Applied-Energistics-2-tiler.../src/main/java/appeng/client/gui/AEBaseGui.java
2015-04-29 18:38:24 +02:00

937 lines
24 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.gui;
import java.io.IOException;
import java.text.DecimalFormat;
import java.text.ParseException;
import java.util.Collection;
import java.util.HashSet;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.List;
import java.util.Set;
import java.util.concurrent.TimeUnit;
import org.lwjgl.input.Keyboard;
import org.lwjgl.input.Mouse;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import cpw.mods.fml.common.ObfuscationReflectionHelper;
import com.google.common.base.Joiner;
import com.google.common.base.Stopwatch;
import appeng.api.storage.data.IAEItemStack;
import appeng.client.gui.widgets.GuiScrollbar;
import appeng.client.gui.widgets.ITooltip;
import appeng.client.me.InternalSlotME;
import appeng.client.me.SlotDisconnected;
import appeng.client.me.SlotME;
import appeng.client.render.AppEngRenderItem;
import appeng.container.AEBaseContainer;
import appeng.container.slot.AppEngCraftingSlot;
import appeng.container.slot.AppEngSlot;
import appeng.container.slot.AppEngSlot.hasCalculatedValidness;
import appeng.container.slot.OptionalSlotFake;
import appeng.container.slot.SlotCraftingTerm;
import appeng.container.slot.SlotDisabled;
import appeng.container.slot.SlotFake;
import appeng.container.slot.SlotInaccessible;
import appeng.container.slot.SlotOutput;
import appeng.container.slot.SlotPatternTerm;
import appeng.container.slot.SlotRestrictedInput;
import appeng.core.AELog;
import appeng.core.AppEng;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketInventoryAction;
import appeng.core.sync.packets.PacketSwapSlots;
import appeng.helpers.InventoryAction;
import appeng.integration.IntegrationType;
import appeng.integration.abstraction.INEI;
public abstract class AEBaseGui extends GuiContainer
{
public static boolean switchingGuis;
protected final List<InternalSlotME> meSlots = new LinkedList<InternalSlotME>();
// drag y
final Set<Slot> drag_click = new HashSet<Slot>();
final AppEngRenderItem aeRenderItem = new AppEngRenderItem();
protected GuiScrollbar myScrollBar = null;
boolean disableShiftClick = false;
Stopwatch dbl_clickTimer = Stopwatch.createStarted();
ItemStack dbl_whichItem;
Slot bl_clicked;
boolean useNEI = false;
private boolean subGui;
public AEBaseGui( Container container )
{
super( container );
this.subGui = switchingGuis;
switchingGuis = false;
}
protected static String join( Collection<String> toolTip, String delimiter )
{
final Joiner joiner = Joiner.on( delimiter );
return joiner.join( toolTip );
}
protected int getQty( GuiButton btn )
{
try
{
DecimalFormat df = new DecimalFormat( "+#;-#" );
return df.parse( btn.displayString ).intValue();
}
catch( ParseException e )
{
return 0;
}
}
public boolean isSubGui()
{
return this.subGui;
}
@Override
public void initGui()
{
super.initGui();
final List<Slot> slots = this.getInventorySlots();
Iterator<Slot> i = slots.iterator();
while( i.hasNext() )
{
if( i.next() instanceof SlotME )
{
i.remove();
}
}
for( InternalSlotME me : this.meSlots )
{
slots.add( new SlotME( me ) );
}
}
@SuppressWarnings( "unchecked" )
private List<Slot> getInventorySlots()
{
return this.inventorySlots.inventorySlots;
}
@Override
public void drawScreen( int mouse_x, int mouse_y, float btn )
{
super.drawScreen( mouse_x, mouse_y, btn );
boolean hasClicked = Mouse.isButtonDown( 0 );
if( hasClicked && this.myScrollBar != null )
{
this.myScrollBar.click( this, mouse_x - this.guiLeft, mouse_y - this.guiTop );
}
for( Object c : this.buttonList )
{
if( c instanceof ITooltip )
{
