Applied-Energistics-2-tiler.../container/AEBaseContainer.java

511 lines
12 KiB
Java

package appeng.container;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.ForgeDirection;
import appeng.api.AEApi;
import appeng.api.networking.energy.IEnergySource;
import appeng.api.parts.IPart;
import appeng.api.storage.IMEInventoryHandler;
import appeng.api.storage.data.IAEItemStack;
import appeng.client.me.InternalSlotME;
import appeng.client.me.SlotME;
import appeng.container.slot.AppEngSlot;
import appeng.container.slot.SlotCraftingMatrix;
import appeng.container.slot.SlotDisabled;
import appeng.container.slot.SlotFake;
import appeng.container.slot.SlotInaccessable;
import appeng.container.slot.SlotPlayerHotBar;
import appeng.container.slot.SlotPlayerInv;
import appeng.helpers.InventoryAction;
import appeng.util.InventoryAdaptor;
import appeng.util.Platform;
public abstract class AEBaseContainer extends Container
{
final InventoryPlayer invPlayer;
final TileEntity tileEntity;
final IPart part;
protected IMEInventoryHandler<IAEItemStack> cellInv;
protected IEnergySource powerSrc;
public Object getTarget()
{
if ( tileEntity != null )
return tileEntity;
if ( part != null )
return part;
return null;
}
public AEBaseContainer(InventoryPlayer ip, TileEntity myTile, IPart myPart) {
invPlayer = ip;
tileEntity = myTile;
part = myPart;
}
public boolean canDragIntoSlot(Slot s)
{
return ((AppEngSlot) s).isDraggable;
}
public TileEntity getTileEntity()
{
return tileEntity;
}
@Override
protected Slot addSlotToContainer(Slot newSlot)
{
if ( newSlot instanceof AppEngSlot )
return super.addSlotToContainer( newSlot );
else
throw new RuntimeException( "Invalid Slot for AE Container." );
}
@Override
public boolean canInteractWith(EntityPlayer entityplayer)
{
if ( tileEntity instanceof IInventory )
return ((IInventory) tileEntity).isUseableByPlayer( entityplayer );
return true;
}
@Override
public ItemStack transferStackInSlot(EntityPlayer p, int idx)
{
if ( Platform.isClient() )
return null;
boolean hasMETiles = false;
for (Object is : this.inventorySlots)
{
if ( is instanceof InternalSlotME )
{
hasMETiles = true;
break;
}
}
if ( hasMETiles && Platform.isClient() )
{
return null;
}
ItemStack tis = null;
AppEngSlot clickSlot = (AppEngSlot) this.inventorySlots.get( idx ); // require AE SLots!
if ( clickSlot instanceof SlotDisabled || clickSlot instanceof SlotInaccessable )
return null;
if ( clickSlot != null && clickSlot.getHasStack() )
{
tis = clickSlot.getStack();
if ( tis == null )
return null;
List<Slot> selectedSlots = new ArrayList<Slot>();
/**
* Gather a list of valid destinations.
*/
if ( clickSlot.isPlayerSide() )
{
tis = shiftStoreItem( tis );
// target slots in the container...
for (int x = 0; x < this.inventorySlots.size(); x++)
{
AppEngSlot cs = (AppEngSlot) this.inventorySlots.get( x );
if ( !(cs.isPlayerSide()) && !(cs instanceof SlotFake) && !(cs instanceof SlotCraftingMatrix) )
{
if ( cs.isItemValid( tis ) )
selectedSlots.add( cs );
}
}
}
else
{
// target slots in the container...
for (int x = 0; x < this.inventorySlots.size(); x++)
{
AppEngSlot cs = (AppEngSlot) this.inventorySlots.get( x );
if ( (cs.isPlayerSide()) && !(cs instanceof SlotFake) && !(cs instanceof SlotCraftingMatrix) )
{
if ( cs.isItemValid( tis ) )
selectedSlots.add( cs );
}
}
}
/**
* Handle Fake Slot Shift clicking.
