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}
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if( !Worked && side.yOffset == 0 )
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{
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Worked = i.onItemUse( is, player, w, tePos.offset( EnumFacing.DOWN ), null, EnumFacing.UP, side.xOffset, side.yOffset,
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side.zOffset ) == EnumActionResult.SUCCESS;
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}
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if( !Worked )
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{
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i.onItemUse( is, player, w, tePos, null, side.getFacing().getOpposite(), side.xOffset, side.yOffset, side.zOffset );
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}
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maxStorage -= is.stackSize;
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}
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else
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{
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i.onItemUse( is, player, w, tePos, null, side.getFacing().getOpposite(), side.xOffset, side.yOffset, side.zOffset );
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maxStorage -= is.stackSize;
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}
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}
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else
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{
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maxStorage = 1;
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}
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}
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else
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{
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worked = true;
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final Chunk c = w.getChunkFromBlockCoords( tePos );
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final int sum = 0;
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// TODO: LIMIT OTHER THIGNS!
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/*
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* for( List Z : c.entityLists )
|
|
* {
|
|
* sum += Z.size();
|
|
* }
|
|
*/
|
|
|
|
if( sum < AEConfig.instance().getFormationPlaneEntityLimit() )
|
|
{
|
|
if( type == Actionable.MODULATE )
|
|
{
|
|
is.stackSize = (int) maxStorage;
|
|
final double x = ( side.xOffset != 0 ? 0 : .7 * ( Platform.getRandomFloat() - .5 ) ) + side.xOffset + .5 + te.getPos().getX();
|
|
final double y = ( side.yOffset != 0 ? 0 : .7 * ( Platform.getRandomFloat() - .5 ) ) + side.yOffset + .5 + te.getPos().getY();
|
|
final double z = ( side.zOffset != 0 ? 0 : .7 * ( Platform.getRandomFloat() - .5 ) ) + side.zOffset + .5 + te.getPos().getZ();
|
|
|
|
final EntityItem ei = new EntityItem( w, x, y, z, is.copy() );
|
|
|
|
Entity result = ei;
|
|
|
|
ei.motionX = side.xOffset * 0.2;
|
|
ei.motionY = side.yOffset * 0.2;
|
|
ei.motionZ = side.zOffset * 0.2;
|
|
|
|
if( is.getItem().hasCustomEntity( is ) )
|
|
{
|
|
result = is.getItem().createEntity( w, ei, is );
|
|
if( result != null )
|
|
{
|
|
ei.setDead();
|
|
}
|
|
else
|
|
{
|
|
result = ei;
|
|
}
|
|
}
|
|
|
|
if( !w.spawnEntityInWorld( result ) )
|
|
{
|
|
result.setDead();
|
|
worked = false;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
worked = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
this.blocked = !w.getBlockState( tePos ).getBlock().isReplaceable( w, tePos );
|
|
|
|
if( worked )
|
|
{
|
|
final IAEItemStack out = input.copy();
|
|
out.decStackSize( maxStorage );
|
|
if( out.getStackSize() == 0 )
|
|
{
|
|
return null;
|
|
}
|
|
return out;
|
|
}
|
|
|
|
return input;
|
|
}
|
|
|
|
@Override
|
|
public IAEItemStack extractItems( final IAEItemStack request, final Actionable mode, final BaseActionSource src )
|
|
{
|
|
return null;
|
|
}
|
|
|
|
@Override
|
|
public IItemList<IAEItemStack> getAvailableItems( final IItemList<IAEItemStack> out )
|
|
{
|
|
return out;
|
|
}
|
|
|
|
@Override
|
|
public StorageChannel getChannel()
|
|
{
|
|
return StorageChannel.ITEMS;
|
|
}
|
|
|
|
@Override
|
|
public void saveChanges( final IMEInventory cellInventory )
|
|
{
|
|
// nope!
|
|
}
|
|
|
|
@Override
|
|
public IPartModel getStaticModels()
|
|
{
|
|
return MODELS.getModel( getConnections(), isPowered(), isActive() );
|
|
}
|
|
|
|
}
|