121 lines
3.7 KiB
Java
121 lines
3.7 KiB
Java
package appeng.client.render.items;
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import net.minecraft.client.renderer.ItemRenderer;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.IIcon;
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import net.minecraftforge.client.IItemRenderer;
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import org.lwjgl.opengl.GL11;
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import appeng.api.util.AEColor;
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import appeng.util.Platform;
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public class ToolBiometricCardRender implements IItemRenderer
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{
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@Override
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public boolean handleRenderType(ItemStack item, ItemRenderType type)
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{
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return true;
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}
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@Override
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public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper)
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{
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return helper == ItemRendererHelper.ENTITY_BOBBING || helper == ItemRendererHelper.ENTITY_ROTATION;
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}
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@Override
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public void renderItem(ItemRenderType type, ItemStack item, Object... data)
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{
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IIcon par2Icon = item.getIconIndex();
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float f4 = ((IIcon) par2Icon).getMinU();
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float f5 = ((IIcon) par2Icon).getMaxU();
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float f6 = ((IIcon) par2Icon).getMinV();
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float f7 = ((IIcon) par2Icon).getMaxV();
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float f12 = 0.0625F;
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Tessellator tessellator = Tessellator.instance;
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GL11.glPushMatrix();
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GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
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if ( type == ItemRenderType.INVENTORY )
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{
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GL11.glColor4f( 1, 1, 1, 1.0F );
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GL11.glScalef( 16F, 16F, 10F );
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GL11.glTranslatef( 0.0F, 1.0F, 0.0F );
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GL11.glRotatef( 180F, 1.0F, 0.0F, 0.0F );
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GL11.glEnable( GL11.GL_ALPHA_TEST );
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tessellator.startDrawingQuads();
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tessellator.setNormal( 0.0F, 1.0F, 0.0F );
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tessellator.addVertexWithUV( 0, 0, 0, (double) f4, (double) f7 );
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tessellator.addVertexWithUV( 1, 0, 0, (double) f5, (double) f7 );
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tessellator.addVertexWithUV( 1, 1, 0, (double) f5, (double) f6 );
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tessellator.addVertexWithUV( 0, 1, 0, (double) f4, (double) f6 );
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tessellator.draw();
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}
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else
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{
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GL11.glTranslatef( -0.5F, -0.3F, 0.01F );
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ItemRenderer.renderItemIn2D( tessellator, f5, f6, f4, f7, ((IIcon) par2Icon).getIconWidth(), ((IIcon) par2Icon).getIconHeight(), f12 );
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GL11.glDisable( GL11.GL_CULL_FACE );
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GL11.glColor4f( 1, 1, 1, 1.0F );
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GL11.glScalef( 1F, 1.1F, 1F );
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GL11.glTranslatef( 0.0F, 1.07F, f12 / -2.0f );
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GL11.glRotatef( 180F, 1.0F, 0.0F, 0.0F );
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}
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float u = Items.snowball.getIconFromDamage( 0 ).getInterpolatedU( 8.1 );
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float v = Items.snowball.getIconFromDamage( 0 ).getInterpolatedV( 8.1 );
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NBTTagCompound myTag = Platform.openNbtData( item );
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String username = myTag.getString( "username" );
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int hash = username.length() > 0 ? username.hashCode() : 0;
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GL11.glScalef( 1F / 16F, 1F / 16F, 1F );
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GL11.glTranslatef( 4, 6, 0 );
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GL11.glDisable( GL11.GL_LIGHTING );
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tessellator.startDrawingQuads();
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float z = 0;
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AEColor col = AEColor.values()[Math.abs( 3 + hash ) % AEColor.values().length];
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if ( hash == 0 )
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col = AEColor.Black;
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for (int x = 0; x < 8; x++)// 8
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{
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for (int y = 0; y < 6; y++)// 6
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{
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boolean isLit = false;
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float scale = 0.3f / 255.0f;
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if ( x == 0 || y == 0 || x == 7 || y == 5 )
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isLit = false;
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else
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isLit = (hash & (1 << x)) != 0 || (hash & (1 << y)) != 0;
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if ( isLit )
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tessellator.setColorOpaque_I( col.mediumVariant );
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else
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tessellator.setColorOpaque_F( ((col.blackVariant >> 16) & 0xff) * scale, ((col.blackVariant >> 8) & 0xff) * scale,
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(col.blackVariant & 0xff) * scale );
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tessellator.addVertexWithUV( x, y, z, (double) u, (double) v );
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tessellator.addVertexWithUV( x + 1, y, z, (double) u, (double) v );
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tessellator.addVertexWithUV( x + 1, y + 1, z, (double) u, (double) v );
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tessellator.addVertexWithUV( x, y + 1, z, (double) u, (double) v );
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}
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}
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tessellator.draw();
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GL11.glPopAttrib();
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GL11.glPopMatrix();
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}
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}
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