ITooltip tooltip = (ITooltip) c;
int x = tooltip.xPos(); // ((GuiImgButton) c).xPosition;
int y = tooltip.yPos(); // ((GuiImgButton) c).yPosition;
if( x < mouse_x && x + tooltip.getWidth() > mouse_x && tooltip.isVisible() )
{
if( y < mouse_y && y + tooltip.getHeight() > mouse_y )
{
if( y < 15 )
{
y = 15;
}
String msg = tooltip.getMessage();
if( msg != null )
{
this.drawTooltip( x + 11, y + 4, 0, msg );
}
}
}
}
}
}
public void drawTooltip( int par2, int par3, int forceWidth, String Msg )
{
GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
GL11.glDisable( GL12.GL_RESCALE_NORMAL );
RenderHelper.disableStandardItemLighting();
GL11.glDisable( GL11.GL_LIGHTING );
GL11.glDisable( GL11.GL_DEPTH_TEST );
String[] var4 = Msg.split( "\n" );
if( var4.length > 0 )
{
int var5 = 0;
int var6;
int var7;
for( var6 = 0; var6 < var4.length; ++var6 )
{
var7 = this.fontRendererObj.getStringWidth( var4[var6] );
if( var7 > var5 )
{
var5 = var7;
}
}
var6 = par2 + 12;
var7 = par3 - 12;
int var9 = 8;
if( var4.length > 1 )
{
var9 += 2 + ( var4.length - 1 ) * 10;
}
if( this.guiTop + var7 + var9 + 6 > this.height )
{
var7 = this.height - var9 - this.guiTop - 6;
}
if( forceWidth > 0 )
{
var5 = forceWidth;
}
this.zLevel = 300.0F;
itemRender.zLevel = 300.0F;
int var10 = -267386864;
this.drawGradientRect( var6 - 3, var7 - 4, var6 + var5 + 3, var7 - 3, var10, var10 );
this.drawGradientRect( var6 - 3, var7 + var9 + 3, var6 + var5 + 3, var7 + var9 + 4, var10, var10 );
this.drawGradientRect( var6 - 3, var7 - 3, var6 + var5 + 3, var7 + var9 + 3, var10, var10 );
this.drawGradientRect( var6 - 4, var7 - 3, var6 - 3, var7 + var9 + 3, var10, var10 );
this.drawGradientRect( var6 + var5 + 3, var7 - 3, var6 + var5 + 4, var7 + var9 + 3, var10, var10 );
int var11 = 1347420415;
int var12 = ( var11 & 16711422 ) >> 1 | var11 & -16777216;
this.drawGradientRect( var6 - 3, var7 - 3 + 1, var6 - 3 + 1, var7 + var9 + 3 - 1, var11, var12 );
this.drawGradientRect( var6 + var5 + 2, var7 - 3 + 1, var6 + var5 + 3, var7 + var9 + 3 - 1, var11, var12 );
this.drawGradientRect( var6 - 3, var7 - 3, var6 + var5 + 3, var7 - 3 + 1, var11, var11 );
this.drawGradientRect( var6 - 3, var7 + var9 + 2, var6 + var5 + 3, var7 + var9 + 3, var12, var12 );
for( int var13 = 0; var13 < var4.length; ++var13 )
{
String var14 = var4[var13];
if( var13 == 0 )
{
var14 = '\u00a7' + Integer.toHexString( 15 ) + var14;
}
else
{
var14 = "\u00a77" + var14;
}
this.fontRendererObj.drawStringWithShadow( var14, var6, var7, -1 );
if( var13 == 0 )
{
var7 += 2;
}
var7 += 10;
}
this.zLevel = 0.0F;
itemRender.zLevel = 0.0F;
}
GL11.glPopAttrib();
}
@Override
protected final void drawGuiContainerForegroundLayer( int x, int y )
{
int ox = this.guiLeft; // (width - xSize) / 2;
int oy = this.guiTop; // (height - ySize) / 2;
GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
if( this.myScrollBar != null )
{
this.myScrollBar.draw( this );
}
this.drawFG( ox, oy, x, y );
}
public abstract void drawFG( int offsetX, int offsetY, int mouseX, int mouseY );
@Override
protected final void drawGuiContainerBackgroundLayer( float f, int x, int y )
{
int ox = this.guiLeft; // (width - xSize) / 2;
int oy = this.guiTop; // (height - ySize) / 2;
GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
this.drawBG( ox, oy, x, y );
final List<Slot> slots = this.getInventorySlots();
for( Slot slot : slots )
{
if( slot instanceof OptionalSlotFake )
{
OptionalSlotFake fs = (OptionalSlotFake) slot;
if( fs.renderDisabled() )
{
if( fs.isEnabled() )
{
this.drawTexturedModalRect( ox + fs.xDisplayPosition - 1, oy + fs.yDisplayPosition - 1, fs.srcX - 1, fs.srcY - 1, 18, 18 );
}
else
{
GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
