Applied-Energistics-2-tiler.../container/AEBaseContainer.java
2014-09-21 01:39:54 +02:00

1094 lines
26 KiB
Java

package appeng.container;
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.LinkedList;
import java.util.List;
import appeng.container.slot.*;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompressedStreamTools;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.config.SecurityPermissions;
import appeng.api.implementations.guiobjects.IGuiItemObject;
import appeng.api.networking.IGrid;
import appeng.api.networking.IGridNode;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.energy.IEnergySource;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.networking.security.IActionHost;
import appeng.api.networking.security.ISecurityGrid;
import appeng.api.networking.security.PlayerSource;
import appeng.api.parts.IPart;
import appeng.api.storage.IMEInventoryHandler;
import appeng.api.storage.data.IAEItemStack;
import appeng.client.me.InternalSlotME;
import appeng.client.me.SlotME;
import appeng.container.guisync.GuiSync;
import appeng.container.guisync.SyncDat;
import appeng.container.slot.SlotInaccessible;
import appeng.core.AELog;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketInventoryAction;
import appeng.core.sync.packets.PacketPartialItem;
import appeng.core.sync.packets.PacketValueConfig;
import appeng.helpers.ICustomNameObject;
import appeng.helpers.InventoryAction;
import appeng.util.InventoryAdaptor;
import appeng.util.Platform;
import appeng.util.inv.AdaptorPlayerHand;
import appeng.util.item.AEItemStack;
public abstract class AEBaseContainer extends Container
{
protected final InventoryPlayer invPlayer;
final TileEntity tileEntity;
final IPart part;
final IGuiItemObject obj;
final protected BaseActionSource mySrc;
public boolean isContainerValid = true;
boolean sentCustomName;
public String customName;
int ticksSinceCheck = 900;
IAEItemStack clientRequestedTargetItem = null;
List<PacketPartialItem> dataChunks = new LinkedList();
public void postPartial(PacketPartialItem packetPartialItem)
{
dataChunks.add( packetPartialItem );
if ( packetPartialItem.getPageCount() == dataChunks.size() )
parsePartials();
}
private void parsePartials()
{
int total = 0;
for (PacketPartialItem ppi : dataChunks)
total += ppi.getSize();
byte[] buffer = new byte[total];
int cursor = 0;
for (PacketPartialItem ppi : dataChunks)
cursor = ppi.write( buffer, cursor );
try
{
NBTTagCompound data = CompressedStreamTools.readCompressed( new ByteArrayInputStream( buffer ) );
if ( data != null )
setTargetStack( AEApi.instance().storage().createItemStack( ItemStack.loadItemStackFromNBT( data ) ) );
}
catch (IOException e)
{
AELog.error( e );
}
dataChunks.clear();
}
public void setTargetStack(IAEItemStack stack)
{
// client doesn't need to re-send, makes for lower overhead rapid packets.
if ( Platform.isClient() )
{
ItemStack a = stack == null ? null : stack.getItemStack();
ItemStack b = clientRequestedTargetItem == null ? null : clientRequestedTargetItem.getItemStack();
if ( Platform.isSameItemPrecise( a, b ) )
return;
ByteArrayOutputStream stream = new ByteArrayOutputStream();
NBTTagCompound item = new NBTTagCompound();
if ( stack != null )
stack.writeToNBT( item );
try
{
CompressedStreamTools.writeCompressed( item, stream );
int maxChunkSize = 30000;
List<byte[]> miniPackets = new LinkedList();
byte[] data = stream.toByteArray();
ByteArrayInputStream bis = new ByteArrayInputStream( data, 0, stream.size() );
while (bis.available() > 0)
{
int nextBLock = bis.available() > maxChunkSize ? maxChunkSize : bis.available();
byte[] nextSegment = new byte[nextBLock];
bis.read( nextSegment );
miniPackets.add( nextSegment );
}
bis.close();
stream.close();
int page = 0;
for (byte[] packet : miniPackets)
{
PacketPartialItem ppi = new PacketPartialItem( page++, miniPackets.size(), packet );
NetworkHandler.instance.sendToServer( ppi );
}
}
