Applied-Energistics-2-tiler.../src/main/java/appeng/parts/misc/PartInterface.java
yueh a14cf2204d Fixes anchor rendering (#2698)
* Fixes #2680: Use a shorter cable anchor model when blocked by a facade.
* Fixes #2664: Prevent anchors from creating intersection.

Replaced the simple List<ResourceLocation> for the static models with a
new container also indicating a solid part, which can be used to prevent
the creation of an intersection.
2016-12-14 22:37:10 +01:00

448 lines
10 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.parts.misc;
import java.util.EnumSet;
import java.util.List;
import com.google.common.collect.ImmutableSet;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.ITextComponent;
import net.minecraftforge.common.capabilities.Capability;
import appeng.api.config.Actionable;
import appeng.api.config.Upgrades;
import appeng.api.networking.IGridNode;
import appeng.api.networking.crafting.ICraftingLink;
import appeng.api.networking.crafting.ICraftingPatternDetails;
import appeng.api.networking.crafting.ICraftingProviderHelper;
import appeng.api.networking.events.MENetworkChannelsChanged;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.networking.ticking.IGridTickable;
import appeng.api.networking.ticking.TickRateModulation;
import appeng.api.networking.ticking.TickingRequest;
import appeng.api.parts.IPartCollisionHelper;
import appeng.api.parts.IPartModel;
import appeng.api.storage.IMEMonitor;
import appeng.api.storage.IStorageMonitorable;
import appeng.api.storage.data.IAEFluidStack;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.util.AECableType;
import appeng.api.util.IConfigManager;
import appeng.core.AppEng;
import appeng.core.sync.GuiBridge;
import appeng.helpers.DualityInterface;
import appeng.helpers.IInterfaceHost;
import appeng.helpers.IPriorityHost;
import appeng.helpers.Reflected;
import appeng.items.parts.PartModels;
import appeng.parts.PartBasicState;
import appeng.parts.PartModel;
import appeng.tile.inventory.IAEAppEngInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.Platform;
import appeng.util.inv.IInventoryDestination;
public class PartInterface extends PartBasicState implements IGridTickable, IStorageMonitorable, IInventoryDestination, IInterfaceHost, ISidedInventory, IAEAppEngInventory, IPriorityHost
{
public static final ResourceLocation MODEL_BASE = new ResourceLocation( AppEng.MOD_ID, "part/interface_base" );
@PartModels
public static final PartModel MODELS_OFF = new PartModel( MODEL_BASE, new ResourceLocation( AppEng.MOD_ID, "part/interface_off" ) );
@PartModels
public static final PartModel MODELS_ON = new PartModel( MODEL_BASE, new ResourceLocation( AppEng.MOD_ID, "part/interface_on" ) );
@PartModels
public static final PartModel MODELS_HAS_CHANNEL = new PartModel( MODEL_BASE, new ResourceLocation( AppEng.MOD_ID, "part/interface_has_channel" ) );
private final DualityInterface duality = new DualityInterface( this.getProxy(), this );
@Reflected
public PartInterface( final ItemStack is )
{
super( is );
}
@MENetworkEventSubscribe
public void stateChange( final MENetworkChannelsChanged c )
{
this.duality.notifyNeighbors();
}
@MENetworkEventSubscribe
public void stateChange( final MENetworkPowerStatusChange c )
{
this.duality.notifyNeighbors();
}
@Override
public void getBoxes( final IPartCollisionHelper bch )
{
bch.addBox( 2, 2, 14, 14, 14, 16 );
bch.addBox( 5, 5, 12, 11, 11, 14 );
}
@Override
public int getInstalledUpgrades( final Upgrades u )
{
return this.duality.getInstalledUpgrades( u );
}
@Override
public void gridChanged()
{
this.duality.gridChanged();
}
@Override
public void readFromNBT( final NBTTagCompound data )
{
super.readFromNBT( data );
this.duality.readFromNBT( data );
}
@Override
public void writeToNBT( final NBTTagCompound data )
{
super.writeToNBT( data );
this.duality.writeToNBT( data );
}
@Override
public void addToWorld()
{
super.addToWorld();
this.duality.initialize();
}
@Override
public void getDrops( final List<ItemStack> drops, final boolean wrenched )
{
this.duality.addDrops( drops );
}
@Override
public float getCableConnectionLength( AECableType cable )
{
return 4;
}
@Override
public IConfigManager getConfigManager()
{
return this.duality.getConfigManager();
}
@Override
public IInventory getInventoryByName( final String name )
{
return this.duality.getInventoryByName( name );
}
@Override
public boolean onPartActivate( final EntityPlayer p, final EnumHand hand, final Vec3d pos )
{
if( p.isSneaking() )
{
return false;
}
if( Platform.isServer() )
{
Platform.openGUI( p, this.getTileEntity(), this.getSide(), GuiBridge.GUI_INTERFACE );
}
return true;
}
@Override
