Applied-Energistics-2-tiler.../src/main/java/appeng/parts/reporting/AbstractPartMonitor.java
yueh a14cf2204d Fixes anchor rendering (#2698)
* Fixes #2680: Use a shorter cable anchor model when blocked by a facade.
* Fixes #2664: Prevent anchors from creating intersection.

Replaced the simple List<ResourceLocation> for the static models with a
new container also indicating a solid part, which can be used to prevent
the creation of an intersection.
2016-12-14 22:37:10 +01:00

358 lines
8.3 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.parts.reporting;
import java.io.IOException;
import io.netty.buffer.ByteBuf;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.implementations.parts.IPartStorageMonitor;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.networking.storage.IStackWatcher;
import appeng.api.networking.storage.IStackWatcherHost;
import appeng.api.parts.IPartModel;
import appeng.api.storage.IMEMonitor;
import appeng.api.storage.StorageChannel;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IAEStack;
import appeng.api.storage.data.IItemList;
import appeng.client.render.TesrRenderHelper;
import appeng.core.localization.PlayerMessages;
import appeng.helpers.Reflected;
import appeng.me.GridAccessException;
import appeng.util.IWideReadableNumberConverter;
import appeng.util.Platform;
import appeng.util.ReadableNumberConverter;
import appeng.util.item.AEItemStack;
/**
* A basic subclass for any item monitor like display with an item icon and an amount.
*
* It can also be used to extract items from somewhere and spawned into the world.
*
* @author AlgorithmX2
* @author thatsIch
* @author yueh
* @version rv3
* @since rv3
*/
public abstract class AbstractPartMonitor extends AbstractPartDisplay implements IPartStorageMonitor, IStackWatcherHost
{
private static final IWideReadableNumberConverter NUMBER_CONVERTER = ReadableNumberConverter.INSTANCE;
private IAEItemStack configuredItem;
private String lastHumanReadableText;
private boolean isLocked;
private IStackWatcher myWatcher;
@Reflected
public AbstractPartMonitor( final ItemStack is )
{
super( is );
}
@Override
public void readFromNBT( final NBTTagCompound data )
{
super.readFromNBT( data );
this.isLocked = data.getBoolean( "isLocked" );
final NBTTagCompound myItem = data.getCompoundTag( "configuredItem" );
this.configuredItem = AEItemStack.loadItemStackFromNBT( myItem );
}
@Override
public void writeToNBT( final NBTTagCompound data )
{
super.writeToNBT( data );
data.setBoolean( "isLocked", this.isLocked );
final NBTTagCompound myItem = new NBTTagCompound();
if( this.configuredItem != null )
{
this.configuredItem.writeToNBT( myItem );
}
data.setTag( "configuredItem", myItem );
}
@Override
public void writeToStream( final ByteBuf data ) throws IOException
{
super.writeToStream( data );
data.writeBoolean( this.isLocked );
data.writeBoolean( this.configuredItem != null );
if( this.configuredItem != null )
{
this.configuredItem.writeToPacket( data );
}
}
@Override
public boolean readFromStream( final ByteBuf data ) throws IOException
{
boolean needRedraw = super.readFromStream( data );
final boolean isLocked = data.readBoolean();
needRedraw = this.isLocked != isLocked;
this.isLocked = isLocked;
final boolean val = data.readBoolean();
if( val )
{
this.configuredItem = AEItemStack.loadItemStackFromPacket( data );
}
else
{
this.configuredItem = null;
}
return needRedraw;
}
@Override
public boolean onPartActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos )
{
if( Platform.isClient() )
{
return true;
}
if( !this.getProxy().isActive() )
{
return false;
}
if( !Platform.hasPermissions( this.getLocation(), player ) )
{
return false;
}
final TileEntity te = this.getTile();
final ItemStack eq = player.getHeldItem( hand );
if( Platform.isWrench( player, eq, te.getPos() ) )
{
this.isLocked = !this.isLocked;
player.addChatMessage( ( this.isLocked ? PlayerMessages.isNowLocked : PlayerMessages.isNowUnlocked ).get() );
this.getHost().markForUpdate();
}
else if( !this.isLocked )
{
this.configuredItem = AEItemStack.create( eq );
this.configureWatchers();
this.getHost().markForUpdate();
}
else
{
this.extractItem( player );
}
return true;
}
// update the system...
