697 lines
18 KiB
Java
697 lines
18 KiB
Java
package appeng.block;
|
|
|
|
import java.util.ArrayList;
|
|
import java.util.EnumSet;
|
|
import java.util.List;
|
|
|
|
import net.minecraft.block.Block;
|
|
import net.minecraft.block.BlockContainer;
|
|
import net.minecraft.block.material.Material;
|
|
import net.minecraft.client.Minecraft;
|
|
import net.minecraft.client.renderer.texture.IconRegister;
|
|
import net.minecraft.client.resources.Resource;
|
|
import net.minecraft.entity.Entity;
|
|
import net.minecraft.entity.player.EntityPlayer;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.nbt.NBTTagCompound;
|
|
import net.minecraft.tileentity.TileEntity;
|
|
import net.minecraft.util.AxisAlignedBB;
|
|
import net.minecraft.util.Icon;
|
|
import net.minecraft.util.MovingObjectPosition;
|
|
import net.minecraft.util.ResourceLocation;
|
|
import net.minecraft.util.Vec3;
|
|
import net.minecraft.world.IBlockAccess;
|
|
import net.minecraft.world.World;
|
|
import net.minecraftforge.common.ForgeDirection;
|
|
import appeng.api.implementations.items.IMemoryCard;
|
|
import appeng.api.implementations.items.MemoryCardMessages;
|
|
import appeng.api.util.IOrientable;
|
|
import appeng.api.util.IOrientableBlock;
|
|
import appeng.block.networking.BlockCableBus;
|
|
import appeng.client.render.BaseBlockRender;
|
|
import appeng.client.render.BlockRenderInfo;
|
|
import appeng.client.render.WorldRender;
|
|
import appeng.client.texture.FlipableIcon;
|
|
import appeng.core.Configuration;
|
|
import appeng.core.features.AEFeature;
|
|
import appeng.core.features.AEFeatureHandler;
|
|
import appeng.core.features.IAEFeature;
|
|
import appeng.helpers.ICustomCollision;
|
|
import appeng.tile.AEBaseTile;
|
|
import appeng.tile.networking.TileCableBus;
|
|
import appeng.util.LookDirection;
|
|
import appeng.util.Platform;
|
|
import appeng.util.SettingsFrom;
|
|
import cpw.mods.fml.common.registry.GameRegistry;
|
|
import cpw.mods.fml.relauncher.Side;
|
|
import cpw.mods.fml.relauncher.SideOnly;
|
|
|
|
public class AEBaseBlock extends BlockContainer implements IAEFeature
|
|
{
|
|
|
|
private String FeatureFullname;
|
|
private String FeatureSubname;
|
|
private AEFeatureHandler feature;
|
|
|
|
private Class<? extends TileEntity> tileEntityType = null;
|
|
protected boolean isOpaque = true;
|
|
protected boolean isFullSize = true;
|
|
|
|
@SideOnly(Side.CLIENT)
|
|
public Icon renderIcon;
|
|
|
|
@SideOnly(Side.CLIENT)
|
|
BlockRenderInfo renderInfo;
|
|
|
|
@Override
|
|
public String toString()
|
|
{
|
|
return FeatureFullname;
|
|
}
|
|
|
|
@SideOnly(Side.CLIENT)
|
|
protected Class<? extends BaseBlockRender> getRenderer()
|
|
{
|
|
return BaseBlockRender.class;
|
|
}
|
|
|
|
@Override
|
|
@SideOnly(Side.CLIENT)
|
|
public int getRenderType()
|
|
{
|
|
return WorldRender.instance.getRenderId();
|
|
}
|
|
|
|
@SideOnly(Side.CLIENT)
|
|
private FlipableIcon optionaIcon(IconRegister ir, String Name, Icon substitute)
|
|
{
|
|
// if the input is an flippable icon find the original.