public boolean canInsert( final ItemStack stack )
{
return this.duality.canInsert( stack );
}
@Override
public IMEMonitor<IAEItemStack> getItemInventory()
{
return this.duality.getItemInventory();
}
@Override
public IMEMonitor<IAEFluidStack> getFluidInventory()
{
return this.duality.getFluidInventory();
}
@Override
public TickingRequest getTickingRequest( final IGridNode node )
{
return this.duality.getTickingRequest( node );
}
@Override
public TickRateModulation tickingRequest( final IGridNode node, final int ticksSinceLastCall )
{
return this.duality.tickingRequest( node, ticksSinceLastCall );
}
@Override
public int getSizeInventory()
{
return this.duality.getStorage().getSizeInventory();
}
@Override
public ItemStack getStackInSlot( final int i )
{
return this.duality.getStorage().getStackInSlot( i );
}
@Override
public ItemStack decrStackSize( final int i, final int j )
{
return this.duality.getStorage().decrStackSize( i, j );
}
@Override
public ItemStack removeStackFromSlot( final int i )
{
return this.duality.getStorage().removeStackFromSlot( i );
}
@Override
public void setInventorySlotContents( final int i, final ItemStack itemstack )
{
this.duality.getStorage().setInventorySlotContents( i, itemstack );
}
@Override
public String getName()
{
return this.duality.getStorage().getName();
}
@Override
public boolean hasCustomName()
{
return this.duality.getStorage().hasCustomName();
}
@Override
public int getInventoryStackLimit()
{
return this.duality.getStorage().getInventoryStackLimit();
}
@Override
public void markDirty()
{
this.duality.getStorage().markDirty();
}
@Override
public boolean isUseableByPlayer( final EntityPlayer entityplayer )
{
return this.duality.getStorage().isUseableByPlayer( entityplayer );
}
@Override
public void openInventory( final EntityPlayer player )
{
this.duality.getStorage().openInventory( player );
}
@Override
public void closeInventory( final EntityPlayer player )
{
this.duality.getStorage().closeInventory( player );
}
@Override
public boolean isItemValidForSlot( final int i, final ItemStack itemstack )
{
return this.duality.getStorage().isItemValidForSlot( i, itemstack );
}
@Override
public int[] getSlotsForFace( final EnumFacing side )
{
return this.duality.getSlotsForFace( side );
}
@Override
public boolean canInsertItem( final int i, final ItemStack itemstack, final EnumFacing j )
{
return true;
}
@Override
public boolean canExtractItem( final int i, final ItemStack itemstack, final EnumFacing j )
{
return true;
}
@Override
public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack )
{
this.duality.onChangeInventory( inv, slot, mc, removedStack, newStack );
}
@Override
public DualityInterface getInterfaceDuality()
{
return this.duality;
}
@Override
public EnumSet<EnumFacing> getTargets()
{
return EnumSet.of( this.getSide().getFacing() );
}
@Override
public TileEntity getTileEntity()
{
return super.getHost().getTile();
}
@Override
public boolean pushPattern( final ICraftingPatternDetails patternDetails, final InventoryCrafting table )
{
return this.duality.pushPattern( patternDetails, table );
}
@Override
public boolean isBusy()
{
return this.duality.isBusy();
}
@Override
public void provideCrafting( final ICraftingProviderHelper craftingTracker )
{
this.duality.provideCrafting( craftingTracker );
}
@Override
public ImmutableSet<ICraftingLink> getRequestedJobs()
{
return this.duality.getRequestedJobs();
}
@Override
public IAEItemStack injectCraftedItems( final ICraftingLink link, final IAEItemStack items, final Actionable mode )
{
return this.duality.injectCraftedItems( link, items, mode );
}
@Override
public void jobStateChange( final ICraftingLink link )
{
this.duality.jobStateChange( link );
}
@Override
public int getPriority()
{
return this.duality.getPriority();
}
@Override
public void setPriority( final int newValue )
{
this.duality.setPriority( newValue );
}
@Override
public int getField( final int id )
{
return 0;
}
@Override
public void setField( final int id, final int value )
{
}
@Override
public int getFieldCount()
{
return 0;
}
@Override
public void clear()
{
}
@Override
public ITextComponent getDisplayName()
{
return null;
}
@Override
public IPartModel getStaticModels()
{
if( isActive() && isPowered() )
{
return MODELS_HAS_CHANNEL;
}
else if( isPowered() )
{
return MODELS_ON;
}
else
{
return MODELS_OFF;
}
}
@Override
public boolean hasCapability( Capability<?> capabilityClass )
{
return this.duality.hasCapability( capabilityClass, getSide().getFacing() );
}
@Override
public <T> T getCapability( Capability<T> capabilityClass )
{
return this.duality.getCapability( capabilityClass, getSide().getFacing() );
}
}