c4fa21c193
From now on every integration must not rely on method stripping through a coremod or @Optional. Notable example for a very good solution is IC2. As consequence this drops all support for RF and mods must support on of our supported energy types. At the time of writing, ForgeEnergy and IC2/EU.
187 lines
4.3 KiB
Java
187 lines
4.3 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.server;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.common.FMLCommonHandler;
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import appeng.api.parts.CableRenderMode;
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import appeng.block.AEBaseBlock;
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import appeng.client.EffectType;
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import appeng.core.CommonHelper;
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import appeng.core.sync.AppEngPacket;
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import appeng.core.sync.network.NetworkHandler;
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import appeng.items.tools.ToolNetworkTool;
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import appeng.util.Platform;
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public class ServerHelper extends CommonHelper
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{
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private EntityPlayer renderModeBased;
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@Override
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public void preinit()
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{
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}
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@Override
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public void init()
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{
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}
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@Override
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public World getWorld()
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{
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throw new UnsupportedOperationException( "This is a server..." );
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}
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@Override
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public void bindTileEntitySpecialRenderer( final Class<? extends TileEntity> tile, final AEBaseBlock blk )
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{
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throw new UnsupportedOperationException( "This is a server..." );
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}
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@Override
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public List<EntityPlayer> getPlayers()
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{
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if( !Platform.isClient() )
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{
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final MinecraftServer server = FMLCommonHandler.instance().getMinecraftServerInstance();
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if( server != null )
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{
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return (List) server.getPlayerList().getPlayers();
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}
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}
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return new ArrayList<>();
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}
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@Override
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public void sendToAllNearExcept( final EntityPlayer p, final double x, final double y, final double z, final double dist, final World w, final AppEngPacket packet )
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{
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if( Platform.isClient() )
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{
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return;
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}
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for( final EntityPlayer o : this.getPlayers() )
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{
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final EntityPlayerMP entityplayermp = (EntityPlayerMP) o;
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if( entityplayermp != p && entityplayermp.world == w )
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{
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final double dX = x - entityplayermp.posX;
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final double dY = y - entityplayermp.posY;
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final double dZ = z - entityplayermp.posZ;
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if( dX * dX + dY * dY + dZ * dZ < dist * dist )
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{
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NetworkHandler.instance().sendTo( packet, entityplayermp );
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}
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}
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}
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}
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@Override
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public void spawnEffect( final EffectType type, final World world, final double posX, final double posY, final double posZ, final Object o )
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{
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// :P
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}
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@Override
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public boolean shouldAddParticles( final Random r )
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{
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return false;
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}
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@Override
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public RayTraceResult getRTR()
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{
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return null;
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}
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@Override
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public void postInit()
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{
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}
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@Override
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public CableRenderMode getRenderMode()
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{
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if( this.renderModeBased == null )
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{
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return CableRenderMode.STANDARD;
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}
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return this.renderModeForPlayer( this.renderModeBased );
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}
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@Override
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public void triggerUpdates()
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{
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}
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@Override
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public void updateRenderMode( final EntityPlayer player )
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{
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this.renderModeBased = player;
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}
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protected CableRenderMode renderModeForPlayer( final EntityPlayer player )
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{
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if( player != null )
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{
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for( int x = 0; x < InventoryPlayer.getHotbarSize(); x++ )
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{
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final ItemStack is = player.inventory.getStackInSlot( x );
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if( !is.isEmpty() && is.getItem() instanceof ToolNetworkTool )
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{
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final NBTTagCompound c = is.getTagCompound();
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if( c != null && c.getBoolean( "hideFacades" ) )
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{
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return CableRenderMode.CABLE_VIEW;
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}
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}
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}
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}
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return CableRenderMode.STANDARD;
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}
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}
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