Applied-Energistics-2-tiler.../src/main/java/appeng/client/render/TESRWrapper.java
yueh c9ef1beea1 Refactored the logging
Using LogManager instead of FMLRelaunchLog to access the logger instance.
Added logging of the name of failed exports instead of exception.
Improved crafting log to include issuer including their location and the
requested item.
Removed superfluous FMLRelaunchLog instance.
Removed superfluous parameters for PlayerData constructor.

Closes #2009
Refs #2069
2015-12-26 23:14:29 +01:00

88 lines
2.6 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render;
import org.lwjgl.opengl.GL11;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import appeng.block.AEBaseBlock;
import appeng.core.AELog;
import appeng.tile.AEBaseTile;
@SideOnly( Side.CLIENT )
public class TESRWrapper extends TileEntitySpecialRenderer
{
private final RenderBlocks renderBlocksInstance = new RenderBlocks();
private final BaseBlockRender blkRender;
private final double maxDistance;
public TESRWrapper( final BaseBlockRender render )
{
this.blkRender = render;
this.maxDistance = this.blkRender.getTesrRenderDistance();
}
@Override
public final void renderTileEntityAt( final TileEntity te, final double x, final double y, final double z, final float f )
{
if( te instanceof AEBaseTile )
{
final Block b = te.getBlockType();
if( b instanceof AEBaseBlock && ( (AEBaseTile) te ).requiresTESR() )
{
if( Math.abs( x ) > this.maxDistance || Math.abs( y ) > this.maxDistance || Math.abs( z ) > this.maxDistance )
{
return;
}
final Tessellator tess = Tessellator.instance;
try
{
GL11.glPushMatrix();
this.renderBlocksInstance.blockAccess = te.getWorldObj();
this.blkRender.renderTile( (AEBaseBlock) b, (AEBaseTile) te, tess, x, y, z, f, this.renderBlocksInstance );
GL11.glPopMatrix();
}
catch( final Throwable t )
{
AELog.error( "Hi, Looks like there was a crash while rendering something..." );
t.printStackTrace();
AELog.error( "MC will now crash ( probably )!" );
throw new IllegalStateException( t );
}
}
}
}
}