Applied-Energistics-2-tiler.../src/main/java/appeng/block/misc/BlockSecurityStation.java
2016-08-26 13:59:59 +02:00

104 lines
2.9 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.misc;
import javax.annotation.Nullable;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileSecurityStation;
import appeng.util.Platform;
public class BlockSecurityStation extends AEBaseTileBlock
{
private static final PropertyBool POWERED = PropertyBool.create( "powered" );
public BlockSecurityStation()
{
super( Material.IRON );
this.setTileEntity( TileSecurityStation.class );
this.setDefaultState( getDefaultState().withProperty( POWERED, false ) );
}
@Override
protected IProperty[] getAEStates()
{
return new IProperty[] { POWERED };
}
@Override
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
@Override
public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
{
boolean powered = false;
TileSecurityStation te = getTileEntity( world, pos );
if( te != null )
{
powered = te.isActive();
}
return super.getActualState( state, world, pos )
.withProperty( POWERED, powered );
}
@Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( p.isSneaking() )
{
return false;
}
final TileSecurityStation tg = this.getTileEntity( w, pos );
if( tg != null )
{
if( Platform.isClient() )
{
return true;
}
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_SECURITY );
return true;
}
return false;
}
}