catch (IOException e)
{
AELog.error( e );
return;
}
}
clientRequestedTargetItem = stack == null ? null : stack.copy();
}
public IAEItemStack getTargetStack()
{
return clientRequestedTargetItem;
}
public BaseActionSource getSource()
{
return mySrc;
}
public void verifyPermissions(SecurityPermissions security, boolean requirePower)
{
if ( Platform.isClient() )
return;
ticksSinceCheck++;
if ( ticksSinceCheck < 20 )
return;
ticksSinceCheck = 0;
isContainerValid = isContainerValid && hasAccess( security, requirePower );
}
protected boolean hasAccess(SecurityPermissions perm, boolean requirePower)
{
IActionHost host = getActionHost();
if ( host != null )
{
IGridNode gn = host.getActionableNode();
if ( gn != null )
{
IGrid g = gn.getGrid();
if ( g != null )
{
if ( requirePower )
{
IEnergyGrid eg = g.getCache( IEnergyGrid.class );
if ( !eg.isNetworkPowered() )
return false;
}
ISecurityGrid sg = g.getCache( ISecurityGrid.class );
if ( sg.hasPermission( invPlayer.player, perm ) )
return true;
}
}
}
return false;
}
public ContainerOpenContext openContext;
protected IMEInventoryHandler<IAEItemStack> cellInv;
protected HashSet<Integer> locked = new HashSet();
protected IEnergySource powerSrc;
public void lockPlayerInventorySlot(int idx)
{
locked.add( idx );
}
public Object getTarget()
{
if ( tileEntity != null )
return tileEntity;
if ( part != null )
return part;
if ( obj != null )
return obj;
return null;
}
public AEBaseContainer(InventoryPlayer ip, TileEntity myTile, IPart myPart) {
this( ip, myTile, myPart, null );
}
public AEBaseContainer(InventoryPlayer ip, TileEntity myTile, IPart myPart, IGuiItemObject gio) {
invPlayer = ip;
tileEntity = myTile;
part = myPart;
obj = gio;
mySrc = new PlayerSource( ip.player, getActionHost() );
prepareSync();
}
public AEBaseContainer(InventoryPlayer ip, Object anchor) {
invPlayer = ip;
tileEntity = anchor instanceof TileEntity ? (TileEntity) anchor : null;
part = anchor instanceof IPart ? (IPart) anchor : null;
obj = anchor instanceof IGuiItemObject ? (IGuiItemObject) anchor : null;
if ( tileEntity == null && part == null && obj == null )
throw new RuntimeException( "Must have a valid anchor" );
mySrc = new PlayerSource( ip.player, getActionHost() );
prepareSync();
}
protected IActionHost getActionHost()
{
if ( obj instanceof IActionHost )
return (IActionHost) obj;
if ( tileEntity instanceof IActionHost )
return (IActionHost) tileEntity;
if ( part instanceof IActionHost )
return (IActionHost) part;
return null;
}
public boolean canDragIntoSlot(Slot s)
{
return ((AppEngSlot) s).isDraggable;
}
public InventoryPlayer getPlayerInv()
{
return invPlayer;
}
public TileEntity getTileEntity()
{
return tileEntity;
}
@Override
protected Slot addSlotToContainer(Slot newSlot)
{
if ( newSlot instanceof AppEngSlot )
{
AppEngSlot s = (AppEngSlot) newSlot;
s.myContainer = this;
return super.addSlotToContainer( newSlot );
}
else
throw new RuntimeException( "Invalid Slot for AE Container." );
}
@Override
public boolean canInteractWith(EntityPlayer entityplayer)
{
if ( isContainerValid )
{
if ( tileEntity instanceof IInventory )
return ((IInventory) tileEntity).isUseableByPlayer( entityplayer );
return true;
}
return false;
}
@Override
public ItemStack transferStackInSlot(EntityPlayer p, int idx)
{
if ( Platform.isClient() )
return null;
boolean hasMETiles = false;
for (Object is : this.inventorySlots)
{
if ( is instanceof InternalSlotME )
{
hasMETiles = true;
break;
}
}
if ( hasMETiles && Platform.isClient() )
{
return null;
}
ItemStack tis = null;
AppEngSlot clickSlot = (AppEngSlot) this.inventorySlots.get( idx ); // require AE SLots!
if ( clickSlot instanceof SlotDisabled || clickSlot instanceof SlotInaccessible )
return null;
if ( clickSlot != null && clickSlot.getHasStack() )
{
tis = clickSlot.getStack();
if ( tis == null )
return null;
List<Slot> selectedSlots = new ArrayList<Slot>();
/**
* Gather a list of valid destinations.
