Applied-Energistics-2-tiler.../src/main/java/appeng/tile/misc/TileStationSecurity.java

370 lines
10 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.misc;
import java.util.EnumSet;
import java.util.HashMap;
import java.util.List;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import appeng.api.AEApi;
import appeng.api.config.SecurityPermissions;
import appeng.api.config.Settings;
import appeng.api.config.SortDir;
import appeng.api.config.SortOrder;
import appeng.api.config.ViewItems;
import appeng.api.events.LocatableEventAnnounce;
import appeng.api.events.LocatableEventAnnounce.LocatableEvent;
import appeng.api.features.ILocatable;
import appeng.api.features.IPlayerRegistry;
import appeng.api.implementations.items.IBiometricCard;
import appeng.api.implementations.tiles.IColorableTile;
import appeng.api.networking.GridFlags;
import appeng.api.networking.events.MENetworkChannelsChanged;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.networking.events.MENetworkSecurityChange;
import appeng.api.networking.security.ISecurityProvider;
import appeng.api.storage.IMEInventoryHandler;
import appeng.api.storage.IMEMonitor;
import appeng.api.storage.ITerminalHost;
import appeng.api.storage.MEMonitorHandler;
import appeng.api.storage.data.IAEFluidStack;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.util.AECableType;
import appeng.api.util.AEColor;
import appeng.api.util.AEPartLocation;
import appeng.api.util.DimensionalCoord;
import appeng.api.util.IConfigManager;
import appeng.helpers.PlayerSecurityWrapper;
import appeng.me.GridAccessException;
import appeng.me.storage.SecurityStationInventory;
import appeng.tile.TileEvent;
import appeng.tile.events.TileEventType;
import appeng.tile.grid.AENetworkTile;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.tile.inventory.IAEAppEngInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.ConfigManager;
import appeng.util.IConfigManagerHost;
import appeng.util.Platform;
import appeng.util.item.AEItemStack;
public class TileStationSecurity extends AENetworkTile implements ITerminalHost, IAEAppEngInventory, ILocatable, IConfigManagerHost, ISecurityProvider, IColorableTile
{
private static int difference = 0;
private final AppEngInternalInventory configSlot = new AppEngInternalInventory( this, 1 );
private final IConfigManager cm = new ConfigManager( this );
private final SecurityStationInventory inventory = new SecurityStationInventory( this );
private final MEMonitorHandler<IAEItemStack> securityMonitor = new MEMonitorHandler<IAEItemStack>( this.inventory );
private long securityKey;
private AEColor paintedColor = AEColor.Transparent;
private boolean isActive = false;
public TileStationSecurity()
{
this.getProxy().setFlags( GridFlags.REQUIRE_CHANNEL );
this.getProxy().setIdlePowerUsage( 2.0 );
difference++;
this.securityKey = System.currentTimeMillis() * 10 + difference;
if( difference > 10 )
{
difference = 0;
}
this.cm.registerSetting( Settings.SORT_BY, SortOrder.NAME );
this.cm.registerSetting( Settings.VIEW_MODE, ViewItems.ALL );
this.cm.registerSetting( Settings.SORT_DIRECTION, SortDir.ASCENDING );
}
@Override
public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack )
{
}
@Override
public void getDrops( final World w, final BlockPos pos, final List<ItemStack> drops )
{
if( !this.getConfigSlot().isEmpty() )
{
drops.add( this.getConfigSlot().getStackInSlot( 0 ) );
}
for( final IAEItemStack ais : this.inventory.getStoredItems() )
{
drops.add( ais.getItemStack() );
}
}
IMEInventoryHandler<IAEItemStack> getSecurityInventory()
{
return this.inventory;
}
@TileEvent( TileEventType.NETWORK_READ )
public boolean readFromStream_TileSecurity( final ByteBuf data )
{
final boolean wasActive = this.isActive;
this.isActive = data.readBoolean();
final AEColor oldPaintedColor = this.paintedColor;
this.paintedColor = AEColor.values()[data.readByte()];
return oldPaintedColor != this.paintedColor || wasActive != this.isActive;
}
@TileEvent( TileEventType.NETWORK_WRITE )
public void writeToStream_TileSecurity( final ByteBuf data )
{
data.writeBoolean( this.getProxy().isActive() );
data.writeByte( this.paintedColor.ordinal() );
}
@TileEvent( TileEventType.WORLD_NBT_WRITE )
public void writeToNBT_TileSecurity( final NBTTagCompound data )
