a665200c31
Added a singleton getter instead the public field. Reduced all fields to private. Replaced field access with getters. Added setters where necessary (Dimension/Biome Registration) Added config options to disable more features. Splitted Enum name from the config key. Changed FacadeConfig and Networkhandler similar to AEConfig.init().
81 lines
2.3 KiB
Java
81 lines
2.3 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.core;
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import java.util.Optional;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import appeng.api.AEApi;
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import appeng.api.definitions.IBlocks;
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import appeng.api.definitions.IDefinitions;
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import appeng.api.definitions.IItemDefinition;
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import appeng.api.definitions.IItems;
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import appeng.api.definitions.IMaterials;
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public final class CreativeTab extends CreativeTabs
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{
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public static CreativeTab instance = null;
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public CreativeTab()
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{
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super( "appliedenergistics2" );
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}
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static void init()
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{
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instance = new CreativeTab();
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}
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@Override
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public Item getTabIconItem()
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{
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return this.getIconItemStack().getItem();
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}
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@Override
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public ItemStack getIconItemStack()
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{
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final IDefinitions definitions = AEApi.instance().definitions();
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final IBlocks blocks = definitions.blocks();
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final IItems items = definitions.items();
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final IMaterials materials = definitions.materials();
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return this.findFirst( blocks.controller(), blocks.chest(), blocks.cellWorkbench(), blocks.fluixBlock(), items.cell1k(), items.networkTool(), materials.fluixCrystal(), materials.certusQuartzCrystal(), materials.skyDust() );
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}
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private ItemStack findFirst( final IItemDefinition... choices )
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{
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for( final IItemDefinition definition : choices )
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{
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Optional<ItemStack> maybeIs = definition.maybeStack( 1 );
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if( maybeIs.isPresent() )
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{
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return maybeIs.get();
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}
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}
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return new ItemStack( Blocks.CHEST );
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}
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} |