1a75097e84
Removed Options For MAC and Crafting. Added Options for Crafting with Quartz Growth and Fluix Reaction. EU Tunnels Re-Added ( Limit 1 per block. ) Adjusted naming/categorization of various features. Added "sparkle" effect to seeds that are "growing"
321 lines
6.8 KiB
Java
321 lines
6.8 KiB
Java
package appeng.tile.networking;
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import io.netty.buffer.ByteBuf;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.List;
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import java.util.Set;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import powercrystals.minefactoryreloaded.api.rednet.RedNetConnectionType;
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import appeng.api.networking.IGridNode;
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import appeng.api.parts.IFacadeContainer;
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import appeng.api.parts.IPart;
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import appeng.api.parts.LayerFlags;
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import appeng.api.parts.SelectedPart;
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import appeng.api.util.AECableType;
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import appeng.api.util.AEColor;
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import appeng.api.util.DimensionalCoord;
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import appeng.helpers.AEMultiTile;
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import appeng.helpers.ICustomCollision;
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import appeng.helpers.TickHandler;
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import appeng.parts.CableBusContainer;
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import appeng.tile.AEBaseTile;
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import appeng.tile.events.AETileEventHandler;
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import appeng.tile.events.TileEventType;
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import cpw.mods.fml.common.Optional.Method;
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public class TileCableBus extends AEBaseTile implements AEMultiTile, ICustomCollision
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{
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public CableBusContainer cb = new CableBusContainer( this );
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private int oldLV = -1; // on re-calculate light when it changes
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class CableBusHandler extends AETileEventHandler
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{
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public CableBusHandler() {
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super( TileEventType.NETWORK, TileEventType.WORLD_NBT );
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}
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@Override
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public void readFromNBT(NBTTagCompound data)
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{
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cb.readFromNBT( data );
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}
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@Override
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public void writeToNBT(NBTTagCompound data)
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{
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cb.writeToNBT( data );
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}
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@Override
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public boolean readFromStream(ByteBuf data) throws IOException
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{
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boolean ret = cb.readFromStream( data );
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int newLV = cb.getLightValue();
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if ( newLV != oldLV )
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{
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oldLV = newLV;
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worldObj.func_147451_t( xCoord, yCoord, zCoord );
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// worldObj.updateAllLightTypes( xCoord, yCoord, zCoord );
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}
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return ret;
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}
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@Override
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public void writeToStream(ByteBuf data) throws IOException
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{
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cb.writeToStream( data );
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}
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};
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@Override
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public void onReady()
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{
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super.onReady();
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if ( cb.isEmpty() )
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{
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if ( worldObj.getTileEntity( xCoord, yCoord, zCoord ) == this )
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{
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worldObj.func_147480_a( xCoord, yCoord, zCoord, true );
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// worldObj.destroyBlock( xCoord, yCoord, zCoord, true );
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}
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}
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else
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cb.addToWorld();
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}
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@Override
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public void onChunkUnload()
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{
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super.onChunkUnload();
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cb.removeFromWorld();
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}
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@Override
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public void validate()
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{
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super.validate();
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TickHandler.instance.addInit( this );
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}
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@Override
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public void invalidate()
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{
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super.invalidate();
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cb.removeFromWorld();
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}
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@Override
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public boolean canBeRotated()
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{
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return false;
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}
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@Override
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public void getDrops(World w, int x, int y, int z, ArrayList drops)
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{
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cb.getDrops( drops );
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}
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public TileCableBus() {
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addNewHandler( new CableBusHandler() );
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}
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@Override
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public IGridNode getGridNode(ForgeDirection dir)
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{
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return cb.getGridNode( dir );
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}
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@Override
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public boolean canAddPart(ItemStack is, ForgeDirection side)
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{
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return cb.canAddPart( is, side );
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}
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@Override
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public ForgeDirection addPart(ItemStack is, ForgeDirection side, EntityPlayer player)
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{
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return cb.addPart( is, side, player );
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}
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@Override
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public void removePart(ForgeDirection side, boolean supressUpdate)
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{
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cb.removePart( side, supressUpdate );
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}
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@Override
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public IPart getPart(ForgeDirection side)
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{
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return cb.getPart( side );
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}
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@Override
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public DimensionalCoord getLocation()
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{
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return new DimensionalCoord( this );
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}
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@Override
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public TileEntity getTile()
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{
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return this;
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}
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@Override
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxsFromPool(World w, int x, int y, int z, Entity e, boolean visual)
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{
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return cb.getSelectedBoundingBoxsFromPool( false, e, visual );
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}
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@Override
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public void addCollidingBlockToList(World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e)
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{
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for (AxisAlignedBB bx : getSelectedBoundingBoxsFromPool( w, x, y, z, e, false ))
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out.add( AxisAlignedBB.getAABBPool().getAABB( bx.minX, bx.minY, bx.minZ, bx.maxX, bx.maxY, bx.maxZ ) );
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}
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@Override
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public AECableType getCableConnectionType(ForgeDirection side)
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{
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return cb.getCableConnectionType( side );
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}
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@Override
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public AEColor getColor()
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{
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return cb.getColor();
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}
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@Override
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public IFacadeContainer getFacadeContainer()
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{
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return cb.getFacadeContainer();
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}
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@Override
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public void clearContainer()
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{
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cb = new CableBusContainer( this );
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}
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@Override
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public boolean isBlocked(ForgeDirection side)
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{
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return false;
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}
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@Override
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public void markForUpdate()
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{
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if ( worldObj == null )
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return;
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int newLV = cb.getLightValue();
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if ( newLV != oldLV )
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{
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oldLV = newLV;
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worldObj.func_147451_t( xCoord, yCoord, zCoord );
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// worldObj.updateAllLightTypes( xCoord, yCoord, zCoord );
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}
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super.markForUpdate();
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}
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@Override
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public SelectedPart selectPart(Vec3 pos)
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{
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return cb.selectPart( pos );
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}
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@Override
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public void PartChanged()
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{
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// nothing!
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}
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@Override
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public void markForSave()
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{
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markDirty();
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}
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@Override
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public boolean hasRedstone(ForgeDirection side)
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{
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return cb.hasRedstone( side );
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}
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@Override
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@Method(modid = "MineFactoryReloaded")
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public RedNetConnectionType getConnectionType(World world, int x, int y, int z, ForgeDirection side)
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{
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return cb.canConnectRedstone( EnumSet.of( side ) ) ? RedNetConnectionType.CableSingle : RedNetConnectionType.None;
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}
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@Override
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@Method(modid = "MineFactoryReloaded")
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public int[] getOutputValues(World world, int x, int y, int z, ForgeDirection side)
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{
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// never called!
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return null;
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}
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@Override
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@Method(modid = "MineFactoryReloaded")
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public int getOutputValue(World world, int x, int y, int z, ForgeDirection side, int subnet)
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{
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// never called!
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return 0;
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}
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@Override
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@Method(modid = "MineFactoryReloaded")
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public void onInputsChanged(World world, int x, int y, int z, ForgeDirection side, int[] inputValues)
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{
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// never called!
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}
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@Override
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@Method(modid = "MineFactoryReloaded")
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public void onInputChanged(World world, int x, int y, int z, ForgeDirection side, int inputValue)
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{
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// never called!
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}
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@Override
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public boolean isEmpty()
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{
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return cb.isEmpty();
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}
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@Override
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public boolean requiresTESR()
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{
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return cb.requiresDynamicRender;
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}
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@Override
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public Set<LayerFlags> getLayerFlags()
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{
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return cb.getLayerFlags();
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}
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}
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