b977ee89ee
* Implemented an adapter for IItemHandler so it can be used by the Storage Bus. * Added update hook for inject/extract to ItemHandlerAdapter. * Implemented ItemHandler and FluidHandler capabilities for the condenser, as replacement for the Void Inventories. * Removed external storage handler, added capability-based way of accessing a monitorable ME network via the storage bus. Removed special case inventories for the matter condenser. * Implemented InventoryAdaptor for IItemHandler. This also now fixes molecular assemblers interaction with part interfaces.
63 lines
1.6 KiB
Java
63 lines
1.6 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.util.inv;
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import java.util.Iterator;
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import java.util.NoSuchElementException;
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import net.minecraftforge.items.IItemHandler;
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class ItemHandlerIterator implements Iterator<ItemSlot>
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{
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private final IItemHandler itemHandler;
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private final ItemSlot itemSlot = new ItemSlot();
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private int slot = 0;
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ItemHandlerIterator( IItemHandler itemHandler )
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{
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this.itemHandler = itemHandler;
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}
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@Override
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public boolean hasNext()
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{
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return slot < itemHandler.getSlots();
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}
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@Override
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public ItemSlot next()
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{
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if( slot >= itemHandler.getSlots() )
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{
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throw new NoSuchElementException();
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}
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itemSlot.setExtractable( itemHandler.extractItem( slot, 1, true ) != null );
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itemSlot.setItemStack( itemHandler.getStackInSlot( slot ) );
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itemSlot.setSlot( slot );
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slot++;
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return itemSlot;
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}
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}
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