Applied-Energistics-2-tiler.../src/main/java/appeng/core/features/AETileBlockFeatureHandler.java

90 lines
2.9 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.core.features;
import java.util.EnumSet;
import com.google.common.base.Optional;
import cpw.mods.fml.common.registry.GameRegistry;
import appeng.api.definitions.ITileDefinition;
import appeng.block.AEBaseTileBlock;
import appeng.core.CommonHelper;
import appeng.core.CreativeTab;
import appeng.tile.AEBaseTile;
import appeng.util.Platform;
public final class AETileBlockFeatureHandler implements IFeatureHandler
{
private final AEBaseTileBlock featured;
private final FeatureNameExtractor extractor;
private final boolean enabled;
private final TileDefinition definition;
public AETileBlockFeatureHandler( EnumSet<AEFeature> features, AEBaseTileBlock featured, Optional<String> subName )
{
final ActivityState state = new FeaturedActiveChecker( features ).getActivityState();
this.featured = featured;
this.extractor = new FeatureNameExtractor( featured.getClass(), subName );
this.enabled = state == ActivityState.Enabled;
this.definition = new TileDefinition( featured, state );
}
@Override
public boolean isFeatureAvailable()
{
return this.enabled;
}
@Override
public ITileDefinition getDefinition()
{
return this.definition;
}
@Override
public void register()
{
if( this.enabled )
{
String name = this.extractor.get();
this.featured.setCreativeTab( CreativeTab.instance );
this.featured.setBlockName( /* "tile." */"appliedenergistics2." + name );
this.featured.setBlockTextureName( "appliedenergistics2:" + name );
if( Platform.isClient() )
{
CommonHelper.proxy.bindTileEntitySpecialRenderer( this.featured.getTileEntityClass(), this.featured );
}
final String registryName = "tile." + name;
// Bypass the forge magic with null to register our own itemblock later.
GameRegistry.registerBlock( this.featured, null, registryName );
GameRegistry.registerItem( this.definition.maybeItem().get(), registryName );
GameRegistry.registerTileEntity( this.featured.getTileEntityClass(), this.featured.toString() );
AEBaseTile.registerTileItem( this.featured.getTileEntityClass(), new BlockStackSrc( this.featured, 0, ActivityState.from( this.isFeatureAvailable() ) ) );
}
}
}