|
|
while (substitute instanceof FlipableIcon)
|
|
substitute = ((FlipableIcon) substitute).getOriginal();
|
|
|
|
if ( substitute != null )
|
|
{
|
|
try
|
|
{
|
|
ResourceLocation resLoc = new ResourceLocation( Name );
|
|
resLoc = new ResourceLocation( resLoc.getResourceDomain(), String.format( "%s/%s%s", new Object[] { "textures/blocks", resLoc.getResourcePath(), ".png" } ) );
|
|
|
|
Resource res = Minecraft.getMinecraft().getResourceManager().getResource( resLoc );
|
|
if ( res != null )
|
|
return new FlipableIcon( ir.registerIcon( Name ) );
|
|
}
|
|
catch (Throwable e)
|
|
{
|
|
return new FlipableIcon( substitute );
|
|
}
|
|
}
|
|
|
|
return new FlipableIcon( ir.registerIcon( Name ) );
|
|
}
|
|
|
|
@Override
|
|
@SideOnly(Side.CLIENT)
|
|
public void registerIcons(IconRegister iconRegistry)
|
|
{
|
|
BlockRenderInfo info = getRendererInstance();
|
|
FlipableIcon topIcon;
|
|
FlipableIcon bottomIcon;
|
|
FlipableIcon sideIcon;
|
|
FlipableIcon eastIcon;
|
|
FlipableIcon westIcon;
|
|
FlipableIcon southIcon;
|
|
FlipableIcon northIcon;
|
|
|
|
this.blockIcon = topIcon = optionaIcon( iconRegistry, this.getTextureName(), null );
|
|
bottomIcon = optionaIcon( iconRegistry, this.getTextureName() + "Bottom", topIcon );
|
|
sideIcon = optionaIcon( iconRegistry, this.getTextureName() + "Side", topIcon );
|
|
eastIcon = optionaIcon( iconRegistry, this.getTextureName() + "East", sideIcon );
|
|
westIcon = optionaIcon( iconRegistry, this.getTextureName() + "West", sideIcon );
|
|
southIcon = optionaIcon( iconRegistry, this.getTextureName() + "Front", sideIcon );
|
|
northIcon = optionaIcon( iconRegistry, this.getTextureName() + "Back", sideIcon );
|
|
|
|
info.updateIcons( bottomIcon, topIcon, northIcon, southIcon, eastIcon, westIcon );
|
|
}
|
|
|
|
@Override
|
|
@SideOnly(Side.CLIENT)
|
|
public Icon getIcon(int direction, int metadata)
|
|
{
|
|
if ( renderIcon != null )
|
|
return renderIcon;
|
|
|
|
return getRendererInstance().getTexture( ForgeDirection.getOrientation( direction ) );
|
|
}
|
|
|
|
@Override
|
|
public Icon getBlockTexture(IBlockAccess w, int x, int y, int z, int s)
|
|
{
|
|
return getIcon( mapRotation( w, x, y, z, s ), 0 );
|
|
}
|
|
|
|
protected void setTileEntiy(Class<? extends TileEntity> c)
|
|
{
|
|
AEBaseTile.registerTileItem( c, new ItemStack( this ) );
|
|
GameRegistry.registerTileEntity( tileEntityType = c, FeatureFullname );
|
|
}
|
|
|
|
protected void setfeature(EnumSet<AEFeature> f)
|
|
{
|
|
feature = new AEFeatureHandler( f, this, FeatureSubname );
|
|
}
|
|
|
|
protected AEBaseBlock(Class<?> c, Material mat) {
|
|
this( c, mat, null );
|
|
setLightOpacity( 15 );
|
|
setLightValue( 0 );
|
|
setHardness( 1.2F );
|
|
}
|
|
|
|
protected AEBaseBlock(Class<?> c, Material mat, String subname) {
|
|
super( Configuration.instance.getBlockID( c, subname ), mat );
|
|
|
|
if ( mat == Material.glass )
|
|
setStepSound( Block.soundGlassFootstep );
|
|
else if ( mat == Material.rock )
|
|
setStepSound( Block.soundStoneFootstep );
|
|
else
|
|
setStepSound( Block.soundMetalFootstep );
|
|
|
|
FeatureFullname = AEFeatureHandler.getName( c, subname );
|
|
FeatureSubname = subname;
|
|
}
|
|
|
|
@Override
|
|
final public AEFeatureHandler feature()
|
|
{
|
|
