121 lines
4.2 KiB
Java
121 lines
4.2 KiB
Java
/*
|
|
* This file is part of Applied Energistics 2.
|
|
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
|
|
*
|
|
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* Applied Energistics 2 is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public License
|
|
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
|
|
*/
|
|
|
|
package appeng.client.render.blocks;
|
|
|
|
|
|
import org.lwjgl.opengl.GL11;
|
|
|
|
import net.minecraft.client.Minecraft;
|
|
import net.minecraft.client.renderer.RenderHelper;
|
|
import net.minecraft.client.renderer.WorldRenderer;
|
|
import net.minecraft.client.renderer.entity.RenderItem;
|
|
import net.minecraft.client.renderer.texture.TextureMap;
|
|
import net.minecraft.client.resources.model.IBakedModel;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.util.BlockPos;
|
|
import net.minecraft.world.IBlockAccess;
|
|
|
|
import appeng.api.util.ModelGenerator;
|
|
import appeng.block.grindstone.BlockCrank;
|
|
import appeng.client.ItemRenderType;
|
|
import appeng.client.render.BaseBlockRender;
|
|
import appeng.tile.grindstone.TileCrank;
|
|
|
|
|
|
public class RenderBlockCrank extends BaseBlockRender<BlockCrank, TileCrank>
|
|
{
|
|
|
|
public RenderBlockCrank()
|
|
{
|
|
super( true, 60 );
|
|
}
|
|
|
|
@Override
|
|
public void renderInventory( final BlockCrank blk, final ItemStack is, final ModelGenerator renderer, final ItemRenderType type, final Object[] obj )
|
|
{
|
|
renderer.setRenderAllFaces( true );
|
|
|
|
renderer.setRenderBounds( 0.5D - 0.05, 0.5D - 0.5, 0.5D - 0.05, 0.5D + 0.05, 0.5D + 0.3, 0.5D + 0.05 );
|
|
super.renderInventory( blk, is, renderer, type, obj );
|
|
|
|
renderer.setRenderBounds( 0.70D - 0.15, 0.75D - 0.05, 0.5D - 0.05, 0.70D + 0.28, 0.75D + 0.05, 0.5D + 0.05 );
|
|
super.renderInventory( blk, is, renderer, type, obj );
|
|
|
|
renderer.setRenderAllFaces( false );
|
|
}
|
|
|
|
@Override
|
|
public boolean renderInWorld( final BlockCrank imb, final IBlockAccess world, final BlockPos pos, final ModelGenerator renderer )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public void renderTile( final BlockCrank blk, final TileCrank tile, final WorldRenderer tess, final double x, final double y, final double z, final float f, final ModelGenerator renderBlocks )
|
|
{
|
|
if( tile.getUp() == null )
|
|
{
|
|
return;
|
|
}
|
|
|
|
Minecraft.getMinecraft().getTextureManager().bindTexture( TextureMap.locationBlocksTexture );
|
|
RenderHelper.disableStandardItemLighting();
|
|
|
|
if( Minecraft.isAmbientOcclusionEnabled() )
|
|
{
|
|
GL11.glShadeModel( GL11.GL_SMOOTH );
|
|
}
|
|
else
|
|
{
|
|
GL11.glShadeModel( GL11.GL_FLAT );
|
|
}
|
|
|
|
GL11.glColor4f( 1.0f, 1.0f, 1.0f, 1.0f );
|
|
this.applyTESRRotation( x, y, z, tile.getForward(), tile.getUp() );
|
|
|
|
GL11.glTranslated( 0.5, 0, 0.5 );
|
|
GL11.glRotatef( tile.getVisibleRotation(), 0, 1, 0 );
|
|
GL11.glScalef( -1, 1, 1 );
|
|
GL11.glTranslated( -0.5, 0, -0.5 );
|
|
|
|
// tess.setTranslation( -tc.getPos().getX(), -tc.getPos().getY(), -tc.getPos().getZ() );
|
|
// tess.startDrawingQuads();
|
|
|
|
final RenderItem ri = Minecraft.getMinecraft().getRenderItem();
|
|
|
|
final ItemStack stack = new ItemStack( blk );
|
|
final IBakedModel model = ri.getItemModelMesher().getItemModel( stack );
|
|
Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelRenderer().renderModelBrightnessColor( model, 1.0F, 1.0F, 1.0F, 1.0F );
|
|
|
|
/*
|
|
* renderBlocks.renderAllFaces = true;
|
|
* renderBlocks.blockAccess = tc.getWorld();
|
|
* renderBlocks.setRenderBounds( 0.5D - 0.05, 0.5D - 0.5, 0.5D - 0.05, 0.5D + 0.05, 0.5D + 0.1, 0.5D + 0.05 );
|
|
* renderBlocks.renderStandardBlock( blk, tc.getPos());
|
|
* renderBlocks.setRenderBounds( 0.70D - 0.15, 0.55D - 0.05, 0.5D - 0.05, 0.70D + 0.15, 0.55D + 0.05, 0.5D +
|
|
* 0.05 );
|
|
* renderBlocks.renderStandardBlock( blk, tc.getPos() );
|
|
*/
|
|
|
|
// Tessellator.getInstance().draw();
|
|
// tess.setTranslation( 0, 0, 0 );
|
|
RenderHelper.enableStandardItemLighting();
|
|
}
|
|
}
|