607 lines
16 KiB
Java
607 lines
16 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.parts.misc;
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import java.util.Arrays;
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import java.util.Collections;
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import java.util.List;
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import com.google.common.collect.ImmutableList;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.Vec3d;
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import net.minecraftforge.items.CapabilityItemHandler;
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import net.minecraftforge.items.IItemHandler;
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import appeng.api.AEApi;
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import appeng.api.config.AccessRestriction;
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import appeng.api.config.FuzzyMode;
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import appeng.api.config.IncludeExclude;
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import appeng.api.config.Settings;
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import appeng.api.config.StorageFilter;
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import appeng.api.config.Upgrades;
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import appeng.api.networking.IGridNode;
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import appeng.api.networking.events.MENetworkCellArrayUpdate;
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import appeng.api.networking.events.MENetworkChannelsChanged;
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import appeng.api.networking.events.MENetworkEventSubscribe;
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import appeng.api.networking.events.MENetworkPowerStatusChange;
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import appeng.api.networking.security.BaseActionSource;
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import appeng.api.networking.security.MachineSource;
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import appeng.api.networking.storage.IBaseMonitor;
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import appeng.api.networking.ticking.IGridTickable;
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import appeng.api.networking.ticking.ITickManager;
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import appeng.api.networking.ticking.TickRateModulation;
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import appeng.api.networking.ticking.TickingRequest;
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import appeng.api.parts.IPartCollisionHelper;
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import appeng.api.parts.IPartHost;
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import appeng.api.storage.ICellContainer;
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import appeng.api.storage.IMEInventory;
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import appeng.api.storage.IMEInventoryHandler;
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import appeng.api.storage.IMEMonitorHandlerReceiver;
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import appeng.api.storage.IStorageMonitorable;
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import appeng.api.storage.IStorageMonitorableAccessor;
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import appeng.api.storage.StorageChannel;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IAEStack;
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import appeng.api.storage.data.IItemList;
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import appeng.api.util.AECableType;
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import appeng.api.util.AEPartLocation;
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import appeng.api.util.IConfigManager;
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import appeng.capabilities.Capabilities;
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import appeng.core.AppEng;
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import appeng.core.settings.TickRates;
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import appeng.core.stats.Achievements;
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import appeng.core.sync.GuiBridge;
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import appeng.helpers.IInterfaceHost;
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import appeng.helpers.IPriorityHost;
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import appeng.helpers.Reflected;
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import appeng.items.parts.PartModels;
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import appeng.me.GridAccessException;
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import appeng.me.storage.ITickingMonitor;
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import appeng.me.storage.MEInventoryHandler;
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import appeng.me.storage.MEMonitorIInventory;
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import appeng.parts.automation.PartUpgradeable;
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import appeng.tile.inventory.AppEngInternalAEInventory;
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import appeng.tile.inventory.InvOperation;
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import appeng.util.Platform;
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import appeng.util.prioritylist.FuzzyPriorityList;
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import appeng.util.prioritylist.PrecisePriorityList;
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public class PartStorageBus extends PartUpgradeable implements IGridTickable, ICellContainer, IMEMonitorHandlerReceiver<IAEItemStack>, IPriorityHost
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{
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public static final ResourceLocation MODEL_BASE = new ResourceLocation( AppEng.MOD_ID, "part/storage_bus_base" );
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@PartModels
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public static final List<ResourceLocation> MODELS_OFF = ImmutableList.of(
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MODEL_BASE,
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new ResourceLocation( AppEng.MOD_ID, "part/storage_bus_off" )
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);
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@PartModels
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public static final List<ResourceLocation> MODELS_ON = ImmutableList.of(
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MODEL_BASE,
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new ResourceLocation( AppEng.MOD_ID, "part/storage_bus_on" )
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);
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@PartModels
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public static final List<ResourceLocation> MODELS_HAS_CHANNEL = ImmutableList.of(
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MODEL_BASE,
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new ResourceLocation( AppEng.MOD_ID, "part/storage_bus_has_channel" )
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);
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private final BaseActionSource mySrc;
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private final AppEngInternalAEInventory Config = new AppEngInternalAEInventory( this, 63 );
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private int priority = 0;
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private boolean cached = false;
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private ITickingMonitor monitor = null;
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private MEInventoryHandler<? extends IAEStack> handler = null;
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private int handlerHash = 0;
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private boolean wasActive = false;
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private byte resetCacheLogic = 0;
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@Reflected
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public PartStorageBus( final ItemStack is )
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{
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super( is );
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this.getConfigManager().registerSetting( Settings.ACCESS, AccessRestriction.READ_WRITE );
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this.getConfigManager().registerSetting( Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL );
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this.getConfigManager().registerSetting( Settings.STORAGE_FILTER, StorageFilter.EXTRACTABLE_ONLY );