GL11.glColor4f( 1.0F, 1.0F, 1.0F, 0.4F );
GL11.glEnable( GL11.GL_BLEND );
this.drawTexturedModalRect( ox + fs.xDisplayPosition - 1, oy + fs.yDisplayPosition - 1, fs.srcX - 1, fs.srcY - 1, 18, 18 );
GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
GL11.glPopAttrib();
}
}
}
}
}
@Override
protected void mouseClicked( int xCoord, int yCoord, int btn )
{
this.drag_click.clear();
if( btn == 1 )
{
for( Object o : this.buttonList )
{
GuiButton guibutton = (GuiButton) o;
if( guibutton.mousePressed( this.mc, xCoord, yCoord ) )
{
super.mouseClicked( xCoord, yCoord, 0 );
return;
}
}
}
super.mouseClicked( xCoord, yCoord, btn );
}
@Override
protected void mouseClickMove( int x, int y, int c, long d )
{
Slot slot = this.getSlot( x, y );
ItemStack itemstack = this.mc.thePlayer.inventory.getItemStack();
if( slot instanceof SlotFake && itemstack != null )
{
this.drag_click.add( slot );
if( this.drag_click.size() > 1 )
{
for( Slot dr : this.drag_click )
{
PacketInventoryAction p = new PacketInventoryAction( c == 0 ? InventoryAction.PICKUP_OR_SET_DOWN : InventoryAction.PLACE_SINGLE, dr.slotNumber, 0 );
NetworkHandler.instance.sendToServer( p );
}
}
}
else
{
super.mouseClickMove( x, y, c, d );
}
}
@Override
protected void handleMouseClick( Slot slot, int slotIdx, int ctrlDown, int key )
{
EntityPlayer player = Minecraft.getMinecraft().thePlayer;
if( slot instanceof SlotFake )
{
final InventoryAction action = ctrlDown == 1 ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
if( this.drag_click.size() > 1 )
{
return;
}
PacketInventoryAction p = new PacketInventoryAction( action, slotIdx, 0 );
NetworkHandler.instance.sendToServer( p );
return;
}
if( slot instanceof SlotPatternTerm )
{
if( key == 6 )
{
return; // prevent weird double clicks..
}
try
{
NetworkHandler.instance.sendToServer( ( (SlotPatternTerm) slot ).getRequest( key == 1 ) );
}
catch( IOException e )
{
AELog.error( e );
}
}
else if( slot instanceof SlotCraftingTerm )
{
if( key == 6 )
{
return; // prevent weird double clicks..
}
InventoryAction action = null;
if( key == 1 )
{
action = InventoryAction.CRAFT_SHIFT;
}
else
{
action = ctrlDown == 1 ? InventoryAction.CRAFT_STACK : InventoryAction.CRAFT_ITEM;
}
PacketInventoryAction p = new PacketInventoryAction( action, slotIdx, 0 );
NetworkHandler.instance.sendToServer( p );
return;
}
if( Keyboard.isKeyDown( Keyboard.KEY_SPACE ) )
{
if( this.enableSpaceClicking() )
{
IAEItemStack stack = null;
if( slot instanceof SlotME )
{
stack = ( (SlotME) slot ).getAEStack();
}
int slotNum = this.getInventorySlots().size();
if( !( slot instanceof SlotME ) && slot != null )
{
slotNum = slot.slotNumber;
}
( (AEBaseContainer) this.inventorySlots ).setTargetStack( stack );
PacketInventoryAction p = new PacketInventoryAction( InventoryAction.MOVE_REGION, slotNum, 0 );
NetworkHandler.instance.sendToServer( p );
return;
}
}
if( slot instanceof SlotDisconnected )
{
InventoryAction action = null;
switch( key )
{
case 0: // pickup / set-down.
action = ctrlDown == 1 ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
break;
case 1:
action = ctrlDown == 1 ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
break;
case 3: // creative dupe:
if( player.capabilities.isCreativeMode )
{
action = InventoryAction.CREATIVE_DUPLICATE;
}
break;
default:
case 4: // drop item:
case 6:
}
if( action != null )
{
PacketInventoryAction p = new PacketInventoryAction( action, slot.getSlotIndex(), ( (SlotDisconnected) slot ).mySlot.id );
NetworkHandler.instance.sendToServer( p );
}
return;
}
if( slot instanceof SlotME )
{
InventoryAction action = null;
IAEItemStack stack = null;
switch( key )
{
case 0: // pickup / set-down.