*/
if ( selectedSlots.isEmpty() && clickSlot.isPlayerSide() )
{
if ( tis != null )
{
// target slots in the container...
for (int x = 0; x < this.inventorySlots.size(); x++)
{
AppEngSlot cs = (AppEngSlot) this.inventorySlots.get( x );
ItemStack dest = cs.getStack();
if ( !(cs.isPlayerSide()) && cs instanceof SlotFake )
{
if ( Platform.isSameItem( dest, tis ) )
return null;
else if ( dest == null )
{
cs.putStack( tis != null ? tis.copy() : null );
cs.onSlotChanged();
updateSlot( cs );
return null;
}
}
}
}
}
if ( tis != null )
{
// find partials..
for (Slot d : selectedSlots)
{
if ( d instanceof SlotDisabled || d instanceof SlotME )
continue;
if ( d.isItemValid( tis ) && tis != null )
{
if ( d.getHasStack() )
{
ItemStack t = d.getStack();
if ( tis != null && Platform.isSameItem( tis, t ) ) // t.isItemEqual(tis))
{
int maxSize = t.getMaxStackSize();
if ( maxSize > d.getSlotStackLimit() )
maxSize = d.getSlotStackLimit();
int placeAble = maxSize - t.stackSize;
if ( tis.stackSize < placeAble )
{
placeAble = tis.stackSize;
}
t.stackSize += placeAble;
tis.stackSize -= placeAble;
if ( tis.stackSize <= 0 )
{
clickSlot.putStack( null );
d.onSlotChanged();
// if ( hasMETiles ) updateClient();
updateSlot( clickSlot );
updateSlot( d );
return null;
}
else
updateSlot( d );
}
}
}
}
// any match..
for (Slot d : selectedSlots)
{
if ( d instanceof SlotDisabled || d instanceof SlotME )
continue;
if ( d.isItemValid( tis ) && tis != null )
{
if ( d.getHasStack() )
{
ItemStack t = d.getStack();
if ( tis != null && Platform.isSameItem( t, tis ) )
{
int maxSize = t.getMaxStackSize();
if ( d.getSlotStackLimit() < maxSize )
maxSize = d.getSlotStackLimit();
int placeAble = maxSize - t.stackSize;
if ( tis.stackSize < placeAble )
{
placeAble = tis.stackSize;
}
t.stackSize += placeAble;
tis.stackSize -= placeAble;
if ( tis.stackSize <= 0 )
{
clickSlot.putStack( null );
d.onSlotChanged();
// if ( worldEntity != null )
// worldEntity.onInventoryChanged();
// if ( hasMETiles ) updateClient();
updateSlot( clickSlot );
updateSlot( d );
return null;
}
else
updateSlot( d );
}
}
else
{
int maxSize = tis.getMaxStackSize();
if ( maxSize > d.getSlotStackLimit() )
maxSize = d.getSlotStackLimit();
ItemStack tmp = tis.copy();
if ( tmp.stackSize > maxSize )
tmp.stackSize = maxSize;
tis.stackSize -= tmp.stackSize;
d.putStack( tmp );
if ( tis.stackSize <= 0 )
{
clickSlot.putStack( null );
d.onSlotChanged();
// if ( worldEntity != null )
// worldEntity.onInventoryChanged();
// if ( hasMETiles ) updateClient();
updateSlot( clickSlot );
updateSlot( d );
return null;
}
else
updateSlot( d );
}
}
}
}
clickSlot.putStack( tis != null ? tis.copy() : null );
}
updateSlot( clickSlot );
return null;
}
private void updateSlot(Slot clickSlot)
{
// ???