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this.mySrc = new MachineSource( this );
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}
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@Override
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@MENetworkEventSubscribe
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public void powerRender( final MENetworkPowerStatusChange c )
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{
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this.updateStatus();
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}
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private void updateStatus()
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{
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final boolean currentActive = this.getProxy().isActive();
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if( this.wasActive != currentActive )
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{
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this.wasActive = currentActive;
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try
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{
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this.getProxy().getGrid().postEvent( new MENetworkCellArrayUpdate() );
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this.getHost().markForUpdate();
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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}
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}
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@MENetworkEventSubscribe
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public void updateChannels( final MENetworkChannelsChanged changedChannels )
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{
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this.updateStatus();
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}
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@Override
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protected int getUpgradeSlots()
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{
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return 5;
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}
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@Override
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public void updateSetting( final IConfigManager manager, final Enum settingName, final Enum newValue )
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{
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this.resetCache( true );
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this.getHost().markForSave();
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}
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@Override
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public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack )
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{
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super.onChangeInventory( inv, slot, mc, removedStack, newStack );
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if( inv == this.Config )
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{
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this.resetCache( true );
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}
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}
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@Override
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public void upgradesChanged()
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{
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super.upgradesChanged();
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this.resetCache( true );
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}
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@Override
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public void readFromNBT( final NBTTagCompound data )
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{
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super.readFromNBT( data );
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this.Config.readFromNBT( data, "config" );
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this.priority = data.getInteger( "priority" );
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}
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@Override
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public void writeToNBT( final NBTTagCompound data )
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{
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super.writeToNBT( data );
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this.Config.writeToNBT( data, "config" );
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data.setInteger( "priority", this.priority );
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}
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@Override
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public IInventory getInventoryByName( final String name )
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{
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if( name.equals( "config" ) )
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{
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return this.Config;
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}
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return super.getInventoryByName( name );
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}
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private void resetCache( final boolean fullReset )
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{
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if( this.getHost() == null || this.getHost().getTile() == null || this.getHost().getTile().getWorld() == null || this.getHost().getTile().getWorld().isRemote )
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{
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return;
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}
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if( fullReset )
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{
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this.resetCacheLogic = 2;
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}
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else
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{
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this.resetCacheLogic = 1;
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}
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try
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{
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this.getProxy().getTick().alertDevice( this.getProxy().getNode() );
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}
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catch( final GridAccessException e )
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{
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// :P
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}
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}
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@Override
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public boolean isValid( final Object verificationToken )
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{
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return this.handler == verificationToken;
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}
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@Override
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public void postChange( final IBaseMonitor<IAEItemStack> monitor, final Iterable<IAEItemStack> change, final BaseActionSource source )
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{
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try
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{
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if( this.getProxy().isActive() )
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{
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this.getProxy().getStorage().postAlterationOfStoredItems( StorageChannel.ITEMS, change, this.mySrc );
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}
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}
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catch( final GridAccessException e )
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{
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// :(
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}
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}
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@Override
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public void onListUpdate()
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{
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// not used here.