action = ctrlDown == 1 ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
stack = ( (SlotME) slot ).getAEStack();
if( stack != null && action == InventoryAction.PICKUP_OR_SET_DOWN && stack.getStackSize() == 0 && player.inventory.getItemStack() == null )
{
action = InventoryAction.AUTO_CRAFT;
}
break;
case 1:
action = ctrlDown == 1 ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
stack = ( (SlotME) slot ).getAEStack();
break;
case 3: // creative dupe:
stack = ( (SlotME) slot ).getAEStack();
if( stack != null && stack.isCraftable() )
{
action = InventoryAction.AUTO_CRAFT;
}
else if( player.capabilities.isCreativeMode )
{
IAEItemStack slotItem = ( (SlotME) slot ).getAEStack();
if( slotItem != null )
{
action = InventoryAction.CREATIVE_DUPLICATE;
}
}
break;
default:
case 4: // drop item:
case 6:
}
if( action != null )
{
( (AEBaseContainer) this.inventorySlots ).setTargetStack( stack );
PacketInventoryAction p = new PacketInventoryAction( action, this.getInventorySlots().size(), 0 );
NetworkHandler.instance.sendToServer( p );
}
return;
}
if( !this.disableShiftClick && isShiftKeyDown() )
{
this.disableShiftClick = true;
if( this.dbl_whichItem == null || this.bl_clicked != slot || this.dbl_clickTimer.elapsed( TimeUnit.MILLISECONDS ) > 150 )
{
// some simple double click logic.
this.bl_clicked = slot;
this.dbl_clickTimer = Stopwatch.createStarted();
if( slot != null )
{
this.dbl_whichItem = slot.getHasStack() ? slot.getStack().copy() : null;
}
else
{
this.dbl_whichItem = null;
}
}
else if( this.dbl_whichItem != null )
{
// a replica of the weird broken vanilla feature.
final List<Slot> slots = this.getInventorySlots();
for( Slot inventorySlot : slots )
{
if( inventorySlot != null && inventorySlot.canTakeStack( this.mc.thePlayer ) && inventorySlot.getHasStack() && inventorySlot.inventory == slot.inventory && Container.func_94527_a( inventorySlot, this.dbl_whichItem, true ) )
{
this.handleMouseClick( inventorySlot, inventorySlot.slotNumber, ctrlDown, 1 );
}
}
}
this.disableShiftClick = false;
}
super.handleMouseClick( slot, slotIdx, ctrlDown, key );
}
@Override
protected boolean checkHotbarKeys( int p_146983_1_ )
{
Slot theSlot;
try
{
theSlot = ObfuscationReflectionHelper.getPrivateValue( GuiContainer.class, this, "theSlot", "field_147006_u", "f" );
}
catch( Throwable t )
{
return false;
}
if( this.mc.thePlayer.inventory.getItemStack() == null && theSlot != null )
{
for( int j = 0; j < 9; ++j )
{
if( p_146983_1_ == this.mc.gameSettings.keyBindsHotbar[j].getKeyCode() )
{
final List<Slot> slots = this.getInventorySlots();
for( Slot s : slots )
{
if( s.getSlotIndex() == j && s.inventory == ( (AEBaseContainer) this.inventorySlots ).getPlayerInv() )
{
if( !s.canTakeStack( ( (AEBaseContainer) this.inventorySlots ).getPlayerInv().player ) )
{
return false;
}
}
}
if( theSlot.getSlotStackLimit() == 64 )
{
this.handleMouseClick( theSlot, theSlot.slotNumber, j, 2 );
return true;
}
else
{
for( Slot s : slots )
{
if( s.getSlotIndex() == j && s.inventory == ( (AEBaseContainer) this.inventorySlots ).getPlayerInv() )
{
NetworkHandler.instance.sendToServer( new PacketSwapSlots( s.slotNumber, theSlot.slotNumber ) );
return true;
}
}
}
}
}
}
return false;
}
@Override
public void onGuiClosed()
{
super.onGuiClosed();
this.subGui = true; // in case the gui is reopened later ( i'm looking at you NEI )
}
protected Slot getSlot( int mouseX, int mouseY )
{
