163 lines
6.4 KiB
Java
163 lines
6.4 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.core.features.registries;
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import java.util.HashMap;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.fluids.FluidContainerRegistry;
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import net.minecraftforge.oredict.OreDictionary;
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import cpw.mods.fml.common.registry.GameRegistry;
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import appeng.api.AEApi;
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import appeng.api.config.TunnelType;
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import appeng.api.definitions.IBlocks;
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import appeng.api.definitions.IDefinitions;
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import appeng.api.definitions.IItemDefinition;
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import appeng.api.definitions.IParts;
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import appeng.api.features.IP2PTunnelRegistry;
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import appeng.api.util.AEColor;
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import appeng.util.Platform;
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public class P2PTunnelRegistry implements IP2PTunnelRegistry
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{
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final HashMap<ItemStack, TunnelType> Tunnels = new HashMap<ItemStack, TunnelType>();
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public void configure()
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{
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/**
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* light!
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*/
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this.addNewAttunement( new ItemStack( Blocks.torch ), TunnelType.LIGHT );
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this.addNewAttunement( new ItemStack( Blocks.glowstone ), TunnelType.LIGHT );
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/**
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* attune based on most redstone base items.
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*/
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this.addNewAttunement( new ItemStack( Items.redstone ), TunnelType.REDSTONE );
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this.addNewAttunement( new ItemStack( Items.repeater ), TunnelType.REDSTONE );
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this.addNewAttunement( new ItemStack( Blocks.redstone_lamp ), TunnelType.REDSTONE );
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this.addNewAttunement( new ItemStack( Blocks.unpowered_comparator ), TunnelType.REDSTONE );
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this.addNewAttunement( new ItemStack( Blocks.powered_comparator ), TunnelType.REDSTONE );
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this.addNewAttunement( new ItemStack( Blocks.powered_repeater ), TunnelType.REDSTONE );
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this.addNewAttunement( new ItemStack( Blocks.unpowered_repeater ), TunnelType.REDSTONE );
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this.addNewAttunement( new ItemStack( Blocks.daylight_detector ), TunnelType.REDSTONE );
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this.addNewAttunement( new ItemStack( Blocks.redstone_wire ), TunnelType.REDSTONE );
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this.addNewAttunement( new ItemStack( Blocks.redstone_block ), TunnelType.REDSTONE );
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this.addNewAttunement( new ItemStack( Blocks.lever ), TunnelType.REDSTONE );
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this.addNewAttunement( this.getModItem( "EnderIO", "itemRedstoneConduit", OreDictionary.WILDCARD_VALUE ), TunnelType.REDSTONE );
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/**
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* attune based on lots of random item related stuff
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*/
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final IDefinitions definitions = AEApi.instance().definitions();
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final IBlocks blocks = definitions.blocks();
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final IParts parts = definitions.parts();
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this.addNewAttunement( blocks.iface(), TunnelType.ITEM );
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this.addNewAttunement( parts.iface(), TunnelType.ITEM );
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this.addNewAttunement( parts.storageBus(), TunnelType.ITEM );
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this.addNewAttunement( parts.importBus(), TunnelType.ITEM );
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this.addNewAttunement( parts.exportBus(), TunnelType.ITEM );
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this.addNewAttunement( new ItemStack( Blocks.hopper ), TunnelType.ITEM );
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this.addNewAttunement( new ItemStack( Blocks.chest ), TunnelType.ITEM );
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this.addNewAttunement( new ItemStack( Blocks.trapped_chest ), TunnelType.ITEM );
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this.addNewAttunement( this.getModItem( "ExtraUtilities", "extractor_base", 0 ), TunnelType.ITEM );
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this.addNewAttunement( this.getModItem( "Mekanism", "PartTransmitter", 9 ), TunnelType.ITEM );
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this.addNewAttunement( this.getModItem( "EnderIO", "itemItemConduit", OreDictionary.WILDCARD_VALUE ), TunnelType.ITEM );
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/**
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* attune based on lots of random item related stuff
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*/
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this.addNewAttunement( new ItemStack( Items.bucket ), TunnelType.FLUID );
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this.addNewAttunement( new ItemStack( Items.lava_bucket ), TunnelType.FLUID );
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this.addNewAttunement( new ItemStack( Items.milk_bucket ), TunnelType.FLUID );
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this.addNewAttunement( new ItemStack( Items.water_bucket ), TunnelType.FLUID );
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this.addNewAttunement( this.getModItem( "Mekanism", "MachineBlock2", 11 ), TunnelType.FLUID );
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this.addNewAttunement( this.getModItem( "Mekanism", "PartTransmitter", 4 ), TunnelType.FLUID );
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this.addNewAttunement( this.getModItem( "ExtraUtilities", "extractor_base", 6 ), TunnelType.FLUID );
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this.addNewAttunement( this.getModItem( "ExtraUtilities", "drum", OreDictionary.WILDCARD_VALUE ), TunnelType.FLUID );
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this.addNewAttunement( this.getModItem( "EnderIO", "itemLiquidConduit", OreDictionary.WILDCARD_VALUE ), TunnelType.FLUID );
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for( AEColor c : AEColor.values() )
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{
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this.addNewAttunement( parts.cableGlass().stack( c, 1 ), TunnelType.ME );
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this.addNewAttunement( parts.cableCovered().stack( c, 1 ), TunnelType.ME );
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this.addNewAttunement( parts.cableSmart().stack( c, 1 ), TunnelType.ME );
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this.addNewAttunement( parts.cableDense().stack( c, 1 ), TunnelType.ME );
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}
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}
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@Override
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public void addNewAttunement( ItemStack trigger, TunnelType type )
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{
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if( type == null || trigger == null )
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return;
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this.Tunnels.put( trigger, type );
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}
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public ItemStack getModItem( String modID, String Name, int meta )
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{
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ItemStack myItemStack = GameRegistry.findItemStack( modID, Name, 1 );
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if( myItemStack == null )
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return null;
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myItemStack.setItemDamage( meta );
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return myItemStack;
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}
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private void addNewAttunement( IItemDefinition definition, TunnelType type )
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{
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for( ItemStack definitionStack : definition.maybeStack( 1 ).asSet() )
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{
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this.addNewAttunement( definitionStack, type );
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}
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}
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@Override
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public TunnelType getTunnelTypeByItem( ItemStack trigger )
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{
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if( trigger != null )
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{
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if( FluidContainerRegistry.isContainer( trigger ) )
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return TunnelType.FLUID;
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for( ItemStack is : this.Tunnels.keySet() )
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{
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if( is.getItem() == trigger.getItem() && is.getItemDamage() == OreDictionary.WILDCARD_VALUE )
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return this.Tunnels.get( is );
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if( Platform.isSameItem( is, trigger ) )
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return this.Tunnels.get( is );
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}
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}
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return null;
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}
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}
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