Unofficial AE2 for 1.7.10 which is still supported,which is like the extraterrestrial technology.
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AlgorithmX2 c7692d1be6 Fixed Bug: #0562 - Inventory desync while dismantle storage cells
Fixed a bug where disassembling storage cells might put items in the players armor slots.
2014-06-25 21:57:49 -05:00
block Update MFR Rednet API 2014-06-25 21:19:20 -05:00
client Breaking and Damaging Particles for cables now work properly. 2014-06-11 00:14:37 -05:00
container Marked Terminal as InvTweaks Proof hopefully no more duping items? 2014-06-24 12:00:12 -05:00
core Prevent Config from saving during loading process. 2014-06-19 16:15:34 -05:00
debug Renamed Inscriber Recipe Type to Inscribe. 2014-03-08 21:35:53 -06:00
entity Removed Block Definitions for MAC Parts. 2014-02-23 16:50:53 -06:00
facade changing facades now updates the world render. 2014-05-11 11:30:00 -05:00
fmp Update MFR Rednet API 2014-06-25 21:19:20 -05:00
helpers Update MFR Rednet API 2014-06-25 21:19:20 -05:00
hooks Fixed Dormant Chunk Cache. 2014-05-12 21:15:45 -05:00
integration Update MFR Rednet API 2014-06-25 21:19:20 -05:00
items Fixed Bug: #0562 - Inventory desync while dismantle storage cells 2014-06-25 21:57:49 -05:00
me Multi-block clean up should be cleaner now. 2014-06-13 14:39:36 -05:00
parts Update MFR Rednet API 2014-06-25 21:19:20 -05:00
recipes Fixed Bug: #0500 - Craftable Invalid Items 2014-06-16 22:44:17 -05:00
server Move RenderManager interaction to Post Init ( fixes some kind of weird conflict with a key bind mod ) 2014-04-19 20:41:43 -05:00
services Use sendRuntimeMessage 2014-06-09 20:42:48 -05:00
spatial Removed Vec3Pool 2014-06-13 12:42:09 -05:00
tile Update MFR Rednet API 2014-06-25 21:19:20 -05:00
transformer MC .10 compatibility patch. 2014-06-24 20:19:42 -05:00
util MC .10 compatibility patch. 2014-06-24 20:19:42 -05:00
.gitmodules AE2 First Commit, the dawn of 1.7 hast arrived. 2013-12-27 16:59:59 -06:00