Applied-Energistics-2-tiler.../src/main/java/appeng/crafting/CraftingJob.java
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Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.crafting;
import java.util.HashMap;
import java.util.concurrent.TimeUnit;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.networking.IGrid;
import appeng.api.networking.IGridHost;
import appeng.api.networking.IGridNode;
import appeng.api.networking.crafting.ICraftingCallback;
import appeng.api.networking.crafting.ICraftingGrid;
import appeng.api.networking.crafting.ICraftingJob;
import appeng.api.networking.crafting.ICraftingPatternDetails;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.networking.security.IActionHost;
import appeng.api.networking.security.MachineSource;
import appeng.api.networking.security.PlayerSource;
import appeng.api.networking.storage.IStorageGrid;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IItemList;
import appeng.api.util.DimensionalCoord;
import appeng.core.AELog;
import appeng.hooks.TickHandler;
import com.google.common.base.Stopwatch;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
public class CraftingJob implements Runnable, ICraftingJob {
private static final String LOG_CRAFTING_JOB
= "CraftingJob (%s) issued by %s requesting [%s] using %s bytes took %s ms";
private static final String LOG_MACHINE_SOURCE_DETAILS = "Machine[object=%s, %s]";
private final MECraftingInventory original;
private final World world;
private final IItemList<IAEItemStack> crafting
= AEApi.instance().storage().createItemList();
private final IItemList<IAEItemStack> missing
= AEApi.instance().storage().createItemList();
private final HashMap<String, TwoIntegers> opsAndMultiplier
= new HashMap<String, TwoIntegers>();
private final Object monitor = new Object();
private final Stopwatch watch = Stopwatch.createUnstarted();
private CraftingTreeNode tree;
private final IAEItemStack output;
private boolean simulate = false;
private MECraftingInventory availableCheck;
private long bytes = 0;
private final BaseActionSource actionSrc;
private final ICraftingCallback callback;
private boolean running = false;
private boolean done = false;
private int time = 5;
private int incTime = Integer.MAX_VALUE;
private World wrapWorld(final World w) {
return w;
}
public CraftingJob(
final World w,
final IGrid grid,
final BaseActionSource actionSrc,
final IAEItemStack what,
final ICraftingCallback callback
) {
this.world = this.wrapWorld(w);
this.output = what.copy();
this.actionSrc = actionSrc;
this.callback = callback;
final ICraftingGrid cc = grid.getCache(ICraftingGrid.class);
final IStorageGrid sg = grid.getCache(IStorageGrid.class);
this.original = new MECraftingInventory(
sg.getItemInventory(), actionSrc, false, false, false
);
this.setTree(this.getCraftingTree(cc, what));
this.availableCheck = null;
}
private CraftingTreeNode
getCraftingTree(final ICraftingGrid cc, final IAEItemStack what) {
return new CraftingTreeNode(cc, this, what, null, -1, 0);
}
void refund(final IAEItemStack o) {
this.availableCheck.injectItems(o, Actionable.MODULATE, this.actionSrc);
}
IAEItemStack checkUse(final IAEItemStack available) {
return this.availableCheck.extractItems(
available, Actionable.MODULATE, this.actionSrc
);
}
public void writeToNBT(final NBTTagCompound out) {}
void addTask(
IAEItemStack what,
final long crafts,
final ICraftingPatternDetails details,
final int depth
) {
if (crafts > 0) {
what = what.copy();
what.setStackSize(what.getStackSize() * crafts);
this.crafting.add(what);
}
}
void addMissing(IAEItemStack what) {
what = what.copy();
this.missing.add(what);
}
@Override
public void run() {
try {
try {
TickHandler.INSTANCE.registerCraftingSimulation(this.world, this);
this.handlePausing();
final Stopwatch timer = Stopwatch.createStarted();
final MECraftingInventory craftingInventory
= new MECraftingInventory(this.original, true, false, true);
craftingInventory.ignore(this.output);
this.availableCheck
= new MECraftingInventory(this.original, false, false, false);
this.getTree().request(
craftingInventory, this.output.getStackSize(), this.actionSrc
);
this.getTree().dive(this);
for (final String s : this.opsAndMultiplier.keySet()) {
final TwoIntegers ti = this.opsAndMultiplier.get(s);
AELog.crafting(s + " * " + ti.times + " = " + (ti.perOp * ti.times));
}
this.logCraftingJob("real", timer);
