500fc47490
Reduces the visibility of all fields to private and create setters/getters when necessary. Exceptions are fields with GuiSync as these need to be public. Reduces the visibility of internal methods to private/protected/default when possible.
49 lines
1.5 KiB
Java
49 lines
1.5 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.container.slot;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.IInventory;
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public class OptionalSlotRestrictedInput extends SlotRestrictedInput
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{
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private final int groupNum;
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private final IOptionalSlotHost host;
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public OptionalSlotRestrictedInput( final PlacableItemType valid, final IInventory i, final IOptionalSlotHost host, final int slotIndex, final int x, final int y, final int grpNum, final InventoryPlayer invPlayer )
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{
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super( valid, i, slotIndex, x, y, invPlayer );
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this.groupNum = grpNum;
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this.host = host;
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}
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@Override
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public boolean isEnabled()
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{
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if( this.host == null )
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{
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return false;
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}
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return this.host.isSlotEnabled( this.groupNum );
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}
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}
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