Applied-Energistics-2-tiler.../src/main/java/appeng/me/helpers/AENetworkProxy.java
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Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.me.helpers;
import java.util.Collections;
import java.util.EnumSet;
import appeng.api.AEApi;
import appeng.api.networking.*;
import appeng.api.networking.crafting.ICraftingGrid;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.events.MENetworkPowerIdleChange;
import appeng.api.networking.pathing.IPathingGrid;
import appeng.api.networking.security.ISecurityGrid;
import appeng.api.networking.storage.IStorageGrid;
import appeng.api.networking.ticking.ITickManager;
import appeng.api.util.AEColor;
import appeng.api.util.DimensionalCoord;
import appeng.api.util.IOrientable;
import appeng.core.worlddata.WorldData;
import appeng.hooks.TickHandler;
import appeng.me.GridAccessException;
import appeng.me.cache.P2PCache;
import appeng.parts.networking.PartCable;
import appeng.tile.AEBaseTile;
import appeng.util.Platform;
import com.mojang.authlib.GameProfile;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraftforge.common.util.ForgeDirection;
public class AENetworkProxy implements IGridBlock {
private final IGridProxyable gp;
private final boolean worldNode;
private final String nbtName; // name
private AEColor myColor = AEColor.Transparent;
private NBTTagCompound data = null; // input
private ItemStack myRepInstance;
private boolean isReady = false;
private IGridNode node = null;
private EnumSet<ForgeDirection> validSides;
private EnumSet<GridFlags> flags = EnumSet.noneOf(GridFlags.class);
private double idleDraw = 1.0;
private EntityPlayer owner;
public AENetworkProxy(
final IGridProxyable te,
final String nbtName,
final ItemStack visual,
final boolean inWorld
) {
this.gp = te;
this.nbtName = nbtName;
this.worldNode = inWorld;
this.myRepInstance = visual;
this.validSides = EnumSet.allOf(ForgeDirection.class);
}
public void setVisualRepresentation(final ItemStack is) {
this.myRepInstance = is;
}
public void writeToNBT(final NBTTagCompound tag) {
if (this.node != null) {
this.node.saveToNBT(this.nbtName, tag);
}
}
public void setValidSides(final EnumSet<ForgeDirection> validSides) {
this.validSides = validSides;
if (this.node != null) {
this.node.updateState();
}
}
public void validate() {
if (this.gp instanceof AEBaseTile) {
TickHandler.INSTANCE.addInit((AEBaseTile) this.gp);
}
}
public void onChunkUnload() {
this.isReady = false;
this.invalidate();
}
public void invalidate() {
this.isReady = false;
if (this.node != null) {
this.node.destroy();
this.node = null;
}
}
public void onReady() {
this.isReady = true;
// send orientation based directionality to the node.
if (this.gp instanceof IOrientable) {
final IOrientable ori = (IOrientable) this.gp;
if (ori.canBeRotated()) {
ori.setOrientation(ori.getForward(), ori.getUp());
}
}
this.getNode();
}
public IGridNode getNode() {
if (this.node == null && Platform.isServer() && this.isReady) {
this.node = AEApi.instance().createGridNode(this);
this.readFromNBT(this.data);
this.node.updateState();
}
return this.node;
}
public void readFromNBT(final NBTTagCompound tag) {
this.data = tag;
if (this.node != null && this.data != null) {
this.node.loadFromNBT(this.nbtName, this.data);
this.data = null;
} else if (this.node != null && this.owner != null) {
final GameProfile profile = this.owner.getGameProfile();
final int playerID = WorldData.instance().playerData().getPlayerID(profile);
this.node.setPlayerID(playerID);
this.owner = null;
}
}
public IPathingGrid getPath() throws GridAccessException {
final IGrid grid = this.getGrid();
if (grid == null) {
throw new GridAccessException();
}
final IPathingGrid pg = grid.getCache(IPathingGrid.class);
if (pg == null) {
throw new GridAccessException();
}
return pg;
}
/**
* short cut!