*/
if ( clickSlot.isPlayerSide() )
{
tis = shiftStoreItem( tis );
// target slots in the container...
for (int x = 0; x < this.inventorySlots.size(); x++)
{
AppEngSlot cs = (AppEngSlot) this.inventorySlots.get( x );
if ( !(cs.isPlayerSide()) && !(cs instanceof SlotFake) && !(cs instanceof SlotCraftingMatrix) )
{
if ( cs.isItemValid( tis ) )
selectedSlots.add( cs );
}
}
}
else
{
// target slots in the container...
for (int x = 0; x < this.inventorySlots.size(); x++)
{
AppEngSlot cs = (AppEngSlot) this.inventorySlots.get( x );
if ( (cs.isPlayerSide()) && !(cs instanceof SlotFake) && !(cs instanceof SlotCraftingMatrix) )
{
if ( cs.isItemValid( tis ) )
selectedSlots.add( cs );
}
}
}
/**
* Handle Fake Slot Shift clicking.
*/
if ( selectedSlots.isEmpty() && clickSlot.isPlayerSide() )
{
if ( tis != null )
{
// target slots in the container...
for (int x = 0; x < this.inventorySlots.size(); x++)
{
AppEngSlot cs = (AppEngSlot) this.inventorySlots.get( x );
ItemStack dest = cs.getStack();
if ( !(cs.isPlayerSide()) && cs instanceof SlotFake )
{
if ( Platform.isSameItemPrecise( dest, tis ) )
return null;
else if ( dest == null )
{
cs.putStack( tis != null ? tis.copy() : null );
cs.onSlotChanged();
updateSlot( cs );
return null;
}
}
}
}
}
if ( tis != null )
{
// find partials..
for (Slot d : selectedSlots)
{
if ( d instanceof SlotDisabled || d instanceof SlotME )
continue;
if ( d.isItemValid( tis ) && tis != null )
{
if ( d.getHasStack() )
{
ItemStack t = d.getStack();
if ( tis != null && Platform.isSameItemPrecise( tis, t ) ) // t.isItemEqual(tis))
{
int maxSize = t.getMaxStackSize();
if ( maxSize > d.getSlotStackLimit() )
maxSize = d.getSlotStackLimit();
int placeAble = maxSize - t.stackSize;
if ( tis.stackSize < placeAble )
{
placeAble = tis.stackSize;
}
t.stackSize += placeAble;
tis.stackSize -= placeAble;
if ( tis.stackSize <= 0 )
{
clickSlot.putStack( null );
d.onSlotChanged();
// if ( hasMETiles ) updateClient();
updateSlot( clickSlot );
updateSlot( d );
return null;
}
else
updateSlot( d );
}
}
}
}
// any match..
for (Slot d : selectedSlots)
{
if ( d instanceof SlotDisabled || d instanceof SlotME )
continue;
if ( d.isItemValid( tis ) && tis != null )
{
if ( d.getHasStack() )
{
ItemStack t = d.getStack();
if ( tis != null && Platform.isSameItemPrecise( t, tis ) )
{
int maxSize = t.getMaxStackSize();
if ( d.getSlotStackLimit() < maxSize )
maxSize = d.getSlotStackLimit();
int placeAble = maxSize - t.stackSize;
if ( tis.stackSize < placeAble )
{
placeAble = tis.stackSize;
}
t.stackSize += placeAble;
tis.stackSize -= placeAble;
if ( tis.stackSize <= 0 )
{
clickSlot.putStack( null );
d.onSlotChanged();
// if ( worldEntity != null )
// worldEntity.markDirty();
// if ( hasMETiles ) updateClient();
updateSlot( clickSlot );
updateSlot( d );
return null;
}
else
updateSlot( d );
}
}
else
{
int maxSize = tis.getMaxStackSize();
if ( maxSize > d.getSlotStackLimit() )
maxSize = d.getSlotStackLimit();
ItemStack tmp = tis.copy();
if ( tmp.stackSize > maxSize )
tmp.stackSize = maxSize;
tis.stackSize -= tmp.stackSize;
d.putStack( tmp );
if ( tis.stackSize <= 0 )
{
clickSlot.putStack( null );
d.onSlotChanged();
// if ( worldEntity != null )
// worldEntity.markDirty();
// if ( hasMETiles ) updateClient();
updateSlot( clickSlot );
updateSlot( d );
return null;
}
else
updateSlot( d );
}
}
}
}
clickSlot.putStack( tis != null ? tis.copy() : null );
}
updateSlot( clickSlot );
return null;
}
private void updateSlot(Slot clickSlot)
{
// ???
