Applied-Energistics-2-tiler.../block
2014-07-29 21:27:37 -05:00
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crafting You can now disassemble Storage Cells, Crafting CPU Parts, and Encoded Patterns by crafting items by themselves. 2014-07-29 21:27:37 -05:00
grindstone Tweaked Energy Flow Code for Network Acceptor, should be more what I'm looking for. 2014-06-07 19:23:31 -05:00
misc Initial Paint Ball Implementation. 2014-07-20 03:53:05 -05:00
networking Fixed Facade Code for colored items, this fixes mekanisms plastic blocks, sadly no luck with XU. 2014-07-27 00:49:56 -05:00
qnb Interface Terminal 2014-07-09 03:17:11 -05:00
solids Optimized Imports. 2014-07-25 21:52:21 -05:00
spatial Spatial generation and frame bucket fix. ( ender pearl fix required? ) 2014-07-02 18:20:42 -05:00
storage Ditch AABBPool 2014-06-04 22:59:56 -05:00
AEBaseBlock.java Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ). 2014-07-20 22:45:08 -05:00
AEBaseItemBlock.java Added Light Detector 2014-07-15 20:26:04 -05:00
AEBaseItemBlockChargeable.java Ported to 1.7 2014-02-08 19:34:52 -06:00
AEDecorativeBlock.java Added Rotatable Blocks integration. 2014-04-03 23:12:35 -05:00