Applied-Energistics-2-tiler.../src/main/java/appeng/parts/automation/PartLevelEmitter.java

749 lines
22 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.parts.automation;
import java.util.Collection;
import java.util.Random;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.config.FuzzyMode;
import appeng.api.config.LevelType;
import appeng.api.config.RedstoneMode;
import appeng.api.config.Settings;
import appeng.api.config.Upgrades;
import appeng.api.config.YesNo;
import appeng.api.networking.crafting.ICraftingGrid;
import appeng.api.networking.crafting.ICraftingPatternDetails;
import appeng.api.networking.crafting.ICraftingProvider;
import appeng.api.networking.crafting.ICraftingProviderHelper;
import appeng.api.networking.crafting.ICraftingWatcher;
import appeng.api.networking.crafting.ICraftingWatcherHost;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.energy.IEnergyWatcher;
import appeng.api.networking.energy.IEnergyWatcherHost;
import appeng.api.networking.events.MENetworkChannelsChanged;
import appeng.api.networking.events.MENetworkCraftingPatternChange;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.networking.storage.IBaseMonitor;
import appeng.api.networking.storage.IStackWatcher;
import appeng.api.networking.storage.IStackWatcherHost;
import appeng.api.parts.IPartCollisionHelper;
import appeng.api.parts.IPartRenderHelper;
import appeng.api.storage.IMEMonitor;
import appeng.api.storage.IMEMonitorHandlerReceiver;
import appeng.api.storage.StorageChannel;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IAEStack;
import appeng.api.storage.data.IItemList;
import appeng.api.util.AECableType;
import appeng.api.util.AEPartLocation;
import appeng.api.util.IAESprite;
import appeng.api.util.IConfigManager;
import appeng.api.util.ModelGenerator;
import appeng.client.texture.CableBusTextures;
import appeng.core.sync.GuiBridge;
import appeng.helpers.Reflected;
import appeng.me.GridAccessException;
import appeng.tile.inventory.AppEngInternalAEInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.Platform;
public class PartLevelEmitter extends PartUpgradeable implements IEnergyWatcherHost, IStackWatcherHost, ICraftingWatcherHost, IMEMonitorHandlerReceiver<IAEItemStack>, ICraftingProvider
{
private static final int FLAG_ON = 4;
private final AppEngInternalAEInventory config = new AppEngInternalAEInventory( this, 1 );
private boolean prevState = false;
private long lastReportedValue = 0;
private long reportingValue = 0;
private IStackWatcher myWatcher;
private IEnergyWatcher myEnergyWatcher;
private ICraftingWatcher myCraftingWatcher;
private double centerX;
private double centerY;
private double centerZ;
@Reflected
public PartLevelEmitter( final ItemStack is )
{
super( is );
this.getConfigManager().registerSetting( Settings.REDSTONE_EMITTER, RedstoneMode.HIGH_SIGNAL );
this.getConfigManager().registerSetting( Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL );
this.getConfigManager().registerSetting( Settings.LEVEL_TYPE, LevelType.ITEM_LEVEL );
this.getConfigManager().registerSetting( Settings.CRAFT_VIA_REDSTONE, YesNo.NO );
}
public long getReportingValue()
{
return this.reportingValue;
}
public void setReportingValue( final long v )
{
this.reportingValue = v;
if( this.getConfigManager().getSetting( Settings.LEVEL_TYPE ) == LevelType.ENERGY_LEVEL )
