Applied-Energistics-2-tiler.../src/main/java/appeng/parts/reporting/AbstractPartPanel.java
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Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.parts.reporting;
import appeng.api.parts.IPartRenderHelper;
import appeng.api.util.AEColor;
import appeng.client.texture.CableBusTextures;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraftforge.common.util.ForgeDirection;
/**
* A very simple part for emitting light.
* <p>
* Opposed to the other subclass of {@link AbstractPartReporting}, it will only use the
* bright front texture.
*
* @author AlgorithmX2
* @author yueh
* @version rv3
* @since rv3
*/
public abstract class AbstractPartPanel extends AbstractPartReporting {
private static final CableBusTextures FRONT_BRIGHT_ICON
= CableBusTextures.PartMonitor_Bright;
private static final CableBusTextures FRONT_DARK_ICON
= CableBusTextures.PartMonitor_Colored;
private static final CableBusTextures FRONT_COLORED_ICON
= CableBusTextures.PartMonitor_Colored;
public AbstractPartPanel(final ItemStack is) {
super(is, false);
}
@Override
public CableBusTextures getFrontBright() {
return FRONT_BRIGHT_ICON;
}
@Override
public CableBusTextures getFrontColored() {
return FRONT_COLORED_ICON;
}
@Override
public CableBusTextures getFrontDark() {
return FRONT_DARK_ICON;
}
@Override
public boolean isLightSource() {
return true;
}
@Override
@SideOnly(Side.CLIENT)
public void renderInventory(final IPartRenderHelper rh, final RenderBlocks renderer) {
rh.setBounds(2, 2, 14, 14, 14, 16);
final IIcon sideTexture = CableBusTextures.PartMonitorSides.getIcon();
final IIcon backTexture = CableBusTextures.PartMonitorBack.getIcon();
rh.setTexture(
sideTexture,
sideTexture,
backTexture,
this.getItemStack().getIconIndex(),
sideTexture,
sideTexture
);
rh.renderInventoryBox(renderer);
rh.setInvColor(this.getBrightnessColor());
rh.renderInventoryFace(
this.getFrontBright().getIcon(), ForgeDirection.SOUTH, renderer
);
rh.setBounds(4, 4, 13, 12, 12, 14);
rh.renderInventoryBox(renderer);
}
@Override
@SideOnly(Side.CLIENT)
public void renderStatic(
final int x,
final int y,
final int z,
final IPartRenderHelper rh,
final RenderBlocks renderer
) {
final IIcon sideTexture = CableBusTextures.PartMonitorSides.getIcon();
final IIcon backTexture = CableBusTextures.PartMonitorBack.getIcon();
rh.setTexture(
sideTexture,
sideTexture,
backTexture,
this.getItemStack().getIconIndex(),
sideTexture,
sideTexture
);
rh.setBounds(2, 2, 14, 14, 14, 16);
rh.renderBlock(x, y, z, renderer);
if (this.getLightLevel() > 0) {
final int l = 13;
Tessellator.instance.setBrightness(l << 20 | l << 4);
}
Tessellator.instance.setColorOpaque_I(this.getBrightnessColor());
rh.renderFace(
x, y, z, this.getFrontBright().getIcon(), ForgeDirection.SOUTH, renderer
);
rh.setBounds(4, 4, 13, 12, 12, 14);
rh.renderBlock(x, y, z, renderer);
}
/**
* How bright the color the panel should appear. Usually it depends on a {@link
* AEColor} variant. This does not affect the actual light level of the part.
*
* @return the brightness to be used.
*/
protected abstract int getBrightnessColor();
}