106 lines
3.4 KiB
Java
106 lines
3.4 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.entity;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.entity.Render;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.client.renderer.texture.TextureMap;
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import net.minecraft.entity.Entity;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.ResourceLocation;
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import org.lwjgl.opengl.GL11;
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@SideOnly(Side.CLIENT)
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public class RenderTinyTNTPrimed extends Render {
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private final RenderBlocks blockRenderer = new RenderBlocks();
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public RenderTinyTNTPrimed() {
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this.shadowSize = 0.5F;
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this.renderManager = RenderManager.instance;
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}
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@Override
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public void doRender(
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final Entity tnt,
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final double x,
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final double y,
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final double z,
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final float unused,
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final float life
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) {
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this.renderPrimedTNT((EntityTinyTNTPrimed) tnt, x, y, z, life);
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}
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private void renderPrimedTNT(
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final EntityTinyTNTPrimed tnt,
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final double x,
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final double y,
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final double z,
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final float life
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) {
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GL11.glPushMatrix();
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GL11.glTranslatef((float) x, (float) y - 0.25f, (float) z);
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float f2;
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if (tnt.fuse - life + 1.0F < 10.0F) {
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f2 = 1.0F - (tnt.fuse - life + 1.0F) / 10.0F;
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if (f2 < 0.0F) {
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f2 = 0.0F;
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}
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if (f2 > 1.0F) {
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f2 = 1.0F;
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}
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f2 *= f2;
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f2 *= f2;
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final float f3 = 1.0F + f2 * 0.3F;
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GL11.glScalef(f3, f3, f3);
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}
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GL11.glScalef(0.5f, 0.5f, 0.5f);
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f2 = (1.0F - (tnt.fuse - life + 1.0F) / 100.0F) * 0.8F;
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this.bindEntityTexture(tnt);
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this.blockRenderer.renderBlockAsItem(Blocks.tnt, 0, tnt.getBrightness(life));
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if (tnt.fuse / 5 % 2 == 0) {
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GL11.glDisable(GL11.GL_TEXTURE_2D);
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_DST_ALPHA);
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GL11.glColor4f(1.0F, 1.0F, 1.0F, f2);
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this.blockRenderer.renderBlockAsItem(Blocks.tnt, 0, 1.0F);
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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GL11.glDisable(GL11.GL_BLEND);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_TEXTURE_2D);
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}
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GL11.glPopMatrix();
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}
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@Override
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protected ResourceLocation getEntityTexture(final Entity entity) {
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return TextureMap.locationBlocksTexture;
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}
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}
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