detectAndSendChanges();
}
protected void bindPlayerInventory(InventoryPlayer inventoryPlayer, int offset_x, int offset_y)
{
for (int i = 0; i < 3; i++)
{
for (int j = 0; j < 9; j++)
{
addSlotToContainer( new SlotPlayerInv( inventoryPlayer, j + i * 9 + 9, 8 + j * 18 + offset_x, offset_y + i * 18 ) );
}
}
for (int i = 0; i < 9; i++)
{
addSlotToContainer( new SlotPlayerHotBar( inventoryPlayer, i, 8 + i * 18 + offset_x, 58 + offset_y ) );
}
}
public ItemStack shiftStoreItem(ItemStack input)
{
if ( powerSrc == null || cellInv == null )
return input;
IAEItemStack ais = Platform.poweredInsert( powerSrc, cellInv, AEApi.instance().storage().createItemStack( input ) );
if ( ais == null )
return null;
return ais.getItemStack();
}
public void doAction(EntityPlayerMP player, InventoryAction action, int slot, IAEItemStack slotItem)
{
if ( slot >= 0 && slot < inventorySlots.size() )
{
Slot s = getSlot( slot );
if ( s instanceof SlotFake )
{
ItemStack hand = player.inventory.getItemStack();
switch (action)
{
case PICKUP_OR_SETDOWN:
if ( hand == null )
s.putStack( null );
else
s.putStack( hand.copy() );
break;
case SPLIT_OR_PLACESINGLE:
ItemStack is = s.getStack();
if ( is != null )
{
if ( hand == null )
is.stackSize--;
else if ( hand.isItemEqual( is ) )
is.stackSize = Math.min( is.getMaxStackSize(), is.stackSize + 1 );
else
{
is = hand.copy();
is.stackSize = 1;
}
s.putStack( is );
}
else if ( hand != null )
{
is = hand.copy();
is.stackSize = 1;
s.putStack( is );
}
break;
case CREATIVE_DUPLICATE:
case MOVE_REGION:
case SHIFT_CLICK:
default:
break;
}
}
return;
}
switch (action)
{
case SHIFT_CLICK:
if ( powerSrc == null || cellInv == null )
return;
if ( slotItem != null )
{
IAEItemStack ais = slotItem.copy();
ItemStack myItem = ais.getItemStack();
ais.setStackSize( myItem.getMaxStackSize() );
InventoryAdaptor adp = InventoryAdaptor.getAdaptor( player.inventory, ForgeDirection.UNKNOWN );
myItem.stackSize = (int) ais.getStackSize();
myItem = adp.simulateAdd( myItem );
if ( myItem != null )
ais.setStackSize( ais.getStackSize() - myItem.stackSize );
ais = Platform.poweredExtraction( powerSrc, cellInv, ais );
if ( ais != null )
adp.addItems( ais.getItemStack() );
}
break;
case PICKUP_OR_SETDOWN:
if ( powerSrc == null || cellInv == null )
return;
if ( player.inventory.getItemStack() == null )
{
if ( slotItem != null )
{
IAEItemStack ais = slotItem.copy();
ais.setStackSize( ais.getItemStack().getMaxStackSize() );
ais = Platform.poweredExtraction( powerSrc, cellInv, ais );
if ( ais != null )
player.inventory.setItemStack( ais.getItemStack() );
else
player.inventory.setItemStack( null );
player.updateHeldItem();
}
}
else
{
IAEItemStack ais = AEApi.instance().storage().createItemStack( player.inventory.getItemStack() );
ais = Platform.poweredInsert( powerSrc, cellInv, ais );
if ( ais != null )
player.inventory.setItemStack( ais.getItemStack() );
else
player.inventory.setItemStack( null );
player.updateHeldItem();
}
break;
case SPLIT_OR_PLACESINGLE:
if ( powerSrc == null || cellInv == null )
return;
if ( player.inventory.getItemStack() == null )
{
if ( slotItem != null )
{
IAEItemStack ais = slotItem.copy();
long stackSize = Math.min( ais.getItemStack().getMaxStackSize(), ais.getStackSize() );
ais.setStackSize( (stackSize + 1) >> 1 );
ais = Platform.poweredExtraction( powerSrc, cellInv, ais );
if ( ais != null )
player.inventory.setItemStack( ais.getItemStack() );
else
player.inventory.setItemStack( null );
player.updateHeldItem();
}
}
else
{
IAEItemStack ais = AEApi.instance().storage().createItemStack( player.inventory.getItemStack() );
ais.setStackSize( 1 );
ais = Platform.poweredInsert( powerSrc, cellInv, ais );
if ( ais == null )
{
ItemStack is = player.inventory.getItemStack();
is.stackSize--;
if ( is.stackSize <= 0 )
player.inventory.setItemStack( null );
player.updateHeldItem();
}
}
break;
case CREATIVE_DUPLICATE:
if ( player.capabilities.isCreativeMode && slotItem != null )
{
ItemStack is = slotItem.getItemStack();
is.stackSize = is.getMaxStackSize();
player.inventory.setItemStack( is );
player.updateHeldItem();
}
break;
case MOVE_REGION:
break;
default:
break;
}
}
}