Applied-Energistics-2-tiler.../src/main/java/appeng/client/render/blocks/RenderBlockAssembler.java
2015-04-29 18:38:24 +02:00

287 lines
11 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render.blocks;
import java.util.EnumSet;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.client.IItemRenderer.ItemRenderType;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.networking.IGridHost;
import appeng.api.parts.IBoxProvider;
import appeng.api.parts.IPart;
import appeng.api.parts.IPartCollisionHelper;
import appeng.api.parts.IPartHost;
import appeng.api.util.IOrientable;
import appeng.block.AEBaseBlock;
import appeng.block.crafting.BlockMolecularAssembler;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.BusRenderHelper;
import appeng.client.render.BusRenderer;
import appeng.client.texture.ExtraBlockTextures;
import appeng.client.texture.TaughtIcon;
import appeng.parts.networking.PartCable;
import appeng.tile.crafting.TileMolecularAssembler;
import appeng.util.Platform;
public class RenderBlockAssembler extends BaseBlockRender implements IBoxProvider
{
public RenderBlockAssembler()
{
super( false, 20 );
}
@Override
public void renderInventory( AEBaseBlock blk, ItemStack is, RenderBlocks renderer, ItemRenderType type, Object[] obj )
{
renderer.setOverrideBlockTexture( blk.getIcon( 0, 0 ) );
this.setInvRenderBounds( renderer, 2, 14, 0, 14, 16, 2 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 0, 14, 2, 2, 16, 14 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 2, 0, 14, 14, 2, 16 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 14, 0, 2, 16, 2, 14 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 0, 0, 0, 16, 2, 2 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 0, 2, 0, 2, 16, 2 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 0, 0, 2, 2, 2, 16 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 0, 14, 14, 16, 16, 16 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 14, 0, 14, 16, 14, 16 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 14, 14, 0, 16, 16, 14 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 14, 2, 0, 16, 14, 2 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 0, 2, 14, 2, 14, 16 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 1, 1, 1, 15, 15, 15 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
renderer.setOverrideBlockTexture( null );
}
@Override
public boolean renderInWorld( AEBaseBlock block, IBlockAccess world, int x, int y, int z, RenderBlocks renderer )
{
BlockMolecularAssembler blk = (BlockMolecularAssembler) block;
TileMolecularAssembler tma = blk.getTileEntity( world, x, y, z );
if( BlockMolecularAssembler.booleanAlphaPass )
{
if( tma.isPowered() )
{
this.renderBlockBounds( renderer, 1, 1, 1, 15, 15, 15, ForgeDirection.WEST, ForgeDirection.UP, ForgeDirection.SOUTH );
TaughtIcon lights = new TaughtIcon( ExtraBlockTextures.BlockMolecularAssemblerLights.getIcon(), -2.0f );
Tessellator.instance.setColorRGBA_F( 1, 1, 1, 0.3f );
Tessellator.instance.setBrightness( 14 << 20 | 14 << 4 );
renderer.renderFaceXNeg( blk, x, y, z, lights );
renderer.renderFaceXPos( blk, x, y, z, lights );
renderer.renderFaceYNeg( blk, x, y, z, lights );
renderer.renderFaceYPos( blk, x, y, z, lights );
renderer.renderFaceZNeg( blk, x, y, z, lights );
renderer.renderFaceZPos( blk, x, y, z, lights );
return true;
}
return false;
}
BusRenderer.INSTANCE.renderer.blockAccess = renderer.blockAccess;
renderer = BusRenderer.INSTANCE.renderer;
this.preRenderInWorld( block, world, x, y, z, renderer );
tma.lightCache = BusRenderHelper.INSTANCE.useSimplifiedRendering( x, y, z, this, tma.lightCache );
BusRenderer.INSTANCE.renderer.isFacade = true;
IOrientable te = this.getOrientable( block, world, x, y, z );
ForgeDirection fdy = te.getUp();
ForgeDirection fdz = te.getForward();
ForgeDirection fdx = Platform.crossProduct( fdz, fdy ).getOpposite();
renderer.renderAllFaces = true;
this.renderCableAt( 0.11D, world, x, y, z, block, renderer, 0.141D, false );
this.renderCableAt( 0.188D, world, x, y, z, block, renderer, 0.1875D, true );
blk.getRendererInstance().setTemporaryRenderIcon( blk.getIcon( 0, 0 ) );
this.renderBlockBounds( renderer, 2, 14, 0, 14, 16, 2, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
this.renderBlockBounds( renderer, 0, 14, 2, 2, 16, 14, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
this.renderBlockBounds( renderer, 2, 0, 14, 14, 2, 16, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
this.renderBlockBounds( renderer, 14, 0, 2, 16, 2, 14, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
// sides...