return feature;
|
|
}
|
|
|
|
public boolean isOpaque()
|
|
{
|
|
return isOpaque;
|
|
}
|
|
|
|
@Override
|
|
final public boolean isOpaqueCube()
|
|
{
|
|
return isOpaque;
|
|
}
|
|
|
|
@Override
|
|
public boolean renderAsNormalBlock()
|
|
{
|
|
return isFullSize && isOpaque;
|
|
}
|
|
|
|
@Override
|
|
final public boolean isBlockNormalCube(World world, int x, int y, int z)
|
|
{
|
|
return isFullSize;
|
|
}
|
|
|
|
public boolean hasBlockTileEntity()
|
|
{
|
|
return tileEntityType != null;
|
|
}
|
|
|
|
@Override
|
|
final public boolean hasTileEntity(int metadata)
|
|
{
|
|
return hasBlockTileEntity();
|
|
}
|
|
|
|
public Class<? extends TileEntity> getTileEntityClass()
|
|
{
|
|
return tileEntityType;
|
|
}
|
|
|
|
@SideOnly(Side.CLIENT)
|
|
public BlockRenderInfo getRendererInstance()
|
|
{
|
|
if ( renderInfo != null )
|
|
return renderInfo;
|
|
|
|
try
|
|
{
|
|
return renderInfo = new BlockRenderInfo( getRenderer().newInstance() );
|
|
}
|
|
catch (Throwable t)
|
|
{
|
|
throw new RuntimeException( t );
|
|
}
|
|
}
|
|
|
|
@Override
|
|
final public TileEntity createTileEntity(World world, int metadata)
|
|
{
|
|
try
|
|
{
|
|
return tileEntityType.newInstance();
|
|
}
|
|
catch (Throwable e)
|
|
{
|
|
throw new RuntimeException( e );
|
|
}
|
|
}
|
|
|
|
@Override
|
|
final public TileEntity createNewTileEntity(World world)
|
|
{
|
|
return createTileEntity( world, 0 );
|
|
}
|
|
|
|
final public <T extends TileEntity> T getTileEntity(IBlockAccess w, int x, int y, int z)
|
|
{
|
|
if ( !hasBlockTileEntity() )
|
|
return null;
|
|
|
|
TileEntity te = w.getBlockTileEntity( x, y, z );
|
|
if ( tileEntityType.isInstance( te ) )
|
|
return (T) te;
|
|
|
|
return null;
|
|
}
|
|
|
|
@Override
|
|
final public boolean rotateBlock(World w, int x, int y, int z, ForgeDirection axis)
|
|
{
|
|
IOrientable rotateable = null;
|
|
|
|
if ( hasBlockTileEntity() )
|
|
{
|
|
rotateable = (AEBaseTile) getTileEntity( w, x, y, z );
|
|
}
|
|
else if ( this instanceof IOrientableBlock )
|
|
{
|
|
rotateable = ((IOrientableBlock) this).getOrientable( w, x, y, z );
|
|
}
|
|
|
|
if ( rotateable != null && rotateable.canBeRotated() )
|
|
{
|
|
ForgeDirection forward = rotateable.getForward();
|
|
ForgeDirection up = rotateable.getUp();
|
|
|
|
for (int rs = 0; rs < 4; rs++)
|
|
{
|
|
forward = Platform.rotateAround( forward, axis );
|
|
up = Platform.rotateAround( up, axis );
|
|
|
|
if ( this.isValidOrientation( w, x, y, z, forward, up ) )
|
|
{
|
|
rotateable.setOrientation( forward, up );
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public ForgeDirection mapRotation(IOrientable ori, ForgeDirection dir)
|
|
{
|
|
// case DOWN: return bottomIcon;
|
|
// case UP: return blockIcon;
|
|
// case NORTH: return northIcon;
|
|
// case SOUTH: return southIcon;
|
|
// case WEST: return sideIcon;
|
|
// case EAST: return sideIcon;
|
|
|
|
ForgeDirection forward = ori.getForward();
|
|
ForgeDirection up = ori.getUp();
|
|
ForgeDirection west = ForgeDirection.UNKNOWN;
|
|
|
|
if ( forward == null || up == null )
|
|
return dir;
|
|
|
|
int west_x = forward.offsetY * up.offsetZ - forward.offsetZ * up.offsetY;
|
|
int west_y = forward.offsetZ * up.offsetX - forward.offsetX * up.offsetZ;
|
|