final List<Slot> slots = this.getInventorySlots();
for( Slot slot : slots )
{
// isPointInRegion
if( this.func_146978_c( slot.xDisplayPosition, slot.yDisplayPosition, 16, 16, mouseX, mouseY ) )
{
return slot;
}
}
return null;
}
public abstract void drawBG( int offsetX, int offsetY, int mouseX, int mouseY );
@Override
public void handleMouseInput()
{
super.handleMouseInput();
int i = Mouse.getEventDWheel();
if( i != 0 && isShiftKeyDown() )
{
int x = Mouse.getEventX() * this.width / this.mc.displayWidth;
int y = this.height - Mouse.getEventY() * this.height / this.mc.displayHeight - 1;
this.mouseWheelEvent( x, y, i / Math.abs( i ) );
}
else if( i != 0 && this.myScrollBar != null )
{
this.myScrollBar.wheel( i );
}
}
protected void mouseWheelEvent( int x, int y, int wheel )
{
Slot slot = this.getSlot( x, y );
if( slot instanceof SlotME )
{
IAEItemStack item = ( (SlotME) slot ).getAEStack();
if( item != null )
{
( (AEBaseContainer) this.inventorySlots ).setTargetStack( item );
InventoryAction direction = wheel > 0 ? InventoryAction.ROLL_DOWN : InventoryAction.ROLL_UP;
int times = Math.abs( wheel );
final int inventorySize = this.getInventorySlots().size();
for( int h = 0; h < times; h++ )
{
PacketInventoryAction p = new PacketInventoryAction( direction, inventorySize, 0 );
NetworkHandler.instance.sendToServer( p );
}
}
}
}
protected boolean enableSpaceClicking()
{
return true;
}
public void bindTexture( String base, String file )
{
ResourceLocation loc = new ResourceLocation( base, "textures/" + file );
this.mc.getTextureManager().bindTexture( loc );
}
protected void drawItem( int x, int y, ItemStack is )
{
this.zLevel = 100.0F;
itemRender.zLevel = 100.0F;
GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
GL11.glEnable( GL11.GL_LIGHTING );
GL11.glEnable( GL12.GL_RESCALE_NORMAL );
GL11.glEnable( GL11.GL_DEPTH_TEST );
RenderHelper.enableGUIStandardItemLighting();
itemRender.renderItemAndEffectIntoGUI( this.fontRendererObj, this.mc.renderEngine, is, x, y );
GL11.glPopAttrib();
itemRender.zLevel = 0.0F;
this.zLevel = 0.0F;
}
protected String getGuiDisplayName( String in )
{
return this.hasCustomInventoryName() ? this.getInventoryName() : in;
}
private boolean hasCustomInventoryName()
{
if( this.inventorySlots instanceof AEBaseContainer )
{
return ( (AEBaseContainer) this.inventorySlots ).customName != null;
}
return false;
}
private String getInventoryName()
{
return ( (AEBaseContainer) this.inventorySlots ).customName;
}
public void a( Slot s )
{
this.drawSlot( s );
}
public void drawSlot( Slot s )
{
if( s instanceof SlotME )
{
RenderItem pIR = this.setItemRender( this.aeRenderItem );
try
{
this.zLevel = 100.0F;
itemRender.zLevel = 100.0F;
if( !this.isPowered() )
{
GL11.glDisable( GL11.GL_LIGHTING );
drawRect( s.xDisplayPosition, s.yDisplayPosition, 16 + s.xDisplayPosition, 16 + s.yDisplayPosition, 0x66111111 );
GL11.glEnable( GL11.GL_LIGHTING );
}
this.zLevel = 0.0F;
itemRender.zLevel = 0.0F;
this.aeRenderItem.aeStack = ( (SlotME) s ).getAEStack();
this.safeDrawSlot( s );
}
catch( Exception err )
{
AELog.warning( "[AppEng] AE prevented crash while drawing slot: " + err.toString() );
}
this.setItemRender( pIR );
return;
}
else
{
try
{
ItemStack is = s.getStack();
if( s instanceof AppEngSlot && ( ( (AppEngSlot) s ).renderIconWithItem() || is == null ) && ( ( (AppEngSlot) s ).shouldDisplay() ) )
{
AppEngSlot aes = (AppEngSlot) s;
if( aes.getIcon() >= 0 )
{