{
this.configureWatchers();
}
else
{
this.updateState();
}
}
@MENetworkEventSubscribe
public void powerChanged( final MENetworkPowerStatusChange c )
{
this.updateState();
}
private void updateState()
{
final boolean isOn = this.isLevelEmitterOn();
if( this.prevState != isOn )
{
this.getHost().markForUpdate();
final TileEntity te = this.getHost().getTile();
this.prevState = isOn;
Platform.notifyBlocksOfNeighbors( te.getWorld(), te.getPos() );
Platform.notifyBlocksOfNeighbors( te.getWorld(), te.getPos().offset( this.getSide().getFacing() ) );
}
}
private boolean isLevelEmitterOn()
{
if( Platform.isClient() )
{
return ( this.getClientFlags() & FLAG_ON ) == FLAG_ON;
}
if( !this.getProxy().isActive() )
{
return false;
}
if( this.getInstalledUpgrades( Upgrades.CRAFTING ) > 0 )
{
try
{
return this.getProxy().getCrafting().isRequesting( this.config.getAEStackInSlot( 0 ) );
}
catch( final GridAccessException e )
{
// :P
}
return this.prevState;
}
final boolean flipState = this.getConfigManager().getSetting( Settings.REDSTONE_EMITTER ) == RedstoneMode.LOW_SIGNAL;
return flipState ? this.reportingValue >= this.lastReportedValue + 1 : this.reportingValue < this.lastReportedValue + 1;
}
@MENetworkEventSubscribe
public void channelChanged( final MENetworkChannelsChanged c )
{
this.updateState();
}
@Override
protected int populateFlags( final int cf )
{
return cf | ( this.prevState ? FLAG_ON : 0 );
}
@Override
public TextureAtlasSprite getBreakingTexture( final ModelGenerator renderer )
{
return renderer.getIcon( this.getItemStack() ).getAtlas();
}
@Override
public void updateWatcher( final ICraftingWatcher newWatcher )
{
this.myCraftingWatcher = newWatcher;
this.configureWatchers();
}
@Override
public void onRequestChange( final ICraftingGrid craftingGrid, final IAEItemStack what )
{
this.updateState();
}
// update the system...
private void configureWatchers()
{
final IAEItemStack myStack = this.config.getAEStackInSlot( 0 );
if( this.myWatcher != null )
{
this.myWatcher.clear();
}
if( this.myEnergyWatcher != null )
{
this.myEnergyWatcher.clear();
}
if( this.myCraftingWatcher != null )
{
this.myCraftingWatcher.clear();
}
try
{
this.getProxy().getGrid().postEvent( new MENetworkCraftingPatternChange( this, this.getProxy().getNode() ) );
}
catch( final GridAccessException e1 )
{
// :/
}
if( this.getInstalledUpgrades( Upgrades.CRAFTING ) > 0 )
{
if( this.myCraftingWatcher != null && myStack != null )
{
this.myCraftingWatcher.add( myStack );
}
return;
}
if( this.getConfigManager().getSetting( Settings.LEVEL_TYPE ) == LevelType.ENERGY_LEVEL )
{
if( this.myEnergyWatcher != null )
{
this.myEnergyWatcher.add( (double) this.reportingValue );
}
try
{
// update to power...
this.lastReportedValue = (long) this.getProxy().getEnergy().getStoredPower();
this.updateState();
// no more item stuff..
this.getProxy().getStorage().getItemInventory().removeListener( this );
}
catch( final GridAccessException e )
{
// :P
}
return;
}
try
{
if( this.getInstalledUpgrades( Upgrades.FUZZY ) > 0 || myStack == null )
{
this.getProxy().getStorage().getItemInventory().addListener( this, this.getProxy().getGrid() );
}
else
{
this.getProxy().getStorage().getItemInventory().removeListener( this );
if( this.myWatcher != null )
{
this.myWatcher.add( myStack );
}
}
