81 lines
2.7 KiB
Java
81 lines
2.7 KiB
Java
/*
|
|
* This file is part of Applied Energistics 2.
|
|
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
|
|
*
|
|
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* Applied Energistics 2 is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public License
|
|
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
|
|
*/
|
|
|
|
package appeng.core.features;
|
|
|
|
import java.util.EnumSet;
|
|
|
|
import appeng.api.definitions.IBlockDefinition;
|
|
import appeng.block.AEBaseItemBlockSlab;
|
|
import appeng.block.AEBaseSlabBlock;
|
|
import appeng.core.CreativeTab;
|
|
import com.google.common.base.Optional;
|
|
import cpw.mods.fml.common.registry.GameRegistry;
|
|
|
|
public class SlabBlockFeatureHandler implements IFeatureHandler {
|
|
private final AEBaseSlabBlock slabs;
|
|
private final FeatureNameExtractor extractor;
|
|
private final boolean enabled;
|
|
private final BlockDefinition definition;
|
|
|
|
public SlabBlockFeatureHandler(
|
|
final EnumSet<AEFeature> features, final AEBaseSlabBlock slabs
|
|
) {
|
|
final ActivityState state
|
|
= new FeaturedActiveChecker(features).getActivityState();
|
|
this.slabs = slabs;
|
|
this.extractor
|
|
= new FeatureNameExtractor(slabs.getClass(), Optional.<String>absent());
|
|
this.enabled = state == ActivityState.Enabled;
|
|
this.definition = new BlockDefinition(slabs, state);
|
|
}
|
|
|
|
@Override
|
|
public final boolean isFeatureAvailable() {
|
|
return this.enabled;
|
|
}
|
|
|
|
@Override
|
|
public final IBlockDefinition getDefinition() {
|
|
return this.definition;
|
|
}
|
|
|
|
@Override
|
|
public final void register() {
|
|
if (this.enabled) {
|
|
this.slabs.setCreativeTab(CreativeTab.instance);
|
|
GameRegistry.registerBlock(
|
|
this.slabs,
|
|
AEBaseItemBlockSlab.class,
|
|
"tile." + this.slabs.name(),
|
|
this.slabs,
|
|
this.slabs.doubleSlabs(),
|
|
false
|
|
);
|
|
GameRegistry.registerBlock(
|
|
this.slabs.doubleSlabs(),
|
|
AEBaseItemBlockSlab.class,
|
|
"tile." + this.slabs.name() + ".double",
|
|
this.slabs,
|
|
this.slabs.doubleSlabs(),
|
|
true
|
|
);
|
|
}
|
|
}
|
|
}
|