Applied-Energistics-2-tiler.../src/main/java/appeng/client/gui/implementations/GuiMAC.java
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Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.gui.implementations;
import appeng.api.config.RedstoneMode;
import appeng.api.config.Settings;
import appeng.client.gui.widgets.GuiImgButton;
import appeng.client.gui.widgets.GuiProgressBar;
import appeng.client.gui.widgets.GuiProgressBar.Direction;
import appeng.container.implementations.ContainerMAC;
import appeng.core.localization.GuiText;
import appeng.tile.crafting.TileMolecularAssembler;
import net.minecraft.entity.player.InventoryPlayer;
public class GuiMAC extends GuiUpgradeable {
private final ContainerMAC container;
private GuiProgressBar pb;
public GuiMAC(
final InventoryPlayer inventoryPlayer, final TileMolecularAssembler te
) {
super(new ContainerMAC(inventoryPlayer, te));
this.ySize = 197;
this.container = (ContainerMAC) this.inventorySlots;
}
@Override
public void initGui() {
super.initGui();
this.pb = new GuiProgressBar(
this.container, "guis/mac.png", 139, 36, 148, 201, 6, 18, Direction.VERTICAL
);
this.buttonList.add(this.pb);
}
@Override
protected void addButtons() {
this.redstoneMode = new GuiImgButton(
this.guiLeft - 18,
this.guiTop + 8,
Settings.REDSTONE_CONTROLLED,
RedstoneMode.IGNORE
);
this.buttonList.add(this.redstoneMode);
}
@Override
public void
drawFG(final int offsetX, final int offsetY, final int mouseX, final int mouseY) {
this.pb.setFullMsg(this.container.getCurrentProgress() + "%");
super.drawFG(offsetX, offsetY, mouseX, mouseY);
}
@Override
public void
drawBG(final int offsetX, final int offsetY, final int mouseX, final int mouseY) {
this.pb.xPosition = 148 + this.guiLeft;
this.pb.yPosition = 48 + this.guiTop;
super.drawBG(offsetX, offsetY, mouseX, mouseY);
}
@Override
protected String getBackground() {
return "guis/mac.png";
}
@Override
protected GuiText getName() {
return GuiText.MolecularAssembler;
}
}