// if ( mode == Actionable.MODULATE )
// craftingInventory.moveItemsToStorage( storage );
} catch (final CraftBranchFailure e) {
this.simulate = true;
try {
final Stopwatch timer = Stopwatch.createStarted();
final MECraftingInventory craftingInventory
= new MECraftingInventory(this.original, true, false, true);
craftingInventory.ignore(this.output);
this.availableCheck
= new MECraftingInventory(this.original, false, false, false);
this.getTree().setSimulate();
this.getTree().request(
craftingInventory, this.output.getStackSize(), this.actionSrc
);
this.getTree().dive(this);
for (final String s : this.opsAndMultiplier.keySet()) {
final TwoIntegers ti = this.opsAndMultiplier.get(s);
AELog.crafting(
s + " * " + ti.times + " = " + (ti.perOp * ti.times)
);
}
this.logCraftingJob("simulate", timer);
} catch (final CraftBranchFailure e1) {
AELog.debug(e1);
} catch (final CraftingCalculationFailure f) {
AELog.debug(f);
} catch (final InterruptedException e1) {
AELog.crafting("Crafting calculation canceled.");
this.finish();
return;
}
} catch (final CraftingCalculationFailure f) {
AELog.debug(f);
} catch (final InterruptedException e1) {
AELog.crafting("Crafting calculation canceled.");
this.finish();
return;
}
AELog.craftingDebug("crafting job now done");
} catch (final Throwable t) {
this.finish();
throw new IllegalStateException(t);
}
this.finish();
}
void handlePausing() throws InterruptedException {
if (this.incTime > 100) {
this.incTime = 0;
synchronized (this.monitor) {
if (this.watch.elapsed(TimeUnit.MICROSECONDS) > this.time) {
this.running = false;
this.watch.stop();
this.monitor.notify();
}
if (!this.running) {
AELog.craftingDebug("crafting job will now sleep");
while (!this.running) {
this.monitor.wait();
}
AELog.craftingDebug("crafting job now active");
}
}
if (Thread.interrupted()) {
throw new InterruptedException();
}
}
this.incTime++;
}
private void finish() {
if (this.callback != null) {
this.callback.calculationComplete(this);
}
this.availableCheck = null;
synchronized (this.monitor) {
this.running = false;
this.done = true;
this.monitor.notify();
}
}
@Override
public boolean isSimulation() {
return this.simulate;
}
@Override
public long getByteTotal() {
return this.bytes;
}
@Override
public void populatePlan(final IItemList<IAEItemStack> plan) {
if (this.getTree() != null) {
this.getTree().getPlan(plan);
}
}
@Override
public IAEItemStack getOutput() {
return this.output;
}
public boolean isDone() {
return this.done;
}
World getWorld() {
return this.world;
}
/**
* returns true if this needs more simulation.
*
* @param milli milliseconds of simulation
* @return true if this needs more simulation
*/
public boolean simulateFor(final int milli) {
this.time = milli;
synchronized (this.monitor) {
if (this.done) {
return false;
}
this.watch.reset();
this.watch.start();
this.running = true;
AELog.craftingDebug("main thread is now going to sleep");
this.monitor.notify();
while (this.running) {
try {
this.monitor.wait();
} catch (final InterruptedException ignored) {}
}
AELog.craftingDebug("main thread is now active");
}
return true;
}
void addBytes(final long crafts) {
this.bytes += crafts;
}
public CraftingTreeNode getTree() {
return this.tree;
}
private void setTree(final CraftingTreeNode tree) {
this.tree = tree;
}
private void logCraftingJob(String type, Stopwatch timer) {
if (AELog.isCraftingLogEnabled()) {
final String itemToOutput = this.output.toString();
final long elapsedTime = timer.elapsed(TimeUnit.MILLISECONDS);
final String actionSource;
if (this.actionSrc instanceof MachineSource) {
final IActionHost machineSource = ((MachineSource) this.actionSrc).via;
final IGridNode actionableNode = machineSource.getActionableNode();
final IGridHost machine = actionableNode.getMachine();
final DimensionalCoord location
= actionableNode.getGridBlock().getLocation();
actionSource
= String.format(LOG_MACHINE_SOURCE_DETAILS, machine, location);
} else if (this.actionSrc instanceof PlayerSource) {
final PlayerSource source = (PlayerSource) this.actionSrc;
final EntityPlayer player = source.player;
actionSource = player.toString();
} else {
actionSource = "[unknown source]";
}
AELog.crafting(
LOG_CRAFTING_JOB,
type,
actionSource,
itemToOutput,
this.bytes,
elapsedTime
);
}
}
private static class TwoIntegers {
private final long perOp = 0;
private final long times = 0;
}
}