Applied-Energistics-2-tiler.../src/main/java/appeng/entity/RenderTinyTNTPrimed.java
2015-04-03 15:07:13 +02:00

108 lines
3 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.entity;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.entity.Entity;
import net.minecraft.init.Blocks;
import net.minecraft.util.ResourceLocation;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly( Side.CLIENT )
public class RenderTinyTNTPrimed extends Render
{
private final RenderBlocks blockRenderer = new RenderBlocks();
public RenderTinyTNTPrimed()
{
this.shadowSize = 0.5F;
this.renderManager = RenderManager.instance;
}
@Override
public void doRender( Entity tnt, double x, double y, double z, float unused, float life )
{
this.renderPrimedTNT( (EntityTinyTNTPrimed) tnt, x, y, z, life );
}
public void renderPrimedTNT( EntityTinyTNTPrimed tnt, double x, double y, double z, float life )
{
GL11.glPushMatrix();
GL11.glTranslatef( (float) x, (float) y - 0.25f, (float) z );
float f2;
if( tnt.fuse - life + 1.0F < 10.0F )
{
f2 = 1.0F - ( tnt.fuse - life + 1.0F ) / 10.0F;
if( f2 < 0.0F )
{
f2 = 0.0F;
}
if( f2 > 1.0F )
{
f2 = 1.0F;
}
f2 *= f2;
f2 *= f2;
float f3 = 1.0F + f2 * 0.3F;
GL11.glScalef( f3, f3, f3 );
}
GL11.glScalef( 0.5f, 0.5f, 0.5f );
f2 = ( 1.0F - ( tnt.fuse - life + 1.0F ) / 100.0F ) * 0.8F;
this.bindEntityTexture( tnt );
this.blockRenderer.renderBlockAsItem( Blocks.tnt, 0, tnt.getBrightness( life ) );
if( tnt.fuse / 5 % 2 == 0 )
{
GL11.glDisable( GL11.GL_TEXTURE_2D );
GL11.glDisable( GL11.GL_LIGHTING );
GL11.glEnable( GL11.GL_BLEND );
GL11.glBlendFunc( GL11.GL_SRC_ALPHA, GL11.GL_DST_ALPHA );
GL11.glColor4f( 1.0F, 1.0F, 1.0F, f2 );
this.blockRenderer.renderBlockAsItem( Blocks.tnt, 0, 1.0F );
GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
GL11.glDisable( GL11.GL_BLEND );
GL11.glEnable( GL11.GL_LIGHTING );
GL11.glEnable( GL11.GL_TEXTURE_2D );
}
GL11.glPopMatrix();
}
@Override
protected ResourceLocation getEntityTexture( Entity entity )
{
return TextureMap.locationBlocksTexture;
}
}