Removed Options For MAC and Crafting. Added Options for Crafting with Quartz Growth and Fluix Reaction. EU Tunnels Re-Added ( Limit 1 per block. ) Adjusted naming/categorization of various features. Added "sparkle" effect to seeds that are "growing"
259 lines
No EOL
8.2 KiB
Java
259 lines
No EOL
8.2 KiB
Java
package appeng.client;
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import static net.minecraftforge.client.IItemRenderer.ItemRenderType.ENTITY;
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import static net.minecraftforge.client.IItemRenderer.ItemRendererHelper.BLOCK_3D;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.FontRenderer;
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import net.minecraft.client.particle.EntityFX;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.entity.RenderItem;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.world.World;
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import net.minecraftforge.client.ForgeHooksClient;
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import net.minecraftforge.client.IItemRenderer;
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import net.minecraftforge.client.MinecraftForgeClient;
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import net.minecraftforge.client.event.TextureStitchEvent;
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import net.minecraftforge.common.MinecraftForge;
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import org.lwjgl.opengl.GL11;
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import appeng.block.AEBaseBlock;
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import appeng.client.render.BaseBlockRender;
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import appeng.client.render.TESRWrapper;
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import appeng.client.render.WorldRender;
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import appeng.client.render.effects.EnergyFx;
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import appeng.client.render.effects.LightningEffect;
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import appeng.client.render.effects.VibrantEffect;
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import appeng.client.texture.CableBusTextures;
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import appeng.client.texture.ExtraTextures;
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import appeng.core.AEConfig;
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import appeng.core.CommonHelper;
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import appeng.entity.EntityTinyTNTPrimed;
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import appeng.entity.RenderTinyTNTPrimed;
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import appeng.server.ServerHelper;
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import appeng.util.Platform;
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import cpw.mods.fml.client.registry.ClientRegistry;
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import cpw.mods.fml.client.registry.RenderingRegistry;
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import cpw.mods.fml.common.eventhandler.SubscribeEvent;
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public class ClientHelper extends ServerHelper
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{
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private static RenderItem itemRenderer = new RenderItem();
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private static RenderBlocks blockRenderer = new RenderBlocks();
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@Override
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public void doRenderItem(ItemStack itemstack, TileEntity par1EntityItemFrame)
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{
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if ( itemstack != null )
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{
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EntityItem entityitem = new EntityItem( par1EntityItemFrame.getWorldObj(), 0.0D, 0.0D, 0.0D, itemstack );
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entityitem.getEntityItem().stackSize = 1;
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// set all this stuff and then do shit? meh?
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entityitem.hoverStart = 0;
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entityitem.age = 0;
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entityitem.rotationYaw = 0;
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GL11.glPushMatrix();
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GL11.glTranslatef( 0, -0.04F, 0 );
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GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
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// GL11.glDisable( GL11.GL_CULL_FACE );
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if ( itemstack.isItemEnchanted() )
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{
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GL11.glTranslatef( 0.0f, -0.05f, -0.25f );
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GL11.glScalef( 1.0f / 1.5f, 1.0f / 1.5f, 1.0f / 1.5f );
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// GL11.glTranslated( -8.0, -12.2, -10.6 );
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GL11.glScalef( 1.0f, -1.0f, 0.005f );
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// GL11.glScalef( 1.0f , -1.0f, 1.0f );
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Block block = Block.getBlockFromItem( itemstack.getItem() );
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if ( (itemstack.getItemSpriteNumber() == 0 && block != null && RenderBlocks.renderItemIn3d( block.getRenderType() )) )
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{
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GL11.glRotatef( 25.0f, 1.0f, 0.0f, 0.0f );
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GL11.glRotatef( 15.0f, 0.0f, 1.0f, 0.0f );
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GL11.glRotatef( 30.0f, 0.0f, 1.0f, 0.0f );
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}
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IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer( itemstack, ENTITY );
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if ( customRenderer != null && !(itemstack.getItem() instanceof ItemBlock) )
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{
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if ( customRenderer.shouldUseRenderHelper( ENTITY, itemstack, BLOCK_3D ) )
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{
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GL11.glTranslatef( 0, -0.04F, 0 );
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GL11.glScalef( 0.7f, 0.7f, 0.7f );
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GL11.glRotatef( 35, 1, 0, 0 );
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GL11.glRotatef( 45, 0, 1, 0 );
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GL11.glRotatef( -90, 0, 1, 0 );
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}
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}
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else if ( itemstack.getItem() instanceof ItemBlock )
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{
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GL11.glTranslatef( 0, -0.04F, 0 );
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GL11.glScalef( 1.1f, 1.1f, 1.1f );
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GL11.glRotatef( -90, 0, 1, 0 );
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}
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else
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{
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GL11.glTranslatef( 0, -0.14F, 0 );
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GL11.glScalef( 0.8f, 0.8f, 0.8f );
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}
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RenderItem.renderInFrame = true;
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RenderManager.instance.renderEntityWithPosYaw( entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F );
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RenderItem.renderInFrame = false;
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}
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else
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{
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GL11.glScalef( 1.0f / 42.0f, 1.0f / 42.0f, 1.0f / 42.0f );
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GL11.glTranslated( -8.0, -10.2, -10.4 );
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GL11.glScalef( 1.0f, 1.0f, 0.005f );
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RenderItem.renderInFrame = false;
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FontRenderer fr = Minecraft.getMinecraft().fontRenderer;
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if ( !ForgeHooksClient.renderInventoryItem( blockRenderer, Minecraft.getMinecraft().renderEngine, itemstack, true, 0, (float) 0, (float) 0 ) )