int west_z = forward.offsetX * up.offsetY - forward.offsetY * up.offsetX;
|
|
|
|
for (ForgeDirection dx : ForgeDirection.VALID_DIRECTIONS)
|
|
if ( dx.offsetX == west_x && dx.offsetY == west_y && dx.offsetZ == west_z )
|
|
west = dx;
|
|
|
|
if ( dir.equals( forward ) )
|
|
return ForgeDirection.SOUTH;
|
|
if ( dir.equals( forward.getOpposite() ) )
|
|
return ForgeDirection.NORTH;
|
|
|
|
if ( dir.equals( up ) )
|
|
return ForgeDirection.UP;
|
|
if ( dir.equals( up.getOpposite() ) )
|
|
return ForgeDirection.DOWN;
|
|
|
|
if ( dir.equals( west ) )
|
|
return ForgeDirection.WEST;
|
|
if ( dir.equals( west.getOpposite() ) )
|
|
return ForgeDirection.EAST;
|
|
|
|
return ForgeDirection.UNKNOWN;
|
|
}
|
|
|
|
int mapRotation(IBlockAccess w, int x, int y, int z, int s)
|
|
{
|
|
IOrientable ori = null;
|
|
|
|
if ( hasBlockTileEntity() )
|
|
{
|
|
ori = (AEBaseTile) getTileEntity( w, x, y, z );
|
|
}
|
|
else if ( this instanceof IOrientableBlock )
|
|
{
|
|
ori = ((IOrientableBlock) this).getOrientable( w, x, y, z );
|
|
}
|
|
|
|
if ( ori != null && ori.canBeRotated() )
|
|
{
|
|
return mapRotation( ori, ForgeDirection.getOrientation( s ) ).ordinal();
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
@Override
|
|
final public ForgeDirection[] getValidRotations(World w, int x, int y, int z)
|
|
{
|
|
if ( hasBlockTileEntity() )
|
|
{
|
|
AEBaseTile obj = getTileEntity( w, x, y, z );
|
|
if ( obj != null && obj.canBeRotated() )
|
|
{
|
|
return ForgeDirection.VALID_DIRECTIONS;
|
|
}
|
|
}
|
|
|
|
return new ForgeDirection[0];
|
|
}
|
|
|
|
@Override
|
|
public void breakBlock(World w, int x, int y, int z, int a, int b)
|
|
{
|
|
AEBaseTile te = getTileEntity( w, x, y, z );
|
|
if ( te != null )
|
|
{
|
|
if ( te.dropItems )
|
|
{
|
|
ArrayList<ItemStack> drops = new ArrayList<ItemStack>();
|
|
te.getDrops( w, x, y, z, drops );
|
|
|
|
// Cry ;_; ...
|
|
Platform.spawnDrops( w, x, y, z, drops );
|
|
}
|
|
}
|
|
|
|
super.breakBlock( w, x, y, z, a, b );
|
|
if ( te != null )
|
|
w.setBlockTileEntity( x, y, z, null );
|
|
}
|
|
|
|
@Override
|
|
public MovingObjectPosition collisionRayTrace(World w, int x, int y, int z, Vec3 a, Vec3 b)
|
|
{
|
|
ICustomCollision collisionHandler = null;
|
|
|
|
if ( this instanceof ICustomCollision )
|
|
collisionHandler = (ICustomCollision) this;
|
|
else
|
|
{
|
|
AEBaseTile te = getTileEntity( w, x, y, z );
|
|
if ( te instanceof ICustomCollision )
|
|
collisionHandler = (ICustomCollision) te;
|
|
}
|
|
|
|
if ( collisionHandler != null )
|
|
{
|
|
Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxsFromPool( w, x, y, z );
|
|
MovingObjectPosition br = null;
|
|
|
|
double lastDist = 0;
|
|
|
|
for (AxisAlignedBB bb : bbs)
|
|
{
|
|
setBlockBounds( (float) bb.minX, (float) bb.minY, (float) bb.minZ, (float) bb.maxX, (float) bb.maxY, (float) bb.maxZ );
|
|
|
|
MovingObjectPosition r = super.collisionRayTrace( w, x, y, z, a, b );
|
|
|
|
setBlockBounds( 0, 0, 0, 1, 1, 1 );
|
|
|
|
if ( r != null )
|
|
{
|
|
double xLen = (a.xCoord - r.hitVec.xCoord);
|
|
double yLen = (a.yCoord - r.hitVec.yCoord);
|
|
double zLen = (a.zCoord - r.hitVec.zCoord);
|
|
|
|
double thisDist = xLen * xLen + yLen * yLen + zLen * zLen;
|
|
if ( br == null || lastDist > thisDist )
|
|
{
|
|
