371 lines
12 KiB
Java
371 lines
12 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.client.render.blocks;
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import java.util.EnumSet;
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import net.minecraft.block.Block;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.IBlockAccess;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.api.AEApi;
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import appeng.api.util.AEColor;
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import appeng.block.AEBaseBlock;
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import appeng.block.crafting.BlockCraftingMonitor;
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import appeng.block.crafting.BlockCraftingUnit;
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import appeng.client.render.BaseBlockRender;
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import appeng.client.render.BusRenderHelper;
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import appeng.client.render.BusRenderer;
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import appeng.client.texture.ExtraBlockTextures;
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import appeng.tile.crafting.TileCraftingMonitorTile;
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import appeng.tile.crafting.TileCraftingTile;
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public class RenderBlockCraftingCPU extends BaseBlockRender
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{
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protected RenderBlockCraftingCPU( boolean useTESR, int range )
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{
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super( useTESR, range );
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}
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public RenderBlockCraftingCPU()
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{
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super( false, 20 );
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}
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@Override
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public boolean renderInWorld( AEBaseBlock blk, IBlockAccess w, int x, int y, int z, RenderBlocks renderer )
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{
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IIcon theIcon = null;
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boolean formed = false;
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boolean emitsLight = false;
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TileCraftingTile ct = blk.getTileEntity( w, x, y, z );
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if( ct != null && ct.isFormed() )
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{
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formed = true;
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emitsLight = ct.isPowered();
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}
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int meta = w.getBlockMetadata( x, y, z ) & 3;
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boolean isMonitor = blk.getClass() == BlockCraftingMonitor.class;
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theIcon = blk.getIcon( ForgeDirection.SOUTH.ordinal(), meta | ( formed ? 8 : 0 ) );
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IIcon nonForward = theIcon;
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if( isMonitor )
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{
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for( Block craftingBlock : AEApi.instance().definitions().blocks().craftingUnit().maybeBlock().asSet() )
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{
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nonForward = craftingBlock.getIcon( 0, meta | ( formed ? 8 : 0 ) );
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}
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}
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if( formed && renderer.overrideBlockTexture == null )
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{
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renderer = BusRenderer.INSTANCE.renderer;
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BusRenderHelper i = BusRenderHelper.INSTANCE;
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BusRenderer.INSTANCE.renderer.isFacade = true;
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renderer.blockAccess = w;
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i.setPass( 0 );
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i.setOrientation( ForgeDirection.EAST, ForgeDirection.UP, ForgeDirection.SOUTH );
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try
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{
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ct.lightCache = i.useSimplifiedRendering( x, y, z, null, ct.lightCache );
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}
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catch( Throwable ignored )
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{
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}
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float highX = this.isConnected( w, x, y, z, ForgeDirection.EAST ) ? 16 : 13.01f;
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float lowX = this.isConnected( w, x, y, z, ForgeDirection.WEST ) ? 0 : 2.99f;
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float highY = this.isConnected( w, x, y, z, ForgeDirection.UP ) ? 16 : 13.01f;
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float lowY = this.isConnected( w, x, y, z, ForgeDirection.DOWN ) ? 0 : 2.99f;
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float highZ = this.isConnected( w, x, y, z, ForgeDirection.SOUTH ) ? 16 : 13.01f;
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float lowZ = this.isConnected( w, x, y, z, ForgeDirection.NORTH ) ? 0 : 2.99f;
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this.renderCorner( i, renderer, w, x, y, z, ForgeDirection.UP, ForgeDirection.EAST, ForgeDirection.NORTH );
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this.renderCorner( i, renderer, w, x, y, z, ForgeDirection.UP, ForgeDirection.EAST, ForgeDirection.SOUTH );
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this.renderCorner( i, renderer, w, x, y, z, ForgeDirection.UP, ForgeDirection.WEST, ForgeDirection.NORTH );
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this.renderCorner( i, renderer, w, x, y, z, ForgeDirection.UP, ForgeDirection.WEST, ForgeDirection.SOUTH );
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this.renderCorner( i, renderer, w, x, y, z, ForgeDirection.DOWN, ForgeDirection.EAST, ForgeDirection.NORTH );
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this.renderCorner( i, renderer, w, x, y, z, ForgeDirection.DOWN, ForgeDirection.EAST, ForgeDirection.SOUTH );
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this.renderCorner( i, renderer, w, x, y, z, ForgeDirection.DOWN, ForgeDirection.WEST, ForgeDirection.NORTH );
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this.renderCorner( i, renderer, w, x, y, z, ForgeDirection.DOWN, ForgeDirection.WEST, ForgeDirection.SOUTH );
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for( ForgeDirection side : ForgeDirection.VALID_DIRECTIONS )
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{
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i.setBounds( this.fso( side, lowX, ForgeDirection.WEST ), this.fso( side, lowY, ForgeDirection.DOWN ), this.fso( side, lowZ, ForgeDirection.NORTH ), this.fso( side, highX, ForgeDirection.EAST ), this.fso( side, highY, ForgeDirection.UP ), this.fso( side, highZ, ForgeDirection.SOUTH ) );
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i.prepareBounds( renderer );
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boolean LocalEmit = emitsLight;
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if( blk instanceof BlockCraftingMonitor && ct.getForward() != side )
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{
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LocalEmit = false;
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}
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this.handleSide( blk, meta, x, y, z, i, renderer, ct.getForward() == side ? theIcon : nonForward, LocalEmit, isMonitor, side, w );
