378 lines
11 KiB
Java
378 lines
11 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.items.tools.powered;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import com.google.common.base.Optional;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockDispenser;
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import net.minecraft.block.BlockTNT;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.FurnaceRecipes;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.MovingObjectPosition.MovingObjectType;
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import net.minecraft.world.World;
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import appeng.api.util.DimensionalCoord;
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import appeng.block.misc.BlockTinyTNT;
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import appeng.core.AEConfig;
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import appeng.core.features.AEFeature;
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import appeng.hooks.DispenserBlockTool;
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import appeng.hooks.IBlockTool;
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import appeng.items.tools.powered.powersink.AEBasePoweredItem;
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import appeng.util.InWorldToolOperationResult;
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import appeng.util.Platform;
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public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockTool
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{
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private final Map<InWorldToolOperationIngredient, InWorldToolOperationResult> heatUp;
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private final Map<InWorldToolOperationIngredient, InWorldToolOperationResult> coolDown;
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public ToolEntropyManipulator()
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{
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super( AEConfig.instance.entropyManipulatorBattery, Optional.<String>absent() );
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this.setFeature( EnumSet.of( AEFeature.EntropyManipulator, AEFeature.PoweredTools ) );
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this.heatUp = new HashMap<InWorldToolOperationIngredient, InWorldToolOperationResult>();
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this.coolDown = new HashMap<InWorldToolOperationIngredient, InWorldToolOperationResult>();
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this.coolDown.put( new InWorldToolOperationIngredient( Blocks.stone.getDefaultState() ), new InWorldToolOperationResult( new ItemStack( Blocks.cobblestone ) ) );
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this.coolDown.put( new InWorldToolOperationIngredient( Blocks.stonebrick.getDefaultState() ), new InWorldToolOperationResult( new ItemStack( Blocks.stonebrick, 1, 2 ) ) );
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this.coolDown.put( new InWorldToolOperationIngredient( Blocks.lava, true ), new InWorldToolOperationResult( new ItemStack( Blocks.obsidian ) ) );
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this.coolDown.put( new InWorldToolOperationIngredient( Blocks.flowing_lava, true ), new InWorldToolOperationResult( new ItemStack( Blocks.obsidian ) ) );
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this.coolDown.put( new InWorldToolOperationIngredient( Blocks.grass, true ), new InWorldToolOperationResult( new ItemStack( Blocks.dirt ) ) );
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final List<ItemStack> snowBalls = new ArrayList<ItemStack>();
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snowBalls.add( new ItemStack( Items.snowball ) );
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this.coolDown.put( new InWorldToolOperationIngredient( Blocks.flowing_water, true ), new InWorldToolOperationResult( null, snowBalls ) );
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this.coolDown.put( new InWorldToolOperationIngredient( Blocks.water, true ), new InWorldToolOperationResult( new ItemStack( Blocks.ice ) ) );
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this.heatUp.put( new InWorldToolOperationIngredient( Blocks.ice.getDefaultState() ), new InWorldToolOperationResult( new ItemStack( Blocks.water ) ) );
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this.heatUp.put( new InWorldToolOperationIngredient( Blocks.flowing_water, true ), new InWorldToolOperationResult() );
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this.heatUp.put( new InWorldToolOperationIngredient( Blocks.water, true ), new InWorldToolOperationResult() );
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this.heatUp.put( new InWorldToolOperationIngredient( Blocks.snow, true ), new InWorldToolOperationResult( new ItemStack( Blocks.flowing_water ) ) );
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}
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@Override
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public void postInit()
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{
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super.postInit();
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BlockDispenser.dispenseBehaviorRegistry.putObject( this, new DispenserBlockTool() );
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}
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private static class InWorldToolOperationIngredient
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{
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private final IBlockState state;
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private final boolean blockOnly;
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public InWorldToolOperationIngredient( final IBlockState state )
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{
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this.state = state;
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this.blockOnly = false;
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}
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public InWorldToolOperationIngredient(
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final Block blk,
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final boolean b )
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{
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this.state = blk.getDefaultState();
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this.blockOnly = b;
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}
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@Override
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public int hashCode()
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{
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return this.state.getBlock().hashCode();
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}
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@Override
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public boolean equals( final Object obj )
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{
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if( obj == null )
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{
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return false;
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}
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if( this.getClass() != obj.getClass() )
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{
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return false;
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}
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final InWorldToolOperationIngredient other = (InWorldToolOperationIngredient) obj;
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return this.state == other.state && ( this.blockOnly && this.state.getBlock() == other.state.getBlock() );
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}
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}
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private void heat( final IBlockState state, final World w, final BlockPos pos )
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{
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InWorldToolOperationResult r = this.heatUp.get( new InWorldToolOperationIngredient( state ) );
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if( r == null )
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{
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r = this.heatUp.get( new InWorldToolOperationIngredient( state.getBlock(), true ) );
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}
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if( r.getBlockItem() != null )
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{
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final Block blk = Block.getBlockFromItem( r.getBlockItem().getItem() );
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w.setBlockState( pos, blk.getStateFromMeta( r.getBlockItem().getItemDamage() ), 3 );
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}
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else
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{
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w.setBlockToAir( pos );
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}
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if( r.getDrops() != null )
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{
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Platform.spawnDrops( w, pos, r.getDrops() );
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}
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}
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private boolean canHeat( final IBlockState state )
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{
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InWorldToolOperationResult r = this.heatUp.get( new InWorldToolOperationIngredient( state ) );
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if( r == null )
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{
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r = this.heatUp.get( new InWorldToolOperationIngredient( state.getBlock(), true ) );
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}
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return r != null;
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}
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private void cool( final IBlockState state, final World w, final BlockPos pos )
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{
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InWorldToolOperationResult r = this.coolDown.get( new InWorldToolOperationIngredient( state ) );
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if( r == null )
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{
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r = this.coolDown.get( new InWorldToolOperationIngredient( state.getBlock(), true ) );
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}
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if( r.getBlockItem() != null )
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{
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final Block blk = Block.getBlockFromItem( r.getBlockItem().getItem() );
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w.setBlockState( pos, blk.getStateFromMeta( r.getBlockItem().getItemDamage() ), 3 );
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}
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else
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{
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w.setBlockToAir( pos );
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}
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if( r.getDrops() != null )
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{
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Platform.spawnDrops( w, pos, r.getDrops() );