this.updateReportingValue( this.getProxy().getStorage().getItemInventory() );
}
catch( final GridAccessException e )
{
// >.>
}
}
private void updateReportingValue( final IMEMonitor<IAEItemStack> monitor )
{
final IAEItemStack myStack = this.config.getAEStackInSlot( 0 );
if( myStack == null )
{
this.lastReportedValue = 0;
for( final IAEItemStack st : monitor.getStorageList() )
{
this.lastReportedValue += st.getStackSize();
}
}
else if( this.getInstalledUpgrades( Upgrades.FUZZY ) > 0 )
{
this.lastReportedValue = 0;
final FuzzyMode fzMode = (FuzzyMode) this.getConfigManager().getSetting( Settings.FUZZY_MODE );
final Collection<IAEItemStack> fuzzyList = monitor.getStorageList().findFuzzy( myStack, fzMode );
for( final IAEItemStack st : fuzzyList )
{
this.lastReportedValue += st.getStackSize();
}
}
else
{
final IAEItemStack r = monitor.getStorageList().findPrecise( myStack );
if( r == null )
{
this.lastReportedValue = 0;
}
else
{
this.lastReportedValue = r.getStackSize();
}
}
this.updateState();
}
@Override
public void updateWatcher( final IStackWatcher newWatcher )
{
this.myWatcher = newWatcher;
this.configureWatchers();
}
@Override
public void onStackChange( final IItemList o, final IAEStack fullStack, final IAEStack diffStack, final BaseActionSource src, final StorageChannel chan )
{
if( chan == StorageChannel.ITEMS && fullStack.equals( this.config.getAEStackInSlot( 0 ) ) && this.getInstalledUpgrades( Upgrades.FUZZY ) == 0 )
{
this.lastReportedValue = fullStack.getStackSize();
this.updateState();
}
}
@Override
public void updateWatcher( final IEnergyWatcher newWatcher )
{
this.myEnergyWatcher = newWatcher;
this.configureWatchers();
}
@Override
public void onThresholdPass( final IEnergyGrid energyGrid )
{
this.lastReportedValue = (long) energyGrid.getStoredPower();
this.updateState();
}
@Override
public boolean isValid( final Object effectiveGrid )
{
try
{
return this.getProxy().getGrid() == effectiveGrid;
}
catch( final GridAccessException e )
{
return false;
}
}
@Override
public void postChange( final IBaseMonitor<IAEItemStack> monitor, final Iterable<IAEItemStack> change, final BaseActionSource actionSource )
{
this.updateReportingValue( (IMEMonitor<IAEItemStack>) monitor );
}
@Override
public void onListUpdate()
{
try
{
this.updateReportingValue( this.getProxy().getStorage().getItemInventory() );
}
catch( final GridAccessException e )
{
// ;P
}
}
@Override
public AECableType getCableConnectionType( final AEPartLocation dir )
{
return AECableType.SMART;
}
@Override
public void getBoxes( final IPartCollisionHelper bch )
{
bch.addBox( 7, 7, 11, 9, 9, 16 );
}
@Override
@SideOnly( Side.CLIENT )
public void renderInventory( final IPartRenderHelper rh, final ModelGenerator renderer )
{
rh.setTexture( renderer.getIcon( this.getItemStack() ) );
this.renderTorchAtAngle( 0, -0.5, 0, renderer );
}
public void renderTorchAtAngle( double baseX, double baseY, double baseZ, final ModelGenerator renderer )
{
final boolean isOn = this.isLevelEmitterOn();
final IAESprite offTexture = renderer.getIcon( this.getItemStack() );
final IAESprite IIcon = ( isOn ? CableBusTextures.LevelEmitterTorchOn.getIcon() : offTexture );
//
this.centerX = baseX + 0.5;
this.centerY = baseY + 0.5;
this.centerZ = baseZ + 0.5;
baseY += 7.0 / 16.0;
// double par11 = 0;
/*
* double d5 = (double)TextureAtlasSprite.func_94209_e(); double d6 = (double)TextureAtlasSprite.func_94206_g();