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}
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BusRenderer.INSTANCE.renderer.isFacade = false;
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i.setFacesToRender( EnumSet.allOf( ForgeDirection.class ) );
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i.normalRendering();
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return true;
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}
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else
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{
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double a = 0.0 / 16.0;
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double o = 16.0 / 16.0;
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renderer.setRenderBounds( a, a, a, o, o, o );
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return renderer.renderStandardBlock( blk, x, y, z );
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}
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}
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private boolean isConnected( IBlockAccess w, int x, int y, int z, ForgeDirection side )
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{
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final int tileYPos = y + side.offsetY;
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if( 0 <= tileYPos && tileYPos <= 255 )
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{
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final TileEntity tile = w.getTileEntity( x + side.offsetX, tileYPos, z + side.offsetZ );
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return tile instanceof TileCraftingTile;
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}
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else
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{
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return false;
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}
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}
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private void renderCorner( BusRenderHelper i, RenderBlocks renderer, IBlockAccess w, int x, int y, int z, ForgeDirection up, ForgeDirection east, ForgeDirection south )
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{
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if( this.isConnected( w, x, y, z, up ) )
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{
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return;
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}
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if( this.isConnected( w, x, y, z, east ) )
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{
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return;
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}
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if( this.isConnected( w, x, y, z, south ) )
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{
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return;
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}
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i.setBounds( this.gso( east, 3, ForgeDirection.WEST ), this.gso( up, 3, ForgeDirection.DOWN ), this.gso( south, 3, ForgeDirection.NORTH ), this.gso( east, 13, ForgeDirection.EAST ), this.gso( up, 13, ForgeDirection.UP ), this.gso( south, 13, ForgeDirection.SOUTH ) );
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i.prepareBounds( renderer );
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i.setTexture( ExtraBlockTextures.BlockCraftingUnitRing.getIcon() );
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i.renderBlockCurrentBounds( x, y, z, renderer );
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}
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private float fso( ForgeDirection side, float def, ForgeDirection target )
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{
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if( side == target )
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{
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if( side.offsetX > 0 || side.offsetY > 0 || side.offsetZ > 0 )
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{
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return 16;
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}
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return 0;
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}
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return def;
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}
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private void handleSide( AEBaseBlock blk, int meta, int x, int y, int z, BusRenderHelper i, RenderBlocks renderer, IIcon color, boolean emitsLight, boolean isMonitor, ForgeDirection side, IBlockAccess w )
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{
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if( this.isConnected( w, x, y, z, side ) )
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{
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return;
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}
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i.setFacesToRender( EnumSet.of( side ) );
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if( meta == 0 && blk.getClass() == BlockCraftingUnit.class )
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{
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i.setTexture( ExtraBlockTextures.BlockCraftingUnitFit.getIcon() );
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i.renderBlockCurrentBounds( x, y, z, renderer );
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}
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else
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{
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if( color == ExtraBlockTextures.BlockCraftingMonitorFit_Light.getIcon() )
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{
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i.setTexture( ExtraBlockTextures.BlockCraftingMonitorOuter.getIcon() );
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}
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else
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{
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i.setTexture( ExtraBlockTextures.BlockCraftingFitSolid.getIcon() );
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}
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i.renderBlockCurrentBounds( x, y, z, renderer );
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if( color != null )
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{
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i.setTexture( color );
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if( !emitsLight )
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{
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if( color == ExtraBlockTextures.BlockCraftingMonitorFit_Light.getIcon() )
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{
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int b = w.getLightBrightnessForSkyBlocks( x + side.offsetX, y + side.offsetY, z + side.offsetZ, 0 );
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TileCraftingMonitorTile sr = blk.getTileEntity( w, x, y, z );
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AEColor col = sr.getColor();
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Tessellator.instance.setBrightness( b );
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Tessellator.instance.setColorOpaque_I( col.whiteVariant );
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i.renderFace( x, y, z, color, side, renderer );
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Tessellator.instance.setColorOpaque_I( col.mediumVariant );
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i.renderFace( x, y, z, ExtraBlockTextures.BlockCraftingMonitorFit_Medium.getIcon(), side, renderer );
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Tessellator.instance.setColorOpaque_I( col.blackVariant );
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i.renderFace( x, y, z, ExtraBlockTextures.BlockCraftingMonitorFit_Dark.getIcon(), side, renderer );
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}
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else
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{
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i.renderBlockCurrentBounds( x, y, z, renderer );
