500fc47490
Reduces the visibility of all fields to private and create setters/getters when necessary. Exceptions are fields with GuiSync as these need to be public. Reduces the visibility of internal methods to private/protected/default when possible.
81 lines
2.3 KiB
Java
81 lines
2.3 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.container.implementations;
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import net.minecraft.entity.player.InventoryPlayer;
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import appeng.container.AEBaseContainer;
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import appeng.container.guisync.GuiSync;
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import appeng.container.slot.SlotRestrictedInput;
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import appeng.core.AEConfig;
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import appeng.tile.networking.TileWireless;
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public class ContainerWireless extends AEBaseContainer
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{
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private final TileWireless wirelessTerminal;
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private final SlotRestrictedInput boosterSlot;
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@GuiSync( 1 )
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public long range = 0;
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@GuiSync( 2 )
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public long drain = 0;
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public ContainerWireless( final InventoryPlayer ip, final TileWireless te )
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{
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super( ip, te, null );
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this.wirelessTerminal = te;
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this.addSlotToContainer( this.boosterSlot = new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.RANGE_BOOSTER, this.wirelessTerminal, 0, 80, 47, this.getInventoryPlayer() ) );
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this.bindPlayerInventory( ip, 0, 166 - /* height of player inventory */82 );
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}
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@Override
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public void detectAndSendChanges()
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{
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final int boosters = this.boosterSlot.getStack() == null ? 0 : this.boosterSlot.getStack().stackSize;
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this.setRange( (long) ( 10 * AEConfig.instance.wireless_getMaxRange( boosters ) ) );
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this.setDrain( (long) ( 100 * AEConfig.instance.wireless_getPowerDrain( boosters ) ) );
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super.detectAndSendChanges();
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}
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public long getRange()
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{
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return this.range;
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}
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private void setRange( final long range )
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{
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this.range = range;
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}
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public long getDrain()
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{
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return this.drain;
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}
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private void setDrain( final long drain )
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{
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this.drain = drain;
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}
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}
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