134 lines
3.8 KiB
Java
134 lines
3.8 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.block.misc;
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import java.util.EnumSet;
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import java.util.Random;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.block.AEBaseBlock;
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import appeng.client.texture.ExtraBlockTextures;
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import appeng.core.AEConfig;
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import appeng.core.features.AEFeature;
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import appeng.core.sync.GuiBridge;
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import appeng.tile.AEBaseTile;
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import appeng.tile.misc.TileVibrationChamber;
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import appeng.util.Platform;
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public class BlockVibrationChamber extends AEBaseBlock
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{
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public BlockVibrationChamber()
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{
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super( BlockVibrationChamber.class, Material.iron );
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this.setTileEntity( TileVibrationChamber.class );
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this.setHardness( 4.2F );
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this.setFeature( EnumSet.of( AEFeature.PowerGen ) );
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}
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@Override
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public IIcon getIcon( IBlockAccess w, int x, int y, int z, int s )
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{
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IIcon ico = super.getIcon( w, x, y, z, s );
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TileVibrationChamber tvc = this.getTileEntity( w, x, y, z );
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if( tvc != null && tvc.isOn && ico == this.getRendererInstance().getTexture( ForgeDirection.SOUTH ) )
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{
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return ExtraBlockTextures.BlockVibrationChamberFrontOn.getIcon();
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}
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return ico;
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}
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@Override
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public boolean onActivated( World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ )
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{
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if( player.isSneaking() )
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{
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return false;
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}
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if( Platform.isServer() )
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{
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TileVibrationChamber tc = this.getTileEntity( w, x, y, z );
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if( tc != null && !player.isSneaking() )
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{
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Platform.openGUI( player, tc, ForgeDirection.getOrientation( side ), GuiBridge.GUI_VIBRATION_CHAMBER );
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return true;
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}
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}
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return true;
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}
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@Override
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public void randomDisplayTick( World w, int x, int y, int z, Random r )
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{
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if( !AEConfig.instance.enableEffects )
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{
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return;
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}
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AEBaseTile tile = this.getTileEntity( w, x, y, z );
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if( tile instanceof TileVibrationChamber )
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{
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TileVibrationChamber tc = (TileVibrationChamber) tile;
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if( tc.isOn )
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{
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float f1 = x + 0.5F;
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float f2 = y + 0.5F;
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float f3 = z + 0.5F;
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ForgeDirection forward = tc.getForward();
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ForgeDirection up = tc.getUp();
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int west_x = forward.offsetY * up.offsetZ - forward.offsetZ * up.offsetY;
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int west_y = forward.offsetZ * up.offsetX - forward.offsetX * up.offsetZ;
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int west_z = forward.offsetX * up.offsetY - forward.offsetY * up.offsetX;
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f1 += forward.offsetX * 0.6;
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f2 += forward.offsetY * 0.6;
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f3 += forward.offsetZ * 0.6;
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float ox = r.nextFloat();
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float oy = r.nextFloat() * 0.2f;
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f1 += up.offsetX * ( -0.3 + oy );
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f2 += up.offsetY * ( -0.3 + oy );
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f3 += up.offsetZ * ( -0.3 + oy );
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f1 += west_x * ( 0.3 * ox - 0.15 );
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f2 += west_y * ( 0.3 * ox - 0.15 );
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f3 += west_z * ( 0.3 * ox - 0.15 );
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w.spawnParticle( "smoke", f1, f2, f3, 0.0D, 0.0D, 0.0D );
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w.spawnParticle( "flame", f1, f2, f3, 0.0D, 0.0D, 0.0D );
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}
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}
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}
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}
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