this.renderBlockBounds( renderer, 0, 0, 0, 16, 2, 2, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
this.renderBlockBounds( renderer, 0, 2, 0, 2, 16, 2, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
this.renderBlockBounds( renderer, 0, 0, 2, 2, 2, 16, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
this.renderBlockBounds( renderer, 0, 14, 14, 16, 16, 16, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
this.renderBlockBounds( renderer, 14, 0, 14, 16, 14, 16, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
this.renderBlockBounds( renderer, 14, 14, 0, 16, 16, 14, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
this.renderBlockBounds( renderer, 14, 2, 0, 16, 14, 2, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
this.renderBlockBounds( renderer, 0, 2, 14, 2, 14, 16, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
this.renderBlockBounds( renderer, 1, 1, 1, 15, 15, 15, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
BusRenderHelper.INSTANCE.normalRendering();
blk.getRendererInstance().setTemporaryRenderIcon( null );
renderer.renderAllFaces = false;
BusRenderer.INSTANCE.renderer.isFacade = false;
this.postRenderInWorld( renderer );
return true;
}
public void renderCableAt( double Thickness, IBlockAccess world, int x, int y, int z, AEBaseBlock block, RenderBlocks renderer, double pull, boolean covered )
{
IIcon texture = null;
block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, x, y, z, ForgeDirection.WEST, covered ) );
if( texture != null )
{
renderer.setRenderBounds( 0.0D, 0.5D - Thickness, 0.5D - Thickness, 0.5D - Thickness - pull, 0.5D + Thickness, 0.5D + Thickness );
renderer.renderStandardBlock( block, x, y, z );
}
block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, x, y, z, ForgeDirection.EAST, covered ) );
if( texture != null )
{
renderer.setRenderBounds( 0.5D + Thickness + pull, 0.5D - Thickness, 0.5D - Thickness, 1.0D, 0.5D + Thickness, 0.5D + Thickness );
renderer.renderStandardBlock( block, x, y, z );
}
block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, x, y, z, ForgeDirection.NORTH, covered ) );
if( texture != null )
{
renderer.setRenderBounds( 0.5D - Thickness, 0.5D - Thickness, 0.0D, 0.5D + Thickness, 0.5D + Thickness, 0.5D - Thickness - pull );
renderer.renderStandardBlock( block, x, y, z );
}
block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, x, y, z, ForgeDirection.SOUTH, covered ) );
if( texture != null )
{
renderer.setRenderBounds( 0.5D - Thickness, 0.5D - Thickness, 0.5D + Thickness + pull, 0.5D + Thickness, 0.5D + Thickness, 1.0D );
renderer.renderStandardBlock( block, x, y, z );
}
block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, x, y, z, ForgeDirection.DOWN, covered ) );
if( texture != null )
{
renderer.setRenderBounds( 0.5D - Thickness, 0.0D, 0.5D - Thickness, 0.5D + Thickness, 0.5D - Thickness - pull, 0.5D + Thickness );
renderer.renderStandardBlock( block, x, y, z );
}
block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, x, y, z, ForgeDirection.UP, covered ) );
if( texture != null )
{
renderer.setRenderBounds( 0.5D - Thickness, 0.5D + Thickness + pull, 0.5D - Thickness, 0.5D + Thickness, 1.0D, 0.5D + Thickness );
renderer.renderStandardBlock( block, x, y, z );
}
block.getRendererInstance().setTemporaryRenderIcon( null );
}
IIcon getConnectedCable( IBlockAccess world, int x, int y, int z, ForgeDirection side, boolean covered )
{
final int tileYPos = y + side.offsetY;
if( -1 < tileYPos && tileYPos < 256 )
{
TileEntity ne = world.getTileEntity( x + side.offsetX, tileYPos, z + side.offsetZ );
if( ne instanceof IGridHost && ne instanceof IPartHost )
{
IPartHost ph = (IPartHost) ne;
IPart pcx = ph.getPart( ForgeDirection.UNKNOWN );
if( pcx instanceof PartCable )
{
PartCable pc = (PartCable) pcx;
if( pc.isConnected( side.getOpposite() ) )
{
if( covered )
{
return pc.getCoveredTexture( pc.getCableColor() );
}
return pc.getGlassTexture( pc.getCableColor() );
}
}
}
}
return null;
}
@Override
public void getBoxes( IPartCollisionHelper bch )
{
bch.addBox( 0, 0, 0, 16, 16, 16 );
}
}