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}
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}
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private boolean canCool( final IBlockState state )
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{
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InWorldToolOperationResult r = this.coolDown.get( new InWorldToolOperationIngredient( state ) );
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if( r == null )
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{
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r = this.coolDown.get( new InWorldToolOperationIngredient( state.getBlock(), true ) );
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}
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return r != null;
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}
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@Override
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public boolean hitEntity( final ItemStack item, final EntityLivingBase target, final EntityLivingBase hitter )
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{
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if( this.getAECurrentPower( item ) > 1600 )
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{
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this.extractAEPower( item, 1600 );
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target.setFire( 8 );
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}
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return false;
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}
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@Override
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public ItemStack onItemRightClick( final ItemStack item, final World w, final EntityPlayer p )
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{
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final MovingObjectPosition target = this.getMovingObjectPositionFromPlayer( w, p, true );
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if( target == null )
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{
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return item;
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}
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else
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{
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if( target.typeOfHit == MovingObjectType.BLOCK )
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{
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if( w.getBlockState( target.getBlockPos() ).getBlock().getMaterial() == Material.lava || w.getBlockState( target.getBlockPos() ).getBlock().getMaterial() == Material.water )
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{
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if( Platform.hasPermissions( new DimensionalCoord( w, target.getBlockPos() ), p ) )
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{
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this.onItemUse( item, p, w, target.getBlockPos(), EnumFacing.UP, 0.0F, 0.0F, 0.0F );
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}
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}
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}
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}
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return item;
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}
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@Override
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public boolean onItemUse(
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final ItemStack item,
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final EntityPlayer p,
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final World w,
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final BlockPos pos,
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final EnumFacing side,
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final float hitX,
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final float hitY,
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final float hitZ )
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{
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if( this.getAECurrentPower( item ) > 1600 )
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{
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if( !p.canPlayerEdit( pos, side, item ) )
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{
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return false;
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}
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final IBlockState state = w.getBlockState( pos );
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final Block blockID = state.getBlock();
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if( p.isSneaking() )
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{
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if( this.canCool( state ) )
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{
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this.extractAEPower( item, 1600 );
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this.cool( state, w, pos );
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return true;
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}
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}
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else
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{
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if( blockID instanceof BlockTNT )
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{
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w.setBlockToAir( pos );
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( (BlockTNT) blockID ).explode( w, pos, state, p );
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return true;
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}
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if( blockID instanceof BlockTinyTNT )
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{
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w.setBlockToAir( pos );
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( (BlockTinyTNT) blockID ).startFuse( w, pos, p );
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return true;
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}
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if( this.canHeat( state ) )
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{
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this.extractAEPower( item, 1600 );
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this.heat( state, w, pos );
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return true;
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}
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final ItemStack[] stack = Platform.getBlockDrops( w, pos );
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final List<ItemStack> out = new ArrayList<ItemStack>();
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boolean hasFurnaceable = false;
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boolean canFurnaceable = true;
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for( final ItemStack i : stack )
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{
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final ItemStack result = FurnaceRecipes.instance().getSmeltingResult( i );
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if( result != null )
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{
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if( result.getItem() instanceof ItemBlock )
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{
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if( Block.getBlockFromItem( result.getItem() ) == blockID && result.getItem().getDamage( result ) == blockID.getMetaFromState( state ) )
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{
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canFurnaceable = false;
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}
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}
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hasFurnaceable = true;
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out.add( result );
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}
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else
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{
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canFurnaceable = false;
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out.add( i );
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}
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}
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if( hasFurnaceable && canFurnaceable )
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{
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this.extractAEPower( item, 1600 );
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final InWorldToolOperationResult or = InWorldToolOperationResult.getBlockOperationResult( out.toArray( new ItemStack[out.size()] ) );
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w.playSoundEffect( pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, "fire.ignite", 1.0F, itemRand.nextFloat() * 0.4F + 0.8F );
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if( or.getBlockItem() == null )
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{
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w.setBlockState( pos, Platform.AIR_BLOCK.getDefaultState(), 3 );
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}
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else
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{
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final Block blk = Block.getBlockFromItem( or.getBlockItem().getItem() );
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w.setBlockState( pos, blk.getStateFromMeta( or.getBlockItem().getItemDamage() ), 3 );
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}
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if( or.getDrops() != null )
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{
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Platform.spawnDrops( w, pos, or.getDrops() );
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}
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return true;
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}
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else
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{
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final BlockPos offsetPos = pos.offset( side );
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if( !p.canPlayerEdit( offsetPos, side, item ) )
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{
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return false;
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}
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if( w.isAirBlock( offsetPos ) )
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{
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this.extractAEPower( item, 1600 );
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w.playSoundEffect( offsetPos.getX() + 0.5D, offsetPos.getY() + 0.5D, offsetPos.getZ() + 0.5D, "fire.ignite", 1.0F, itemRand.nextFloat() * 0.4F + 0.8F );
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w.setBlockState( offsetPos, Blocks.fire.getDefaultState() );
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}
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return true;
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}
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}
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}
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return false;
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}
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}
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