370 lines
10 KiB
Java
370 lines
10 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.me.helpers;
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import java.util.Collections;
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import java.util.EnumSet;
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import appeng.api.AEApi;
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import appeng.api.networking.*;
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import appeng.api.networking.crafting.ICraftingGrid;
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import appeng.api.networking.energy.IEnergyGrid;
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import appeng.api.networking.events.MENetworkPowerIdleChange;
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import appeng.api.networking.pathing.IPathingGrid;
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import appeng.api.networking.security.ISecurityGrid;
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import appeng.api.networking.storage.IStorageGrid;
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import appeng.api.networking.ticking.ITickManager;
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import appeng.api.util.AEColor;
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import appeng.api.util.DimensionalCoord;
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import appeng.api.util.IOrientable;
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import appeng.core.worlddata.WorldData;
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import appeng.hooks.TickHandler;
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import appeng.me.GridAccessException;
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import appeng.me.cache.P2PCache;
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import appeng.parts.networking.PartCable;
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import appeng.tile.AEBaseTile;
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import appeng.util.Platform;
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import com.mojang.authlib.GameProfile;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraftforge.common.util.ForgeDirection;
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public class AENetworkProxy implements IGridBlock {
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private final IGridProxyable gp;
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private final boolean worldNode;
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private final String nbtName; // name
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private AEColor myColor = AEColor.Transparent;
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private NBTTagCompound data = null; // input
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private ItemStack myRepInstance;
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private boolean isReady = false;
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private IGridNode node = null;
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private EnumSet<ForgeDirection> validSides;
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private EnumSet<GridFlags> flags = EnumSet.noneOf(GridFlags.class);
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private double idleDraw = 1.0;
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private EntityPlayer owner;
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public AENetworkProxy(
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final IGridProxyable te,
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final String nbtName,
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final ItemStack visual,
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final boolean inWorld
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) {
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this.gp = te;
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this.nbtName = nbtName;
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this.worldNode = inWorld;
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this.myRepInstance = visual;
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this.validSides = EnumSet.allOf(ForgeDirection.class);
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}
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public void setVisualRepresentation(final ItemStack is) {
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this.myRepInstance = is;
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}
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public void writeToNBT(final NBTTagCompound tag) {
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if (this.node != null) {
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this.node.saveToNBT(this.nbtName, tag);
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}
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}
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public void setValidSides(final EnumSet<ForgeDirection> validSides) {
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this.validSides = validSides;
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if (this.node != null) {
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this.node.updateState();
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}
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}
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public void validate() {
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if (this.gp instanceof AEBaseTile) {
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TickHandler.INSTANCE.addInit((AEBaseTile) this.gp);
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}
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}
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public void onChunkUnload() {
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this.isReady = false;
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this.invalidate();
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}
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public void invalidate() {
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this.isReady = false;
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if (this.node != null) {
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this.node.destroy();
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this.node = null;
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}
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}
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public void onReady() {
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this.isReady = true;
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// send orientation based directionality to the node.
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if (this.gp instanceof IOrientable) {
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final IOrientable ori = (IOrientable) this.gp;
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if (ori.canBeRotated()) {
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ori.setOrientation(ori.getForward(), ori.getUp());
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}
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}
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this.getNode();
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}
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public IGridNode getNode() {
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if (this.node == null && Platform.isServer() && this.isReady) {
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this.node = AEApi.instance().createGridNode(this);
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this.readFromNBT(this.data);
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this.node.updateState();
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}
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return this.node;
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}
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public void readFromNBT(final NBTTagCompound tag) {
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this.data = tag;
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if (this.node != null && this.data != null) {
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this.node.loadFromNBT(this.nbtName, this.data);
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this.data = null;
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} else if (this.node != null && this.owner != null) {
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final GameProfile profile = this.owner.getGameProfile();
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final int playerID = WorldData.instance().playerData().getPlayerID(profile);
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this.node.setPlayerID(playerID);
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this.owner = null;
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}
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}
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public IPathingGrid getPath() throws GridAccessException {
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final IGrid grid = this.getGrid();
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if (grid == null) {
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throw new GridAccessException();
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}
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final IPathingGrid pg = grid.getCache(IPathingGrid.class);
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if (pg == null) {
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throw new GridAccessException();
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}
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return pg;
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}
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/**
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* short cut!
