Unofficial AE2 for 1.7.10 which is still supported,which is like the extraterrestrial technology.
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2014-01-24 10:33:31 -06:00
api@573265e8d6 ME Tunnel + Network Tool 2014-01-23 10:28:12 -06:00
block Refactoring API stuff 2014-01-23 13:02:48 -06:00
client Fixed some wonkeyness with Network Status Gui 2014-01-24 10:32:57 -06:00
container Fix Update on Network Status Screen 2014-01-24 10:31:56 -06:00
core Drives/Chests now charge power based on Cell Types. 2014-01-24 10:32:31 -06:00
debug ME Tunnel + Network Tool 2014-01-23 10:28:12 -06:00
entity AE2 First Commit, the dawn of 1.7 hast arrived. 2013-12-27 16:59:59 -06:00
facade AE2 First Commit, the dawn of 1.7 hast arrived. 2013-12-27 16:59:59 -06:00
fmp AE2 First Commit, the dawn of 1.7 hast arrived. 2013-12-27 16:59:59 -06:00
helpers Unused. 2014-01-23 13:27:06 -06:00
integration Err too much. 2014-01-20 10:41:37 -06:00
items Api Tweak 2014-01-23 13:41:11 -06:00
me Extended Avg for power to 40 ticks instead of 10, used better storage method as well. 2014-01-24 10:33:31 -06:00
parts Colored Item Definitions 2014-01-24 10:30:57 -06:00
recipes AE2 First Commit, the dawn of 1.7 hast arrived. 2013-12-27 16:59:59 -06:00
server AE2 First Commit, the dawn of 1.7 hast arrived. 2013-12-27 16:59:59 -06:00
services AE2 First Commit, the dawn of 1.7 hast arrived. 2013-12-27 16:59:59 -06:00
spatial AE2 First Commit, the dawn of 1.7 hast arrived. 2013-12-27 16:59:59 -06:00
tile Drives/Chests now charge power based on Cell Types. 2014-01-24 10:32:31 -06:00
util Refactoring API stuff 2014-01-23 13:02:48 -06:00
.gitmodules AE2 First Commit, the dawn of 1.7 hast arrived. 2013-12-27 16:59:59 -06:00