* double d7 =
* (double)TextureAtlasSprite.func_94212_f(); double d8 = (double)TextureAtlasSprite.func_94210_h(); double d9 =
* (double)TextureAtlasSprite.func_94214_a(7.0D); double d10 = (double)TextureAtlasSprite.func_94207_b(6.0D);
* double d11 =
* (double)TextureAtlasSprite.func_94214_a(9.0D); double d12 = (double)TextureAtlasSprite.func_94207_b(8.0D);
* double d13 =
* (double)TextureAtlasSprite.func_94214_a(7.0D); double d14 = (double)TextureAtlasSprite.func_94207_b(13.0D);
* double d15 =
* (double)TextureAtlasSprite.func_94214_a(9.0D); double d16 = (double)TextureAtlasSprite.func_94207_b(15.0D);
*/
final float var16 = IIcon.getMinU();
final float var17 = IIcon.getMaxU();
final float var18 = IIcon.getMinV();
final float var19 = IIcon.getMaxV();
/*
* float var16 = (float)var14 / 256.0F; float var17 = ((float)var14 + 15.99F) / 256.0F; float var18 =
* (float)var15 / 256.0F; float var19 = ((float)var15 + 15.99F) / 256.0F;
*/
final double var20b = offTexture.getInterpolatedU( 7.0D );
final double var24b = offTexture.getInterpolatedU( 9.0D );
final double var20 = IIcon.getInterpolatedU( 7.0D );
final double var24 = IIcon.getInterpolatedU( 9.0D );
final double var22 = IIcon.getInterpolatedV( 6.0D + ( isOn ? 0 : 1.0D ) );
final double var26 = IIcon.getInterpolatedV( 8.0D + ( isOn ? 0 : 1.0D ) );
final double var28 = IIcon.getInterpolatedU( 7.0D );
final double var30 = IIcon.getInterpolatedV( 13.0D );
final double var32 = IIcon.getInterpolatedU( 9.0D );
final double var34 = IIcon.getInterpolatedV( 15.0D );
final double var22b = IIcon.getInterpolatedV( 9.0D );
final double var26b = IIcon.getInterpolatedV( 11.0D );
baseX += 0.5D;
baseZ += 0.5D;
final double var36 = baseX - 0.5D;
final double var38 = baseX + 0.5D;
final double var40 = baseZ - 0.5D;
final double var42 = baseZ + 0.5D;
double toff = 0.0d;
if( !isOn )
{
toff = 1.0d / 16.0d;
}
if( isOn )
{
renderer.setColorOpaque_F( 1.0F, 1.0F, 1.0F );
renderer.setBrightness( 11 << 20 | 11 << 4 );
}
final EnumFacing t = EnumFacing.UP;
final double TorchLen = 0.625D;
final double var44 = 0.0625D;
final double Zero = 0;
final double par10 = 0;
this.addVertexWithUV( t, renderer, baseX + Zero * ( 1.0D - TorchLen ) - var44, baseY + TorchLen - toff, baseZ + par10 * ( 1.0D - TorchLen ) - var44, var20, var22 );
this.addVertexWithUV( t, renderer, baseX + Zero * ( 1.0D - TorchLen ) - var44, baseY + TorchLen - toff, baseZ + par10 * ( 1.0D - TorchLen ) + var44, var20, var26 );
this.addVertexWithUV( t, renderer, baseX + Zero * ( 1.0D - TorchLen ) + var44, baseY + TorchLen - toff, baseZ + par10 * ( 1.0D - TorchLen ) + var44, var24, var26 );
this.addVertexWithUV( t, renderer, baseX + Zero * ( 1.0D - TorchLen ) + var44, baseY + TorchLen - toff, baseZ + par10 * ( 1.0D - TorchLen ) - var44, var24, var22 );
final double var422 = 0.1915D + 1.0 / 16.0;
this.addVertexWithUV( t, renderer, baseX + Zero * ( 1.0D - TorchLen ) + var44, baseY + var422, baseZ + par10 * ( 1.0D - TorchLen ) - var44, var24b, var22b );
this.addVertexWithUV( t, renderer, baseX + Zero * ( 1.0D - TorchLen ) + var44, baseY + var422, baseZ + par10 * ( 1.0D - TorchLen ) + var44, var24b, var26b );
this.addVertexWithUV( t, renderer, baseX + Zero * ( 1.0D - TorchLen ) - var44, baseY + var422, baseZ + par10 * ( 1.0D - TorchLen ) + var44, var20b, var26b );
