Applied-Energistics-2-tiler.../src/main/java/appeng/util/inv/WrapperInventoryRange.java
2015-04-29 18:38:24 +02:00

158 lines
3.2 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.util.inv;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
public class WrapperInventoryRange implements IInventory
{
private final IInventory src;
protected boolean ignoreValidItems = false;
int[] slots;
public WrapperInventoryRange( IInventory a, int[] s, boolean ignoreValid )
{
this.src = a;
this.slots = s;
if( this.slots == null )
{
this.slots = new int[0];
}
this.ignoreValidItems = ignoreValid;
}
public WrapperInventoryRange( IInventory a, int _min, int _size, boolean ignoreValid )
{
this.src = a;
this.slots = new int[_size];
for( int x = 0; x < _size; x++ )
{
this.slots[x] = _min + x;
}
this.ignoreValidItems = ignoreValid;
}
public static String concatLines( int[] s, String separator )
{
if( s.length > 0 )
{
StringBuilder sb = new StringBuilder();
for( int value : s )
{
if( sb.length() > 0 )
{
sb.append( separator );
}
sb.append( value );
}
return sb.toString();
}
return "";
}
@Override
public int getSizeInventory()
{
return this.slots.length;
}
@Override
public ItemStack getStackInSlot( int var1 )
{
return this.src.getStackInSlot( this.slots[var1] );
}
@Override
public ItemStack decrStackSize( int var1, int var2 )
{
return this.src.decrStackSize( this.slots[var1], var2 );
}
@Override
public ItemStack getStackInSlotOnClosing( int var1 )
{
return this.src.getStackInSlotOnClosing( this.slots[var1] );
}
@Override
public void setInventorySlotContents( int var1, ItemStack var2 )
{
this.src.setInventorySlotContents( this.slots[var1], var2 );
}
@Override
public String getInventoryName()
{
return this.src.getInventoryName();
}
@Override
public boolean hasCustomInventoryName()
{
return false;
}
@Override
public int getInventoryStackLimit()
{
return this.src.getInventoryStackLimit();
}
@Override
public void markDirty()
{
this.src.markDirty();
}
@Override
public boolean isUseableByPlayer( EntityPlayer var1 )
{
return this.src.isUseableByPlayer( var1 );
}
@Override
public void openInventory()
{
this.src.openInventory();
}
@Override
public void closeInventory()
{
this.src.closeInventory();
}
@Override
public boolean isItemValidForSlot( int i, ItemStack itemstack )
{
if( this.ignoreValidItems )
{
return true;
}
return this.src.isItemValidForSlot( this.slots[i], itemstack );
}
}