this.bindTexture( "guis/states.png" );
GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
Tessellator tessellator = Tessellator.instance;
try
{
int uv_y = (int) Math.floor( aes.getIcon() / 16 );
int uv_x = aes.getIcon() - uv_y * 16;
GL11.glEnable( GL11.GL_BLEND );
GL11.glDisable( GL11.GL_LIGHTING );
GL11.glEnable( GL11.GL_TEXTURE_2D );
GL11.glBlendFunc( GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA );
GL11.glColor4f( 1.0f, 1.0f, 1.0f, 1.0f );
float par1 = aes.xDisplayPosition;
float par2 = aes.yDisplayPosition;
float par3 = uv_x * 16;
float par4 = uv_y * 16;
float par5 = 16;
float par6 = 16;
float f = 0.00390625F;
float f1 = 0.00390625F;
tessellator.startDrawingQuads();
tessellator.setColorRGBA_F( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() );
tessellator.addVertexWithUV( par1 + 0, par2 + par6, this.zLevel, ( par3 + 0 ) * f, ( par4 + par6 ) * f1 );
tessellator.addVertexWithUV( par1 + par5, par2 + par6, this.zLevel, ( par3 + par5 ) * f, ( par4 + par6 ) * f1 );
tessellator.addVertexWithUV( par1 + par5, par2 + 0, this.zLevel, ( par3 + par5 ) * f, ( par4 + 0 ) * f1 );
tessellator.addVertexWithUV( par1 + 0, par2 + 0, this.zLevel, ( par3 + 0 ) * f, ( par4 + 0 ) * f1 );
tessellator.setColorRGBA_F( 1.0f, 1.0f, 1.0f, 1.0f );
tessellator.draw();
}
catch( Exception err )
{
}
GL11.glPopAttrib();
}
}
if( is != null && s instanceof AppEngSlot )
{
if( ( (AppEngSlot) s ).isValid == hasCalculatedValidness.NotAvailable )
{
boolean isValid = s.isItemValid( is ) || s instanceof SlotOutput || s instanceof AppEngCraftingSlot || s instanceof SlotDisabled || s instanceof SlotInaccessible || s instanceof SlotFake || s instanceof SlotRestrictedInput || s instanceof SlotDisconnected;
if( isValid && s instanceof SlotRestrictedInput )
{
try
{
isValid = ( (SlotRestrictedInput) s ).isValid( is, this.mc.theWorld );
}
catch( Exception err )
{
AELog.error( err );
}
}
( (AppEngSlot) s ).isValid = isValid ? hasCalculatedValidness.Valid : hasCalculatedValidness.Invalid;
}
if( ( (AppEngSlot) s ).isValid == hasCalculatedValidness.Invalid )
{
this.zLevel = 100.0F;
itemRender.zLevel = 100.0F;
GL11.glDisable( GL11.GL_LIGHTING );
drawRect( s.xDisplayPosition, s.yDisplayPosition, 16 + s.xDisplayPosition, 16 + s.yDisplayPosition, 0x66ff6666 );
GL11.glEnable( GL11.GL_LIGHTING );
this.zLevel = 0.0F;
itemRender.zLevel = 0.0F;
}
}
if( s instanceof AppEngSlot )
{
( (AppEngSlot) s ).isDisplay = true;
this.safeDrawSlot( s );
}
else
{
this.safeDrawSlot( s );
}
return;
}
catch( Exception err )
{
AELog.warning( "[AppEng] AE prevented crash while drawing slot: " + err.toString() );
}
}
// do the usual for non-ME Slots.
this.safeDrawSlot( s );
}
private RenderItem setItemRender( RenderItem item )
{
if( AppEng.instance.isIntegrationEnabled( IntegrationType.NEI ) )
{
return ( (INEI) AppEng.instance.getIntegration( IntegrationType.NEI ) ).setItemRender( item );
}
else
{
RenderItem ri = itemRender;
itemRender = item;
return ri;
}
}
protected boolean isPowered()
{
return true;
}
private void safeDrawSlot( Slot s )
{
try
{
GuiContainer.class.getDeclaredMethod( "func_146977_a_original", Slot.class ).invoke( this, s );
}
catch( Exception err )
{
}
}
public void bindTexture( String file )
{
ResourceLocation loc = new ResourceLocation( "appliedenergistics2", "textures/" + file );
this.mc.getTextureManager().bindTexture( loc );
}
public void func_146977_a( Slot s )
{
this.drawSlot( s );
}
}