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*
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* @return grid of node
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* @throws GridAccessException of node or grid is null
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*/
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public IGrid getGrid() throws GridAccessException {
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if (this.node == null) {
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throw new GridAccessException();
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}
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final IGrid grid = this.node.getGrid();
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if (grid == null) {
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throw new GridAccessException();
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}
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return grid;
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}
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public ITickManager getTick() throws GridAccessException {
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final IGrid grid = this.getGrid();
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if (grid == null) {
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throw new GridAccessException();
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}
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final ITickManager pg = grid.getCache(ITickManager.class);
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if (pg == null) {
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throw new GridAccessException();
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}
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return pg;
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}
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public IStorageGrid getStorage() throws GridAccessException {
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final IGrid grid = this.getGrid();
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if (grid == null) {
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throw new GridAccessException();
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}
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final IStorageGrid pg = grid.getCache(IStorageGrid.class);
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if (pg == null) {
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throw new GridAccessException();
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}
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return pg;
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}
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public P2PCache getP2P() throws GridAccessException {
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final IGrid grid = this.getGrid();
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if (grid == null) {
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throw new GridAccessException();
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}
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final P2PCache pg = grid.getCache(P2PCache.class);
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if (pg == null) {
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throw new GridAccessException();
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}
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return pg;
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}
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public ISecurityGrid getSecurity() throws GridAccessException {
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final IGrid grid = this.getGrid();
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if (grid == null) {
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throw new GridAccessException();
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}
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final ISecurityGrid sg = grid.getCache(ISecurityGrid.class);
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if (sg == null) {
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throw new GridAccessException();
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}
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return sg;
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}
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public ICraftingGrid getCrafting() throws GridAccessException {
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final IGrid grid = this.getGrid();
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if (grid == null) {
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throw new GridAccessException();
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}
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final ICraftingGrid sg = grid.getCache(ICraftingGrid.class);
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if (sg == null) {
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throw new GridAccessException();
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}
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return sg;
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}
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@Override
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public double getIdlePowerUsage() {
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return this.idleDraw;
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}
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@Override
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public EnumSet<GridFlags> getFlags() {
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return this.flags;
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}
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@Override
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public boolean isWorldAccessible() {
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return this.worldNode;
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}
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@Override
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public DimensionalCoord getLocation() {
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return this.gp.getLocation();
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}
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@Override
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public AEColor getGridColor() {
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return this.getColor();
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}
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@Override
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public void onGridNotification(final GridNotification notification) {
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if (this.gp instanceof PartCable) {
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((PartCable) this.gp).markForUpdate();
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}
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}
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@Override
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public void setNetworkStatus(final IGrid grid, final int channelsInUse) {}
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@Override
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public EnumSet<ForgeDirection> getConnectableSides() {
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return this.validSides;
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}
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@Override
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public IGridHost getMachine() {
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return this.gp;
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}
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@Override
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public void gridChanged() {
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this.gp.gridChanged();
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}
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@Override
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public ItemStack getMachineRepresentation() {
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return this.myRepInstance;
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}
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public void setFlags(final GridFlags... requireChannel) {
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final EnumSet<GridFlags> flags = EnumSet.noneOf(GridFlags.class);
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Collections.addAll(flags, requireChannel);
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this.flags = flags;
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}
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public void setIdlePowerUsage(final double idle) {
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this.idleDraw = idle;
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if (this.node != null) {
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try {
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final IGrid g = this.getGrid();
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g.postEvent(new MENetworkPowerIdleChange(this.node));
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} catch (final GridAccessException e) {
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// not ready for this yet..
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}
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}
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}
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public boolean isReady() {
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return this.isReady;
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}
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public boolean isActive() {
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if (this.node == null) {
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return false;
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}
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return this.node.isActive();
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}
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public boolean isPowered() {
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try {
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return this.getEnergy().isNetworkPowered();
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} catch (final GridAccessException e) {
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return false;
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}
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}
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public IEnergyGrid getEnergy() throws GridAccessException {
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final IGrid grid = this.getGrid();
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if (grid == null) {
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throw new GridAccessException();
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}
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final IEnergyGrid eg = grid.getCache(IEnergyGrid.class);
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if (eg == null) {
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throw new GridAccessException();
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}
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return eg;
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}
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public void setOwner(final EntityPlayer player) {
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this.owner = player;
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}
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public AEColor getColor() {
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return this.myColor;
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}
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public void setColor(final AEColor myColor) {
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this.myColor = myColor;
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}
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}
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