lastDist = thisDist;
|
|
br = r;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( br != null )
|
|
{
|
|
return br;
|
|
}
|
|
return null;
|
|
}
|
|
|
|
setBlockBounds( 0, 0, 0, 1, 1, 1 );
|
|
return super.collisionRayTrace( w, x, y, z, a, b );
|
|
}
|
|
|
|
@Override
|
|
@SideOnly(Side.CLIENT)
|
|
final public AxisAlignedBB getSelectedBoundingBoxFromPool(World w, int x, int y, int z)
|
|
{
|
|
ICustomCollision collisionHandler = null;
|
|
AxisAlignedBB b = null;
|
|
|
|
if ( this instanceof ICustomCollision )
|
|
collisionHandler = (ICustomCollision) this;
|
|
else
|
|
{
|
|
AEBaseTile te = getTileEntity( w, x, y, z );
|
|
if ( te instanceof ICustomCollision )
|
|
collisionHandler = (ICustomCollision) te;
|
|
}
|
|
|
|
if ( collisionHandler != null )
|
|
{
|
|
if ( Platform.isClient() )
|
|
{
|
|
LookDirection ld = Platform.getPlayerRay( Minecraft.getMinecraft().thePlayer );
|
|
|
|
Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxsFromPool( w, x, y, z );
|
|
AxisAlignedBB br = null;
|
|
|
|
double lastDist = 0;
|
|
|
|
for (AxisAlignedBB bb : bbs)
|
|
{
|
|
setBlockBounds( (float) bb.minX, (float) bb.minY, (float) bb.minZ, (float) bb.maxX, (float) bb.maxY, (float) bb.maxZ );
|
|
|
|
MovingObjectPosition r = super.collisionRayTrace( w, x, y, z, ld.a, ld.b );
|
|
|
|
setBlockBounds( 0, 0, 0, 1, 1, 1 );
|
|
|
|
if ( r != null )
|
|
{
|
|
double xLen = (ld.a.xCoord - r.hitVec.xCoord);
|
|
double yLen = (ld.a.yCoord - r.hitVec.yCoord);
|
|
double zLen = (ld.a.zCoord - r.hitVec.zCoord);
|
|
|
|
double thisDist = xLen * xLen + yLen * yLen + zLen * zLen;
|
|
if ( br == null || lastDist > thisDist )
|
|
{
|
|
lastDist = thisDist;
|
|
br = bb;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( br != null )
|
|
{
|
|
br.setBounds( br.minX + x, br.minY + y, br.minZ + z, br.maxX + x, br.maxY + y, br.maxZ + z );
|
|
return br;
|
|
}
|
|
}
|
|
|
|
for (AxisAlignedBB bx : collisionHandler.getSelectedBoundingBoxsFromPool( w, x, y, z ))
|
|
{
|
|
if ( b == null )
|
|
b = bx;
|
|
else
|
|
{
|
|
double minX = Math.min( b.minX, bx.minX );
|
|
double minY = Math.min( b.minY, bx.minY );
|
|
double minZ = Math.min( b.minZ, bx.minZ );
|
|
double maxX = Math.max( b.maxX, bx.maxX );
|
|
double maxY = Math.max( b.maxY, bx.maxY );
|
|
double maxZ = Math.max( b.maxZ, bx.maxZ );
|
|
b.setBounds( minX, minY, minZ, maxX, maxY, maxZ );
|
|
}
|
|
}
|
|
|
|
b.setBounds( b.minX + x, b.minY + y, b.minZ + z, b.maxX + x, b.maxY + y, b.maxZ + z );
|
|
}
|
|
else
|
|
b = super.getSelectedBoundingBoxFromPool( w, x, y, z );
|
|
|
|
return b;
|
|
}
|
|
|
|
@Override
|
|
final public void addCollisionBoxesToList(World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e)
|
|
{
|
|
ICustomCollision collisionHandler = null;
|
|
|
|
if ( this instanceof ICustomCollision )
|
|
collisionHandler = (ICustomCollision) this;
|
|
else
|
|
{
|
|
AEBaseTile te = getTileEntity( w, x, y, z );
|
|
if ( te instanceof ICustomCollision )
|
|
collisionHandler = (ICustomCollision) te;
|
|
}
|
|
|
|
if ( collisionHandler != null && bb != null )
|
|
{
|
|
List<AxisAlignedBB> tmp = new ArrayList<AxisAlignedBB>();
|
|
collisionHandler.addCollidingBlockToList( w, x, y, z, bb, tmp, e );
|
|
for (AxisAlignedBB b : tmp)
|
|
{
|
|
b.minX += x;
|
|