this.addVertexWithUV( t, renderer, baseX + Zero * ( 1.0D - TorchLen ) - var44, baseY + var422, baseZ + par10 * ( 1.0D - TorchLen ) - var44, var20b, var22b );
this.addVertexWithUV( t, renderer, baseX + var44 + Zero, baseY, baseZ - var44 + par10, var32, var30 );
this.addVertexWithUV( t, renderer, baseX + var44 + Zero, baseY, baseZ + var44 + par10, var32, var34 );
this.addVertexWithUV( t, renderer, baseX - var44 + Zero, baseY, baseZ + var44 + par10, var28, var34 );
this.addVertexWithUV( t, renderer, baseX - var44 + Zero, baseY, baseZ - var44 + par10, var28, var30 );
this.addVertexWithUV( t, renderer, baseX - var44, baseY + 1.0D, var40, var16, var18 );
this.addVertexWithUV( t, renderer, baseX - var44 + Zero, baseY + 0.0D, var40 + par10, var16, var19 );
this.addVertexWithUV( t, renderer, baseX - var44 + Zero, baseY + 0.0D, var42 + par10, var17, var19 );
this.addVertexWithUV( t, renderer, baseX - var44, baseY + 1.0D, var42, var17, var18 );
this.addVertexWithUV( t, renderer, baseX + var44, baseY + 1.0D, var42, var16, var18 );
this.addVertexWithUV( t, renderer, baseX + Zero + var44, baseY + 0.0D, var42 + par10, var16, var19 );
this.addVertexWithUV( t, renderer, baseX + Zero + var44, baseY + 0.0D, var40 + par10, var17, var19 );
this.addVertexWithUV( t, renderer, baseX + var44, baseY + 1.0D, var40, var17, var18 );
this.addVertexWithUV( t, renderer, var36, baseY + 1.0D, baseZ + var44, var16, var18 );
this.addVertexWithUV( t, renderer, var36 + Zero, baseY + 0.0D, baseZ + var44 + par10, var16, var19 );
this.addVertexWithUV( t, renderer, var38 + Zero, baseY + 0.0D, baseZ + var44 + par10, var17, var19 );
this.addVertexWithUV( t, renderer, var38, baseY + 1.0D, baseZ + var44, var17, var18 );
this.addVertexWithUV( t, renderer, var38, baseY + 1.0D, baseZ - var44, var16, var18 );
this.addVertexWithUV( t, renderer, var38 + Zero, baseY + 0.0D, baseZ - var44 + par10, var16, var19 );
this.addVertexWithUV( t, renderer, var36 + Zero, baseY + 0.0D, baseZ - var44 + par10, var17, var19 );
this.addVertexWithUV( t, renderer, var36, baseY + 1.0D, baseZ - var44, var17, var18 );
}
private void addVertexWithUV( final EnumFacing face, final ModelGenerator renderer, double x, double y, double z, final double u, final double v )
{
x -= this.centerX;
y -= this.centerY;
z -= this.centerZ;
if( this.getSide() == AEPartLocation.DOWN )
{
y = -y;
z = -z;
}
if( this.getSide() == AEPartLocation.EAST )
{
final double m = x;
x = y;
y = m;
y = -y;
}
if( this.getSide() == AEPartLocation.WEST )
{
final double m = x;
x = -y;
y = m;
}
if( this.getSide() == AEPartLocation.SOUTH )
{
final double m = z;
z = y;
y = m;
y = -y;
}
if( this.getSide() == AEPartLocation.NORTH )
{
final double m = z;
z = -y;
y = m;
}
x += this.centerX;// + orientation.offsetX * 0.4;
y += this.centerY;// + orientation.offsetY * 0.4;
z += this.centerZ;// + orientation.offsetZ * 0.4;
renderer.addVertexWithUV( face, x, y, z, u, v );
}
@Override
@SideOnly( Side.CLIENT )
public void renderStatic( final BlockPos pos, final IPartRenderHelper rh, final ModelGenerator renderer )
{
rh.setTexture( renderer.getIcon( this.getItemStack() ) );
// rh.setTexture( CableBusTextures.ItemPartLevelEmitterOn.getIcon() );
// rh.setBounds( 2, 2, 14, 14, 14, 16 );
// rh.renderBlock( x, y, z, renderer );
// rh.setBounds( 7, 7, 10, 9, 9, 15 );