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{
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itemRenderer.renderItemIntoGUI( fr, Minecraft.getMinecraft().renderEngine, itemstack, 0, 0, false );
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}
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}
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GL11.glPopMatrix();
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}
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}
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@Override
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public void init()
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{
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MinecraftForge.EVENT_BUS.register( this );
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RenderingRegistry.registerBlockHandler( WorldRender.instance );
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RenderManager.instance.entityRenderMap.put( EntityTinyTNTPrimed.class, new RenderTinyTNTPrimed() );
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}
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@SubscribeEvent
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public void updateTextureSheet(TextureStitchEvent.Pre ev)
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{
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if ( ev.map.getTextureType() == 0 )
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{
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for (ExtraTextures et : ExtraTextures.values())
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et.registerIcon( ev.map );
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for (CableBusTextures cb : CableBusTextures.values())
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cb.registerIcon( ev.map );
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}
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}
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@Override
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public World getWorld()
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{
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if ( Platform.isClient() )
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return Minecraft.getMinecraft().theWorld;
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else
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return super.getWorld();
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}
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@Override
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public void bindTileEntitySpecialRenderer(Class tile, AEBaseBlock blk)
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{
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BaseBlockRender bbr = blk.getRendererInstance().rendererInstance;
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if ( bbr.hasTESR && tile != null )
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ClientRegistry.bindTileEntitySpecialRenderer( tile, new TESRWrapper( bbr ) );
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}
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@Override
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public List<EntityPlayer> getPlayers()
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{
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if ( Platform.isClient() )
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{
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List<EntityPlayer> o = new ArrayList();
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o.add( Minecraft.getMinecraft().thePlayer );
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return o;
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}
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else
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return super.getPlayers();
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}
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@Override
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public void spawnEffect(EffectType effect, World worldObj, double posX, double posY, double posZ)
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{
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if ( AEConfig.instance.enableEffects )
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{
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switch (effect)
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{
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case Vibrant:
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spawnVibrant( worldObj, posX, posY, posZ );
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return;
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case Energy:
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spawnEnergy( worldObj, posX, posY, posZ );
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return;
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case Lightning:
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spawnLightning( worldObj, posX, posY, posZ );
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return;
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}
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}
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}
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private void spawnVibrant(World w, double x, double y, double z)
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{
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if ( CommonHelper.proxy.shouldAddParticles( Platform.getRandom() ) )
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{
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double d0 = (double) (Platform.getRandomFloat() - 0.5F) * 0.26D;
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double d1 = (double) (Platform.getRandomFloat() - 0.5F) * 0.26D;
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double d2 = (double) (Platform.getRandomFloat() - 0.5F) * 0.26D;
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VibrantEffect fx = new VibrantEffect( w, x + d0, y + d1, z + d2, 0.0D, 0.0D, 0.0D );
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Minecraft.getMinecraft().effectRenderer.addEffect( (EntityFX) fx );
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}
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}
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private void spawnLightning(World worldObj, double posX, double posY, double posZ)
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{
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LightningEffect fx = new LightningEffect( worldObj, posX, posY + 0.3f, posZ, 0.0f, 0.0f, 0.0f );
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Minecraft.getMinecraft().effectRenderer.addEffect( (EntityFX) fx );
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}
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private void spawnEnergy(World w, double posX, double posY, double posZ)
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{
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float x = (float) (((Platform.getRandomInt() % 100) * 0.01) - 0.5) * 0.7f;
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float y = (float) (((Platform.getRandomInt() % 100) * 0.01) - 0.5) * 0.7f;
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float z = (float) (((Platform.getRandomInt() % 100) * 0.01) - 0.5) * 0.7f;
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EnergyFx fx = new EnergyFx( w, posX + x, posY + y, posZ + z, Items.diamond );
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fx.motionX = -x * 0.1;
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fx.motionY = -y * 0.1;
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fx.motionZ = -z * 0.1;
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Minecraft.getMinecraft().effectRenderer.addEffect( (EntityFX) fx );
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}
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@Override
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public boolean shouldAddParticles(Random r)
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{
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int setting = Minecraft.getMinecraft().gameSettings.particleSetting;
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if ( setting == 0 )
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return true;
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return r.nextInt( 2 * (setting + 1) ) == 0;
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}
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@Override
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public MovingObjectPosition getMOP()
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{
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return Minecraft.getMinecraft().objectMouseOver;
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}
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} |