detectAndSendChanges();
}
HashMap<Integer, SyncDat> syncData = new HashMap<Integer, SyncDat>();
@Override
public void detectAndSendChanges()
{
sendCustomName();
if ( Platform.isServer() )
{
for (int i = 0; i < this.crafters.size(); ++i)
{
ICrafting icrafting = (ICrafting) this.crafters.get( i );
for (SyncDat sd : syncData.values())
sd.tick( icrafting );
}
}
super.detectAndSendChanges();
}
final public void updateProgressBar(int idx, int value)
{
if ( syncData.containsKey( idx ) )
{
syncData.get( idx ).update( (long) value );
return;
}
}
final public void updateFullProgressBar(int idx, long value)
{
if ( syncData.containsKey( idx ) )
{
syncData.get( idx ).update( (long) value );
return;
}
updateProgressBar( idx, (int) value );
}
public void stringSync(int idx, String value)
{
if ( syncData.containsKey( idx ) )
{
syncData.get( idx ).update( value );
return;
}
}
private void prepareSync()
{
for (Field f : getClass().getFields())
{
if ( f.isAnnotationPresent( GuiSync.class ) )
{
GuiSync anno = f.getAnnotation( GuiSync.class );
if ( syncData.containsKey( anno.value() ) )
AELog.warning( "Channel already in use: " + anno.value() + " for " + f.getName() );
else
syncData.put( anno.value(), new SyncDat( this, f, anno ) );
}
}
}
protected void sendCustomName()
{
if ( !sentCustomName )
{
sentCustomName = true;
if ( Platform.isServer() )
{
ICustomNameObject name = null;
if ( part instanceof ICustomNameObject )
name = (ICustomNameObject) part;
if ( tileEntity instanceof ICustomNameObject )
name = (ICustomNameObject) tileEntity;
if ( obj instanceof ICustomNameObject )
name = (ICustomNameObject) obj;
if ( this instanceof ICustomNameObject )
name = (ICustomNameObject) this;
if ( name != null )
{
if ( name.hasCustomName() )
customName = name.getCustomName();
if ( customName != null )
{
try
{
NetworkHandler.instance.sendTo( new PacketValueConfig( "CustomName", customName ), (EntityPlayerMP) invPlayer.player );
}
catch (IOException e)
{
AELog.error( e );
}
}
}
}
}
}
protected void bindPlayerInventory(InventoryPlayer inventoryPlayer, int offset_x, int offset_y)
{
for (int i = 0; i < 9; i++)
{
if ( locked.contains( i ) )
addSlotToContainer( new SlotDisabled( inventoryPlayer, i, 8 + i * 18 + offset_x, 58 + offset_y ) );
else
addSlotToContainer( new SlotPlayerHotBar( inventoryPlayer, i, 8 + i * 18 + offset_x, 58 + offset_y ) );
}
for (int i = 0; i < 3; i++)
{
for (int j = 0; j < 9; j++)
{
if ( locked.contains( j + i * 9 + 9 ) )
addSlotToContainer( new SlotDisabled( inventoryPlayer, j + i * 9 + 9, 8 + j * 18 + offset_x, offset_y + i * 18 ) );
else
addSlotToContainer( new SlotPlayerInv( inventoryPlayer, j + i * 9 + 9, 8 + j * 18 + offset_x, offset_y + i * 18 ) );
}
}
}
public ItemStack shiftStoreItem(ItemStack input)
{
if ( powerSrc == null || cellInv == null )
return input;
IAEItemStack ais = Platform.poweredInsert( powerSrc, cellInv, AEApi.instance().storage().createItemStack( input ), mySrc );
if ( ais == null )
return null;
return ais.getItemStack();
}
public void doAction(EntityPlayerMP player, InventoryAction action, int slot, long id)
{
if ( slot >= 0 && slot < inventorySlots.size() )
{
Slot s = getSlot( slot );
if ( s instanceof SlotCraftingTerm )
{
switch (action)
{
case CRAFT_SHIFT:
case CRAFT_ITEM:
case CRAFT_STACK:
((SlotCraftingTerm) s).doClick( action, player );
updateHeld( player );
default:
}
}
if ( s instanceof SlotFake )
{
ItemStack hand = player.inventory.getItemStack();
switch (action)
{
case PICKUP_OR_SETDOWN:
if ( hand == null )
s.putStack( null );
else
s.putStack( hand.copy() );
break;
case PLACE_SINGLE:
if ( hand != null )
{
ItemStack is = hand.copy();
is.stackSize = 1;
s.putStack( is );
}
break;
case SPLIT_OR_PLACESINGLE:
ItemStack is = s.getStack();
if ( is != null )
{
if ( hand == null )
is.stackSize--;
else if ( hand.isItemEqual( is ) )
is.stackSize = Math.min( is.getMaxStackSize(), is.stackSize + 1 );
else
{
is = hand.copy();
is.stackSize = 1;
}
s.putStack( is );
}
else if ( hand != null )
{
is = hand.copy();
is.stackSize = 1;
s.putStack( is );
}
break;
case CREATIVE_DUPLICATE:
case MOVE_REGION:
case SHIFT_CLICK:
default:
break;
}
}
if ( action == InventoryAction.MOVE_REGION )
{
List<Slot> from = new LinkedList();
for (Object j : inventorySlots)
{
if ( j instanceof Slot && j.getClass() == s.getClass() )
from.add( (Slot) j );
}
for (Slot fr : from)
transferStackInSlot( player, fr.slotNumber );
}
return;
}
// get target item.