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}
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@Override
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public void getBoxes( final IPartCollisionHelper bch )
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{
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bch.addBox( 3, 3, 15, 13, 13, 16 );
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bch.addBox( 2, 2, 14, 14, 14, 15 );
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bch.addBox( 5, 5, 12, 11, 11, 14 );
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}
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@Override
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public void onNeighborChanged()
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{
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this.resetCache( false );
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}
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@Override
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public float getCableConnectionLength( AECableType cable )
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{
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return 4;
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}
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@Override
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public boolean onPartActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos )
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{
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if( !player.isSneaking() )
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{
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if( Platform.isClient() )
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{
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return true;
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}
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Platform.openGUI( player, this.getHost().getTile(), this.getSide(), GuiBridge.GUI_STORAGEBUS );
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return true;
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}
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return false;
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}
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@Override
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public TickingRequest getTickingRequest( final IGridNode node )
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{
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return new TickingRequest( TickRates.StorageBus.getMin(), TickRates.StorageBus.getMax(), this.monitor == null, true );
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}
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@Override
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public TickRateModulation tickingRequest( final IGridNode node, final int ticksSinceLastCall )
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{
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if( this.resetCacheLogic != 0 )
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{
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this.resetCache();
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}
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if( this.monitor != null )
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{
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return this.monitor.onTick();
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}
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return TickRateModulation.SLEEP;
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}
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private void resetCache()
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{
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final boolean fullReset = this.resetCacheLogic == 2;
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this.resetCacheLogic = 0;
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final IMEInventory<IAEItemStack> in = this.getInternalHandler();
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IItemList<IAEItemStack> before = AEApi.instance().storage().createItemList();
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if( in != null )
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{
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before = in.getAvailableItems( before );
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}
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this.cached = false;
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if( fullReset )
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{
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this.handlerHash = 0;
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}
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final IMEInventory<IAEItemStack> out = this.getInternalHandler();
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if( this.monitor != null )
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{
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this.monitor.onTick();
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}
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IItemList<IAEItemStack> after = AEApi.instance().storage().createItemList();
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if( out != null )
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{
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after = out.getAvailableItems( after );
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}
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Platform.postListChanges( before, after, this, this.mySrc );
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}
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@SuppressWarnings( "unchecked" )
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private IMEInventory<? extends IAEItemStack> getInventoryWrapper( TileEntity target )
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{
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EnumFacing targetSide = this.getSide().getFacing().getOpposite();
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// Prioritize a handler to directly link to another ME network
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IStorageMonitorableAccessor accessor = target.getCapability( Capabilities.STORAGE_MONITORABLE_ACCESSOR, targetSide );
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if( accessor != null )
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{
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IStorageMonitorable inventory = accessor.getInventory( mySrc );
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if( inventory != null )
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{
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return inventory.getItemInventory();
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}
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// So this could / can be a design decision. If the tile does support our custom capability,
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// but it does not return an inventory for the action source, we do NOT fall back to using
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// IItemHandler's, as that might circumvent the security setings, and might also cause
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// performance issues.
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return null;
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}
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// Check via cap for IItemHandler
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IItemHandler handlerExt = target.getCapability( CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, targetSide );
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if( handlerExt != null )
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{
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return new ItemHandlerAdapter( handlerExt );
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}
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return null;
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}
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public MEInventoryHandler getInternalHandler()
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{
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if( this.cached )
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{
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return this.handler;
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}
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final boolean wasSleeping = this.monitor == null;
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this.cached = true;
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final TileEntity self = this.getHost().getTile();
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final TileEntity target = self.getWorld().getTileEntity( self.getPos().offset( this.getSide().getFacing() ) );
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final int newHandlerHash = Platform.generateTileHash( target );
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if( this.handlerHash == newHandlerHash && this.handlerHash != 0 )
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{
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return this.handler;
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}
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this.handlerHash = newHandlerHash;
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this.handler = null;
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this.monitor = null;
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if( target != null )
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{
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IMEInventory<? extends IAEStack> inv = getInventoryWrapper( target );
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if( inv instanceof MEMonitorIInventory )
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{
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final MEMonitorIInventory h = (MEMonitorIInventory) inv;
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h.setMode( (StorageFilter) this.getConfigManager().getSetting( Settings.STORAGE_FILTER ) );
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}
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if( inv instanceof ITickingMonitor )
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{
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this.monitor = (ITickingMonitor) inv;
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this.monitor.setActionSource( new MachineSource( this ) );
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}
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if( inv != null )
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{
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this.checkInterfaceVsStorageBus( target, this.getSide().getOpposite() );
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this.handler = new MEInventoryHandler<>( inv, StorageChannel.ITEMS );
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this.handler.setBaseAccess( (AccessRestriction) this.getConfigManager().getSetting( Settings.ACCESS ) );
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this.handler.setWhitelist( this.getInstalledUpgrades( Upgrades.INVERTER ) > 0 ? IncludeExclude.BLACKLIST : IncludeExclude.WHITELIST );
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this.handler.setPriority( this.priority );
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final IItemList<IAEItemStack> priorityList = AEApi.instance().storage().createItemList();
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final int slotsToUse = 18 + this.getInstalledUpgrades( Upgrades.CAPACITY ) * 9;
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for( int x = 0; x < this.Config.getSizeInventory() && x < slotsToUse; x++ )
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{
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final IAEItemStack is = this.Config.getAEStackInSlot( x );
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if( is != null )
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{
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priorityList.add( is );
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}
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}
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if( this.getInstalledUpgrades( Upgrades.FUZZY ) > 0 )
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{
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this.handler.setPartitionList( new FuzzyPriorityList( priorityList, (FuzzyMode) this.getConfigManager().getSetting( Settings.FUZZY_MODE ) ) );
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}
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else
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{
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this.handler.setPartitionList( new PrecisePriorityList( priorityList ) );
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}
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if( inv instanceof IBaseMonitor )
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{
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( (IBaseMonitor) inv ).addListener( this, this.handler );
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}
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}
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}
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// update sleep state...
