63 lines
2.2 KiB
Java
63 lines
2.2 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.core.sync.packets;
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import appeng.api.util.AEColor;
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import appeng.core.sync.AppEngPacket;
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import appeng.core.sync.network.INetworkInfo;
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import appeng.hooks.TickHandler;
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import appeng.hooks.TickHandler.PlayerColor;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.Unpooled;
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import net.minecraft.entity.player.EntityPlayer;
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public class PacketPaintedEntity extends AppEngPacket {
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private final AEColor myColor;
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private final int entityId;
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private int ticks;
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// automatic.
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public PacketPaintedEntity(final ByteBuf stream) {
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this.entityId = stream.readInt();
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this.myColor = AEColor.values()[stream.readByte()];
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this.ticks = stream.readInt();
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}
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// api
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public PacketPaintedEntity(
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final int myEntity, final AEColor myColor, final int ticksLeft
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) {
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final ByteBuf data = Unpooled.buffer();
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data.writeInt(this.getPacketID());
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data.writeInt(this.entityId = myEntity);
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data.writeByte((this.myColor = myColor).ordinal());
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data.writeInt(ticksLeft);
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this.configureWrite(data);
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}
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@Override
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public void clientPacketData(
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final INetworkInfo network, final AppEngPacket packet, final EntityPlayer player
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) {
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final PlayerColor pc = new PlayerColor(this.entityId, this.myColor, this.ticks);
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TickHandler.INSTANCE.getPlayerColors().put(this.entityId, pc);
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}
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}
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