IAEItemStack slotItem = getTargetStack();
switch (action)
{
case SHIFT_CLICK:
if ( powerSrc == null || cellInv == null )
return;
if ( slotItem != null )
{
IAEItemStack ais = slotItem.copy();
ItemStack myItem = ais.getItemStack();
ais.setStackSize( myItem.getMaxStackSize() );
InventoryAdaptor adp = InventoryAdaptor.getAdaptor( player, ForgeDirection.UNKNOWN );
myItem.stackSize = (int) ais.getStackSize();
myItem = adp.simulateAdd( myItem );
if ( myItem != null )
ais.setStackSize( ais.getStackSize() - myItem.stackSize );
ais = Platform.poweredExtraction( powerSrc, cellInv, ais, mySrc );
if ( ais != null )
adp.addItems( ais.getItemStack() );
}
break;
case ROLLDOWN:
if ( powerSrc == null || cellInv == null )
return;
int releaseQty = 1;
ItemStack isg = player.inventory.getItemStack();
if ( isg != null && releaseQty > 0 )
{
IAEItemStack ais = AEApi.instance().storage().createItemStack( isg );
ais.setStackSize( 1 );
IAEItemStack extracted = ais.copy();
ais = Platform.poweredInsert( powerSrc, cellInv, ais, mySrc );
if ( ais == null )
{
InventoryAdaptor ia = new AdaptorPlayerHand( player );
ItemStack fail = ia.removeItems( 1, extracted.getItemStack(), null );
if ( fail == null )
cellInv.extractItems( extracted, Actionable.MODULATE, mySrc );
updateHeld( player );
}
}
break;
case ROLLUP:
case PICKUP_SINGLE:
if ( powerSrc == null || cellInv == null )
return;
if ( slotItem != null )
{
int liftQty = 1;
ItemStack isgg = player.inventory.getItemStack();
if ( isgg != null )
{
if ( isgg.stackSize >= isgg.getMaxStackSize() )
liftQty = 0;
if ( !Platform.isSameItemPrecise( slotItem.getItemStack(), isgg ) )
liftQty = 0;
}
if ( liftQty > 0 )
{
IAEItemStack ais = slotItem.copy();
ais.setStackSize( 1 );
ais = Platform.poweredExtraction( powerSrc, cellInv, ais, mySrc );
if ( ais != null )
{
InventoryAdaptor ia = new AdaptorPlayerHand( player );
ItemStack fail = ia.addItems( ais.getItemStack() );
if ( fail != null )
cellInv.injectItems( ais, Actionable.MODULATE, mySrc );
updateHeld( player );
}
}
}
break;
case PICKUP_OR_SETDOWN:
if ( powerSrc == null || cellInv == null )
return;
if ( player.inventory.getItemStack() == null )
{
if ( slotItem != null )
{
IAEItemStack ais = slotItem.copy();
ais.setStackSize( ais.getItemStack().getMaxStackSize() );
ais = Platform.poweredExtraction( powerSrc, cellInv, ais, mySrc );
if ( ais != null )
player.inventory.setItemStack( ais.getItemStack() );
else
player.inventory.setItemStack( null );
updateHeld( player );
}
}
else
{
IAEItemStack ais = AEApi.instance().storage().createItemStack( player.inventory.getItemStack() );
ais = Platform.poweredInsert( powerSrc, cellInv, ais, mySrc );
if ( ais != null )
player.inventory.setItemStack( ais.getItemStack() );
else
player.inventory.setItemStack( null );
updateHeld( player );
}
break;
case SPLIT_OR_PLACESINGLE:
if ( powerSrc == null || cellInv == null )
return;
if ( player.inventory.getItemStack() == null )
{
if ( slotItem != null )
{
IAEItemStack ais = slotItem.copy();
long maxSize = ais.getItemStack().getMaxStackSize();
ais.setStackSize( maxSize );