// rh.renderBlock( x, y, z, renderer );
renderer.setRenderAllFaces( true );
renderer.setBrightness( rh.getBlock().getMixedBrightnessForBlock( this.getHost().getTile().getWorld(), pos ) );
renderer.setColorOpaque_F( 1.0F, 1.0F, 1.0F );
this.renderTorchAtAngle( pos.getX(), pos.getY(), pos.getZ(), renderer );
renderer.setRenderAllFaces( false );
rh.setBounds( 7, 7, 11, 9, 9, 12 );
this.renderLights( pos, rh, renderer );
// super.renderWorldBlock( world, x, y, z, block, modelId, renderer );
}
@Override
public int isProvidingStrongPower()
{
return this.prevState ? 15 : 0;
}
@Override
public int isProvidingWeakPower()
{
return this.prevState ? 15 : 0;
}
@Override
public void randomDisplayTick( final World world, final BlockPos pos, final Random r )
{
if( this.isLevelEmitterOn() )
{
final AEPartLocation d = this.getSide();
final double d0 = d.xOffset * 0.45F + ( r.nextFloat() - 0.5F ) * 0.2D;
final double d1 = d.yOffset * 0.45F + ( r.nextFloat() - 0.5F ) * 0.2D;
final double d2 = d.zOffset * 0.45F + ( r.nextFloat() - 0.5F ) * 0.2D;
world.spawnParticle( EnumParticleTypes.REDSTONE, 0.5 + pos.getX() + d0, 0.5 + pos.getY() + d1, 0.5 + pos.getZ() + d2, 0.0D, 0.0D, 0.0D, new int[0] );
}
}
@Override
public int cableConnectionRenderTo()
{
return 16;
}
@Override
public boolean onPartActivate( final EntityPlayer player, final Vec3 pos )
{
if( !player.isSneaking() )
{
if( Platform.isClient() )
{
return true;
}
Platform.openGUI( player, this.getHost().getTile(), this.getSide(), GuiBridge.GUI_LEVEL_EMITTER );
return true;
}
return false;
}
@Override
public void updateSetting( final IConfigManager manager, final Enum settingName, final Enum newValue )
{
this.configureWatchers();
}
@Override
public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack )
{
if( inv == this.config )
{
this.configureWatchers();
}
super.onChangeInventory( inv, slot, mc, removedStack, newStack );
}
@Override
public void upgradesChanged()
{
this.configureWatchers();
}
@Override
public boolean canConnectRedstone()
{
return true;
}
@Override
public void readFromNBT( final NBTTagCompound data )
{
super.readFromNBT( data );
this.lastReportedValue = data.getLong( "lastReportedValue" );
this.reportingValue = data.getLong( "reportingValue" );
this.prevState = data.getBoolean( "prevState" );
this.config.readFromNBT( data, "config" );
}
@Override
public void writeToNBT( final NBTTagCompound data )
{
super.writeToNBT( data );
data.setLong( "lastReportedValue", this.lastReportedValue );
data.setLong( "reportingValue", this.reportingValue );
data.setBoolean( "prevState", this.prevState );
this.config.writeToNBT( data, "config" );
}
@Override
public IInventory getInventoryByName( final String name )
{
if( name.equals( "config" ) )
{
return this.config;
}
return super.getInventoryByName( name );
}
@Override
public boolean pushPattern( final ICraftingPatternDetails patternDetails, final InventoryCrafting table )
{
return false;
}
@Override
public boolean isBusy()
{
return true;
}
@Override
public void provideCrafting( final ICraftingProviderHelper craftingTracker )
{
if( this.getInstalledUpgrades( Upgrades.CRAFTING ) > 0 )
{
if( this.getConfigManager().getSetting( Settings.CRAFT_VIA_REDSTONE ) == YesNo.YES )
{
final IAEItemStack what = this.config.getAEStackInSlot( 0 );
if( what != null )
{
craftingTracker.setEmitable( what );
}
}
}
}
}