b.minY += y;
|
|
b.minZ += z;
|
|
b.maxX += x;
|
|
b.maxY += y;
|
|
b.maxZ += z;
|
|
if ( bb.intersectsWith( b ) )
|
|
out.add( b );
|
|
}
|
|
}
|
|
else
|
|
super.addCollisionBoxesToList( w, x, y, z, bb, out, e );
|
|
}
|
|
|
|
@Override
|
|
public void onBlockDestroyedByPlayer(World par1World, int par2, int par3, int par4, int par5)
|
|
{
|
|
super.onBlockDestroyedByPlayer( par1World, par2, par3, par4, par5 );
|
|
}
|
|
|
|
public boolean onActivated(World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
final public boolean onBlockActivated(World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ)
|
|
{
|
|
if ( player != null )
|
|
{
|
|
ItemStack is = player.inventory.getCurrentItem();
|
|
if ( is != null )
|
|
{
|
|
if ( Platform.isWrench( player, is, x, y, z ) && player.isSneaking() )
|
|
{
|
|
int id = w.getBlockId( x, y, z );
|
|
if ( id != 0 )
|
|
{
|
|
AEBaseTile tile = getTileEntity( w, x, y, z );
|
|
ItemStack[] drops = Platform.getBlockDrops( w, x, y, z );
|
|
|
|
if ( tile == null )
|
|
return false;
|
|
|
|
if ( tile instanceof TileCableBus )
|
|
return false;
|
|
|
|
ItemStack op = new ItemStack( this );
|
|
for (ItemStack ol : drops)
|
|
{
|
|
if ( Platform.isSameItemType( ol, op ) )
|
|
{
|
|
NBTTagCompound tag = tile.downloadSettings( SettingsFrom.DISMANTLE_ITEM );
|
|
if ( tag != null )
|
|
ol.setTagCompound( tag );
|
|
}
|
|
}
|
|
|
|
if ( Block.blocksList[id].removeBlockByPlayer( w, player, x, y, z ) )
|
|
{
|
|
List<ItemStack> l = new ArrayList<ItemStack>();
|
|
for (ItemStack iss : drops)
|
|
l.add( iss );
|
|
Platform.spawnDrops( w, x, y, z, l );
|
|
w.setBlockToAir( x, y, z );
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
if ( is.getItem() instanceof IMemoryCard && !(this instanceof BlockCableBus) )
|
|
{
|
|
IMemoryCard memc = (IMemoryCard) is.getItem();
|
|
if ( player.isSneaking() )
|
|
{
|
|
AEBaseTile t = getTileEntity( w, x, y, z );
|
|
if ( t != null )
|
|
{
|
|
String name = getUnlocalizedName();
|
|
NBTTagCompound data = t.downloadSettings( SettingsFrom.MEMORY_CARD );
|
|
if ( data != null )
|
|
{
|
|
memc.setMemoryCardContents( is, name, data );
|
|
memc.notifyUser( player, MemoryCardMessages.SETTINGS_SAVED );
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
String name = memc.getSettingsName( is );
|
|
NBTTagCompound data = memc.getData( is );
|
|
if ( getUnlocalizedName().equals( name ) )
|
|
{
|
|
AEBaseTile t = getTileEntity( w, x, y, z );
|
|
t.uploadSettings( SettingsFrom.MEMORY_CARD, data );
|
|
memc.notifyUser( player, MemoryCardMessages.SETTINGS_LOADED );
|
|
}
|
|
else
|
|
memc.notifyUser( player, MemoryCardMessages.INVALID_MACHINE );
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return onActivated( w, x, y, z, player, side, hitX, hitY, hitZ );
|
|
}
|
|
|
|
public boolean isValidOrientation(World w, int x, int y, int z, ForgeDirection forward, ForgeDirection up)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
public void addInformation(ItemStack is, EntityPlayer player, List<?> lines, boolean advancedItemTooltips)
|
|
{
|
|
|
|
}
|
|
|
|
public Class<AEBaseItemBlock> getItemBlockClass()
|
|
{
|
|
return AEBaseItemBlock.class;
|
|
}
|
|
|
|
@Override
|
|
public void postInit()
|
|
{
|
|
// override!
|
|
}
|
|
|
|
}
|