Applied-Energistics-2-tiler.../items/misc/ItemCrystalSeed.java
2014-07-01 20:51:36 -05:00

241 lines
6.4 KiB
Java

package appeng.items.misc;
import java.util.EnumSet;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import appeng.api.AEApi;
import appeng.api.implementations.items.IGrowableCrystal;
import appeng.core.AppEng;
import appeng.core.features.AEFeature;
import appeng.entity.EntityGrowingCrystal;
import appeng.entity.EntityIds;
import appeng.items.AEBaseItem;
import appeng.util.Platform;
import cpw.mods.fml.common.registry.EntityRegistry;
public class ItemCrystalSeed extends AEBaseItem implements IGrowableCrystal
{
public static final int LEVEL_OFFSET = 200;
public static final int SINGLE_OFFSET = LEVEL_OFFSET * 3;
public static final int Certus = 0;
public static final int Nether = SINGLE_OFFSET;
public static final int Fluix = SINGLE_OFFSET * 2;
public static final int END = SINGLE_OFFSET * 3;
IIcon certus[] = new IIcon[3];
IIcon fluix[] = new IIcon[3];
IIcon nether[] = new IIcon[3];
private int getProgress(ItemStack is)
{
if ( is.hasTagCompound() )
{
return is.getTagCompound().getInteger( "progress" );
}
else
{
int progress;
NBTTagCompound comp = Platform.openNbtData( is );
comp.setInteger( "progress", progress = is.getItemDamage() );
is.setItemDamage( (is.getItemDamage() / SINGLE_OFFSET) * SINGLE_OFFSET );
return progress;
}
}
private void setProgress(ItemStack is, int newDamage)
{
NBTTagCompound comp = Platform.openNbtData( is );
comp.setInteger( "progress", newDamage );
is.setItemDamage( (int) (is.getItemDamage() / LEVEL_OFFSET) * LEVEL_OFFSET );
}
public ItemCrystalSeed() {
super( ItemCrystalSeed.class );
setHasSubtypes( true );
setMaxStackSize( 8 );
setfeature( EnumSet.of( AEFeature.Core ) );
EntityRegistry.registerModEntity( EntityGrowingCrystal.class, EntityGrowingCrystal.class.getSimpleName(), EntityIds.get( EntityGrowingCrystal.class ),
AppEng.instance, 16, 4, true );
}
@Override
public String getUnlocalizedName(ItemStack is)
{
int damage = getProgress( is );
if ( damage < Certus + SINGLE_OFFSET )
return getUnlocalizedName() + ".Certus";
if ( damage < Nether + SINGLE_OFFSET )
return getUnlocalizedName() + ".Nether";
if ( damage < Fluix + SINGLE_OFFSET )
return getUnlocalizedName() + ".Fluix";
return getUnlocalizedName();
}
@Override
public ItemStack triggerGrowth(ItemStack is)
{
int newDamage = getProgress( is ) + 1;
if ( newDamage == Certus + SINGLE_OFFSET )
return AEApi.instance().materials().materialPureifiedCertusQuartzCrystal.stack( is.stackSize );
if ( newDamage == Nether + SINGLE_OFFSET )
return AEApi.instance().materials().materialPureifiedNetherQuartzCrystal.stack( is.stackSize );
if ( newDamage == Fluix + SINGLE_OFFSET )
return AEApi.instance().materials().materialPureifiedFluixCrystal.stack( is.stackSize );
if ( newDamage > END )
return null;
setProgress( is, newDamage );
return is;
}
@Override
public boolean isDamageable()
{
return false;
}
@Override
public void addInformation(ItemStack stack, EntityPlayer p, List l, boolean b)
{
int progress = getProgress( stack ) % SINGLE_OFFSET;
l.add( Math.floor( (float) progress / (float) (SINGLE_OFFSET / 100) ) + "%" );
super.addInformation( stack, p, l, b );
}
@Override
public boolean isDamaged(ItemStack stack)
{
return false;
}
@Override
public int getMaxDamage(ItemStack stack)
{
return END;
}
@Override
public IIcon getIconIndex(ItemStack stack)
{
IIcon list[] = null;
int damage = getProgress( stack );
if ( damage < Certus + SINGLE_OFFSET )
list = certus;
else if ( damage < Nether + SINGLE_OFFSET )
{
damage -= Nether;
list = nether;
}
else if ( damage < Fluix + SINGLE_OFFSET )
{
damage -= Fluix;
list = fluix;
}
if ( list == null )
return Items.diamond.getIconFromDamage( 0 );
if ( damage < LEVEL_OFFSET )
return list[0];
else if ( damage < LEVEL_OFFSET * 2 )
return list[1];
else
return list[2];
}
@Override
public float getMultiplier(Block blk, Material mat)
{
return 0.5f;
}
@Override
public void registerIcons(IIconRegister ir)
{
String preFix = "appliedenergistics2:ItemCrystalSeed.";
certus[0] = ir.registerIcon( preFix + "Certus" );
certus[1] = ir.registerIcon( preFix + "Certus2" );
certus[2] = ir.registerIcon( preFix + "Certus3" );
nether[0] = ir.registerIcon( preFix + "Nether" );
nether[1] = ir.registerIcon( preFix + "Nether2" );
nether[2] = ir.registerIcon( preFix + "Nether3" );
fluix[0] = ir.registerIcon( preFix + "Fluix" );
fluix[1] = ir.registerIcon( preFix + "Fluix2" );
fluix[2] = ir.registerIcon( preFix + "Fluix3" );
}
@Override
public boolean hasCustomEntity(ItemStack stack)
{
return true;
}
@Override
public Entity createEntity(World world, Entity location, ItemStack itemstack)
{
EntityGrowingCrystal egc = new EntityGrowingCrystal( world, location.posX, location.posY, location.posZ, itemstack );
egc.motionX = location.motionX;
egc.motionY = location.motionY;
egc.motionZ = location.motionZ;
if ( location instanceof EntityItem && egc instanceof EntityItem )
((EntityItem) egc).delayBeforeCanPickup = ((EntityItem) location).delayBeforeCanPickup;
return egc;
}
@Override
public void getSubItems(Item i, CreativeTabs t, List l)
{
// lvl 0
l.add( newStyle( new ItemStack( this, 1, Certus ) ) );
l.add( newStyle( new ItemStack( this, 1, Nether ) ) );
l.add( newStyle( new ItemStack( this, 1, Fluix ) ) );
// lvl 1
l.add( newStyle( new ItemStack( this, 1, LEVEL_OFFSET + Certus ) ) );
l.add( newStyle( new ItemStack( this, 1, LEVEL_OFFSET + Nether ) ) );
l.add( newStyle( new ItemStack( this, 1, LEVEL_OFFSET + Fluix ) ) );
// lvl 2
l.add( newStyle( new ItemStack( this, 1, LEVEL_OFFSET * 2 + Certus ) ) );
l.add( newStyle( new ItemStack( this, 1, LEVEL_OFFSET * 2 + Nether ) ) );
l.add( newStyle( new ItemStack( this, 1, LEVEL_OFFSET * 2 + Fluix ) ) );
}
private ItemStack newStyle(ItemStack itemStack)
{
getProgress( itemStack );
return itemStack;
}
}