private void configureWatchers()
{
if( this.myWatcher != null )
{
this.myWatcher.reset();
}
try
{
if( this.configuredItem != null )
{
if( this.myWatcher != null )
{
this.myWatcher.add( this.configuredItem );
}
this.updateReportingValue( this.getProxy().getStorage().getItemInventory() );
}
}
catch( final GridAccessException e )
{
// >.>
}
}
protected void extractItem( final EntityPlayer player )
{
}
private void updateReportingValue( final IMEMonitor<IAEItemStack> itemInventory )
{
if( this.configuredItem != null )
{
final IAEItemStack result = itemInventory.getStorageList().findPrecise( this.configuredItem );
if( result == null )
{
this.configuredItem.setStackSize( 0 );
}
else
{
this.configuredItem.setStackSize( result.getStackSize() );
}
}
}
@Override
@SideOnly( Side.CLIENT )
public void renderDynamic( double x, double y, double z, float partialTicks, int destroyStage )
{
if( ( this.getClientFlags() & ( PartPanel.POWERED_FLAG | PartPanel.CHANNEL_FLAG ) ) != ( PartPanel.POWERED_FLAG | PartPanel.CHANNEL_FLAG ) )
{
return;
}
final IAEItemStack ais = (IAEItemStack) this.getDisplayed();
if( ais == null )
{
return;
}
GlStateManager.pushMatrix();
GlStateManager.translate( x + 0.5, y + 0.5, z + 0.5 );
EnumFacing facing = this.getSide().getFacing();
TesrRenderHelper.moveToFace( facing );
TesrRenderHelper.rotateToFace( facing, getSpin() );
TesrRenderHelper.renderItem2dWithAmount( ais, 0.8f, 0.17f );
GlStateManager.popMatrix();
}
@Override
public boolean requireDynamicRender()
{
return true;
}
@Override
public IAEStack<?> getDisplayed()
{
return this.configuredItem;
}
@Override
public boolean isLocked()
{
return this.isLocked;
}
@Override
public void updateWatcher( final IStackWatcher newWatcher )
{
this.myWatcher = newWatcher;
this.configureWatchers();
}
@Override
public void onStackChange( final IItemList o, final IAEStack fullStack, final IAEStack diffStack, final BaseActionSource src, final StorageChannel chan )
{
if( this.configuredItem != null )
{
if( fullStack == null )
{
this.configuredItem.setStackSize( 0 );
}
else
{
this.configuredItem.setStackSize( fullStack.getStackSize() );
}
final long stackSize = this.configuredItem.getStackSize();
final String humanReadableText = NUMBER_CONVERTER.toWideReadableForm( stackSize );
if( !humanReadableText.equals( this.lastHumanReadableText ) )
{
this.lastHumanReadableText = humanReadableText;
this.getHost().markForUpdate();
}
}
}
@Override
public boolean showNetworkInfo( final RayTraceResult where )
{
return false;
}
protected IPartModel selectModel( IPartModel off, IPartModel on, IPartModel hasChannel, IPartModel lockedOff, IPartModel lockedOn, IPartModel lockedHasChannel )
{
if( isActive() )
{
if( isLocked() )
{
return lockedHasChannel;
}
else
{
return hasChannel;
}
}
else if( isPowered() )
{
if( isLocked() )
{
return lockedOn;
}
else
{
return on;
}
}
else
{
if( isLocked() )
{
return lockedOff;
}
else
{
return off;
}
}
}
}