*
* @return grid of node
* @throws GridAccessException of node or grid is null
*/
public IGrid getGrid() throws GridAccessException {
if (this.node == null) {
throw new GridAccessException();
}
final IGrid grid = this.node.getGrid();
if (grid == null) {
throw new GridAccessException();
}
return grid;
}
public ITickManager getTick() throws GridAccessException {
final IGrid grid = this.getGrid();
if (grid == null) {
throw new GridAccessException();
}
final ITickManager pg = grid.getCache(ITickManager.class);
if (pg == null) {
throw new GridAccessException();
}
return pg;
}
public IStorageGrid getStorage() throws GridAccessException {
final IGrid grid = this.getGrid();
if (grid == null) {
throw new GridAccessException();
}
final IStorageGrid pg = grid.getCache(IStorageGrid.class);
if (pg == null) {
throw new GridAccessException();
}
return pg;
}
public P2PCache getP2P() throws GridAccessException {
final IGrid grid = this.getGrid();
if (grid == null) {
throw new GridAccessException();
}
final P2PCache pg = grid.getCache(P2PCache.class);
if (pg == null) {
throw new GridAccessException();
}
return pg;
}
public ISecurityGrid getSecurity() throws GridAccessException {
final IGrid grid = this.getGrid();
if (grid == null) {
throw new GridAccessException();
}
final ISecurityGrid sg = grid.getCache(ISecurityGrid.class);
if (sg == null) {
throw new GridAccessException();
}
return sg;
}
public ICraftingGrid getCrafting() throws GridAccessException {
final IGrid grid = this.getGrid();
if (grid == null) {
throw new GridAccessException();
}
final ICraftingGrid sg = grid.getCache(ICraftingGrid.class);
if (sg == null) {
throw new GridAccessException();
}
return sg;
}
@Override
public double getIdlePowerUsage() {
return this.idleDraw;
}
@Override
public EnumSet<GridFlags> getFlags() {
return this.flags;
}
@Override
public boolean isWorldAccessible() {
return this.worldNode;
}
@Override
public DimensionalCoord getLocation() {
return this.gp.getLocation();
}
@Override
public AEColor getGridColor() {
return this.getColor();
}
@Override
public void onGridNotification(final GridNotification notification) {
if (this.gp instanceof PartCable) {
((PartCable) this.gp).markForUpdate();
}
}
@Override
public void setNetworkStatus(final IGrid grid, final int channelsInUse) {}
@Override
public EnumSet<ForgeDirection> getConnectableSides() {
return this.validSides;
}
@Override
public IGridHost getMachine() {
return this.gp;
}
@Override
public void gridChanged() {
this.gp.gridChanged();
}
@Override
public ItemStack getMachineRepresentation() {
return this.myRepInstance;
}
public void setFlags(final GridFlags... requireChannel) {
final EnumSet<GridFlags> flags = EnumSet.noneOf(GridFlags.class);
Collections.addAll(flags, requireChannel);
this.flags = flags;
}
public void setIdlePowerUsage(final double idle) {
this.idleDraw = idle;
if (this.node != null) {
try {
final IGrid g = this.getGrid();
g.postEvent(new MENetworkPowerIdleChange(this.node));
} catch (final GridAccessException e) {
// not ready for this yet..
}
}
}
public boolean isReady() {
return this.isReady;
}
public boolean isActive() {
if (this.node == null) {
return false;
}
return this.node.isActive();
}
public boolean isPowered() {
try {
return this.getEnergy().isNetworkPowered();
} catch (final GridAccessException e) {
return false;
}
}
public IEnergyGrid getEnergy() throws GridAccessException {
final IGrid grid = this.getGrid();
if (grid == null) {
throw new GridAccessException();
}
final IEnergyGrid eg = grid.getCache(IEnergyGrid.class);
if (eg == null) {
throw new GridAccessException();
}
return eg;
}
public void setOwner(final EntityPlayer player) {
this.owner = player;
}
public AEColor getColor() {
return this.myColor;
}
public void setColor(final AEColor myColor) {
this.myColor = myColor;
}
}