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}
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}
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else
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{
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if( isMonitor )
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{
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TileCraftingMonitorTile sr = blk.getTileEntity( w, x, y, z );
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AEColor col = sr.getColor();
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Tessellator.instance.setColorOpaque_I( col.whiteVariant );
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Tessellator.instance.setBrightness( 13 << 20 | 13 << 4 );
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i.renderFace( x, y, z, color, side, renderer );
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Tessellator.instance.setColorOpaque_I( col.mediumVariant );
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Tessellator.instance.setBrightness( 13 << 20 | 13 << 4 );
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i.renderFace( x, y, z, ExtraBlockTextures.BlockCraftingMonitorFit_Medium.getIcon(), side, renderer );
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Tessellator.instance.setColorOpaque_I( col.blackVariant );
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Tessellator.instance.setBrightness( 13 << 20 | 13 << 4 );
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i.renderFace( x, y, z, ExtraBlockTextures.BlockCraftingMonitorFit_Dark.getIcon(), side, renderer );
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}
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else
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{
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Tessellator.instance.setColorOpaque_F( 1.0f, 1.0f, 1.0f );
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Tessellator.instance.setBrightness( 13 << 20 | 13 << 4 );
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i.renderFace( x, y, z, color, side, renderer );
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}
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}
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}
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}
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for( ForgeDirection a : ForgeDirection.VALID_DIRECTIONS )
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{
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if( a == side || a == side.getOpposite() )
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{
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continue;
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}
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if( ( side.offsetX != 0 || side.offsetZ != 0 ) && ( a == ForgeDirection.NORTH || a == ForgeDirection.EAST || a == ForgeDirection.WEST || a == ForgeDirection.SOUTH ) )
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{
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i.setTexture( ExtraBlockTextures.BlockCraftingUnitRingLongRotated.getIcon() );
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}
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else if( ( side.offsetY != 0 ) && ( a == ForgeDirection.EAST || a == ForgeDirection.WEST ) )
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{
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i.setTexture( ExtraBlockTextures.BlockCraftingUnitRingLongRotated.getIcon() );
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}
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else
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{
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i.setTexture( ExtraBlockTextures.BlockCraftingUnitRingLong.getIcon() );
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}
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double width = 3.0 / 16.0;
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if( !( i.getBound( a ) < 0.001 || i.getBound( a ) > 15.999 ) )
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{
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switch( a )
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{
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case DOWN:
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renderer.renderMinY = 0;
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renderer.renderMaxY = width;
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break;
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case EAST:
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renderer.renderMaxX = 1;
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renderer.renderMinX = 1.0 - width;
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renderer.uvRotateTop = 1;
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renderer.uvRotateBottom = 1;
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renderer.uvRotateWest = 1;
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renderer.uvRotateEast = 1;
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break;
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case NORTH:
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renderer.renderMinZ = 0;
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renderer.renderMaxZ = width;
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renderer.uvRotateWest = 1;
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renderer.uvRotateNorth = 1;
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renderer.uvRotateSouth = 1;
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break;
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case SOUTH:
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renderer.renderMaxZ = 1;
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renderer.renderMinZ = 1.0 - width;
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renderer.uvRotateNorth = 1;
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renderer.uvRotateSouth = 1;
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break;
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case UP:
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renderer.renderMaxY = 1;
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renderer.renderMinY = 1.0 - width;
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break;
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case WEST:
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renderer.renderMinX = 0;
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renderer.renderMaxX = width;
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renderer.uvRotateTop = 1;
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renderer.uvRotateBottom = 1;
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renderer.uvRotateWest = 1;
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renderer.uvRotateEast = 1;
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break;
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case UNKNOWN:
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default:
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}
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i.renderBlockCurrentBounds( x, y, z, renderer );
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i.prepareBounds( renderer );
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}
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}
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}
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private float gso( ForgeDirection side, float def, ForgeDirection target )
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{
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if( side != target )
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{
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if( side.offsetX > 0 || side.offsetY > 0 || side.offsetZ > 0 )
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{
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return 16;
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}
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return 0;
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}
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return def;
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}
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}
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