{
this.cm.writeToNBT( data );
data.setByte( "paintedColor", (byte) this.paintedColor.ordinal() );
data.setLong( "securityKey", this.securityKey );
this.getConfigSlot().writeToNBT( data, "config" );
final NBTTagCompound storedItems = new NBTTagCompound();
int offset = 0;
for( final IAEItemStack ais : this.inventory.getStoredItems() )
{
final NBTTagCompound it = new NBTTagCompound();
ais.getItemStack().writeToNBT( it );
storedItems.setTag( String.valueOf( offset ), it );
offset++;
}
data.setTag( "storedItems", storedItems );
}
@TileEvent( TileEventType.WORLD_NBT_READ )
public void readFromNBT_TileSecurity( final NBTTagCompound data )
{
this.cm.readFromNBT( data );
if( data.hasKey( "paintedColor" ) )
{
this.paintedColor = AEColor.values()[data.getByte( "paintedColor" )];
}
this.securityKey = data.getLong( "securityKey" );
this.getConfigSlot().readFromNBT( data, "config" );
final NBTTagCompound storedItems = data.getCompoundTag( "storedItems" );
for( final Object key : storedItems.getKeySet() )
{
final NBTBase obj = storedItems.getTag( (String) key );
if( obj instanceof NBTTagCompound )
{
this.inventory.getStoredItems().add( AEItemStack.create( ItemStack.loadItemStackFromNBT( (NBTTagCompound) obj ) ) );
}
}
}
public void inventoryChanged()
{
try
{
this.saveChanges();
this.getProxy().getGrid().postEvent( new MENetworkSecurityChange() );
}
catch( final GridAccessException e )
{
// :P
}
}
@MENetworkEventSubscribe
public void bootUpdate( final MENetworkChannelsChanged changed )
{
this.markForUpdate();
}
@MENetworkEventSubscribe
public void powerUpdate( final MENetworkPowerStatusChange changed )
{
this.markForUpdate();
}
@Override
public AECableType getCableConnectionType( final AEPartLocation dir )
{
return AECableType.SMART;
}
@Override
public void onChunkUnload()
{
super.onChunkUnload();
MinecraftForge.EVENT_BUS.post( new LocatableEventAnnounce( this, LocatableEvent.Unregister ) );
this.isActive = false;
}
@Override
public void onReady()
{
super.onReady();
if( Platform.isServer() )
{
this.isActive = true;
MinecraftForge.EVENT_BUS.post( new LocatableEventAnnounce( this, LocatableEvent.Register ) );
}
}
@Override
public void invalidate()
{
super.invalidate();
MinecraftForge.EVENT_BUS.post( new LocatableEventAnnounce( this, LocatableEvent.Unregister ) );
this.isActive = false;
}
@Override
public DimensionalCoord getLocation()
{
return new DimensionalCoord( this );
}
public boolean isActive()
{
return this.isActive;
}
@Override
public IMEMonitor<IAEItemStack> getItemInventory()
{
return this.securityMonitor;
}
@Override
public IMEMonitor<IAEFluidStack> getFluidInventory()
{
return null;
}
@Override
public long getLocatableSerial()
{
return this.securityKey;
}
public boolean isPowered()
{
return this.getProxy().isActive();
}
@Override
public IConfigManager getConfigManager()
{
return this.cm;
}
@Override
public void updateSetting( final IConfigManager manager, final Enum settingName, final Enum newValue )
{
}
@Override
public long getSecurityKey()
{
return this.securityKey;
}
@Override
public void readPermissions( final HashMap<Integer, EnumSet<SecurityPermissions>> playerPerms )
{
final IPlayerRegistry pr = AEApi.instance().registries().players();
// read permissions
for( final IAEItemStack ais : this.inventory.getStoredItems() )
{
final ItemStack is = ais.getItemStack();
final Item i = is.getItem();
if( i instanceof IBiometricCard )
{
final IBiometricCard bc = (IBiometricCard) i;
bc.registerPermissions( new PlayerSecurityWrapper( playerPerms ), pr, is );
}
}
// make sure thea admin is Boss.
playerPerms.put( this.getProxy().getNode().getPlayerID(), EnumSet.allOf( SecurityPermissions.class ) );
}
@Override
public boolean isSecurityEnabled()
{
return this.isActive && this.getProxy().isActive();
}
@Override
public int getOwner()
{
return this.getProxy().getNode().getPlayerID();
}
@Override
public AEColor getColor()
{
return this.paintedColor;
}
@Override
public boolean recolourBlock( final EnumFacing side, final AEColor newPaintedColor, final EntityPlayer who )
{
if( this.paintedColor == newPaintedColor )
{
return false;
}
this.paintedColor = newPaintedColor;
this.markDirty();
this.markForUpdate();
return true;
}
public AppEngInternalInventory getConfigSlot()
{
return this.configSlot;
}
}