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if( wasSleeping != ( this.monitor == null ) )
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{
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try
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{
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final ITickManager tm = this.getProxy().getTick();
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if( this.monitor == null )
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{
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tm.sleepDevice( this.getProxy().getNode() );
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}
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else
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{
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tm.wakeDevice( this.getProxy().getNode() );
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}
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}
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catch( final GridAccessException e )
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{
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// :(
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}
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}
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try
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{
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// force grid to update handlers...
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this.getProxy().getGrid().postEvent( new MENetworkCellArrayUpdate() );
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}
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catch( final GridAccessException e )
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{
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// :3
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}
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return this.handler;
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}
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private void checkInterfaceVsStorageBus( final TileEntity target, final AEPartLocation side )
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{
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IInterfaceHost achievement = null;
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if( target instanceof IInterfaceHost )
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{
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achievement = (IInterfaceHost) target;
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}
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if( target instanceof IPartHost )
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{
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final Object part = ( (IPartHost) target ).getPart( side );
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if( part instanceof IInterfaceHost )
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{
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achievement = (IInterfaceHost) part;
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}
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}
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if( achievement != null && achievement.getActionableNode() != null )
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{
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Platform.addStat( achievement.getActionableNode().getPlayerID(), Achievements.Recursive.getAchievement() );
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// Platform.addStat( getActionableNode().getPlayerID(), Achievements.Recursive.getAchievement() );
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}
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}
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@Override
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public List<IMEInventoryHandler> getCellArray( final StorageChannel channel )
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{
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if( channel == StorageChannel.ITEMS )
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{
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|
final IMEInventoryHandler out = this.getProxy().isActive() ? this.getInternalHandler() : null;
|
|
if( out != null )
|
|
{
|
|
return Collections.singletonList( out );
|
|
}
|
|
}
|
|
return Arrays.asList( new IMEInventoryHandler[] {} );
|
|
}
|
|
|
|
@Override
|
|
public int getPriority()
|
|
{
|
|
return this.priority;
|
|
}
|
|
|
|
@Override
|
|
public void setPriority( final int newValue )
|
|
{
|
|
this.priority = newValue;
|
|
this.getHost().markForSave();
|
|
this.resetCache( true );
|
|
}
|
|
|
|
@Override
|
|
public void blinkCell( final int slot )
|
|
{
|
|
}
|
|
|
|
// TODO: BC PIPE INTEGRATION
|
|
/*
|
|
* @Override
|
|
* @Method( iname = IntegrationType.BuildCraftTransport )
|
|
* public ConnectOverride overridePipeConnection( PipeType type, ForgeDirection with )
|
|
* {
|
|
* return type == PipeType.ITEM && with == this.getSide() ? ConnectOverride.CONNECT : ConnectOverride.DISCONNECT;
|
|
* }
|
|
*/
|
|
@Override
|
|
public void saveChanges( final IMEInventory cellInventory )
|
|
{
|
|
// nope!
|
|
}
|
|
|
|
@Override
|
|
public List<ResourceLocation> getStaticModels()
|
|
{
|
|
if( isActive() && isPowered() )
|
|
{
|
|
return MODELS_HAS_CHANNEL;
|
|
}
|
|
else if( isPowered() )
|
|
{
|
|
return MODELS_ON;
|
|
}
|
|
else
|
|
{
|
|
return MODELS_OFF;
|
|
}
|
|
}
|
|
|
|
}
|