ais = cellInv.extractItems( ais, Actionable.SIMULATE, mySrc );
if ( ais != null )
{
long stackSize = Math.min( maxSize, ais.getStackSize() );
ais.setStackSize( (stackSize + 1) >> 1 );
ais = Platform.poweredExtraction( powerSrc, cellInv, ais, mySrc );
}
if ( ais != null )
player.inventory.setItemStack( ais.getItemStack() );
else
player.inventory.setItemStack( null );
updateHeld( player );
}
}
else
{
IAEItemStack ais = AEApi.instance().storage().createItemStack( player.inventory.getItemStack() );
ais.setStackSize( 1 );
ais = Platform.poweredInsert( powerSrc, cellInv, ais, mySrc );
if ( ais == null )
{
ItemStack is = player.inventory.getItemStack();
is.stackSize--;
if ( is.stackSize <= 0 )
player.inventory.setItemStack( null );
updateHeld( player );
}
}
break;
case CREATIVE_DUPLICATE:
if ( player.capabilities.isCreativeMode && slotItem != null )
{
ItemStack is = slotItem.getItemStack();
is.stackSize = is.getMaxStackSize();
player.inventory.setItemStack( is );
updateHeld( player );
}
break;
case MOVE_REGION:
if ( powerSrc == null || cellInv == null )
return;
if ( slotItem != null )
{
int playerInv = 9 * 4;
for (int slotNum = 0; slotNum < playerInv; slotNum++)
{
IAEItemStack ais = slotItem.copy();
ItemStack myItem = ais.getItemStack();
ais.setStackSize( myItem.getMaxStackSize() );
InventoryAdaptor adp = InventoryAdaptor.getAdaptor( player, ForgeDirection.UNKNOWN );
myItem.stackSize = (int) ais.getStackSize();
myItem = adp.simulateAdd( myItem );
if ( myItem != null )
ais.setStackSize( ais.getStackSize() - myItem.stackSize );
ais = Platform.poweredExtraction( powerSrc, cellInv, ais, mySrc );
if ( ais != null )
adp.addItems( ais.getItemStack() );
else
return;
}
}
break;
default:
break;
}
}
protected void updateHeld(EntityPlayerMP p)
{
if ( Platform.isServer() )
{
try
{
NetworkHandler.instance.sendTo( new PacketInventoryAction( InventoryAction.UPDATE_HAND, 0, AEItemStack.create( p.inventory.getItemStack() ) ),
p );
}
catch (IOException e)
{
AELog.error( e );
}
}
}
public void swapSlotContents(int slotA, int slotB)
{
Slot a = getSlot( slotA );
Slot b = getSlot( slotB );
// NPE protection...
if ( a == null || b == null )
return;
ItemStack isA = a.getStack();
ItemStack isB = b.getStack();
// something to do?
if ( isA == null && isB == null )
return;
// can take?
if ( isA != null && !a.canTakeStack( invPlayer.player ) )
return;
if ( isB != null && !b.canTakeStack( invPlayer.player ) )
return;
// swap valid?
if ( isB != null && !a.isItemValid( isB ) )
return;
if ( isA != null && !b.isItemValid( isA ) )
return;
ItemStack testA = isB == null ? null : isB.copy();
ItemStack testB = isA == null ? null : isA.copy();
// can put some back?
if ( testA != null && testA.stackSize > a.getSlotStackLimit() )
{
if ( testB != null )
return;
int totalA = testA.stackSize;
testA.stackSize = a.getSlotStackLimit();
testB = testA.copy();
testB.stackSize = totalA - testA.stackSize;
}
if ( testB != null && testB.stackSize > b.getSlotStackLimit() )
{
if ( testA != null )
return;
int totalB = testB.stackSize;
testB.stackSize = b.getSlotStackLimit();
testA = testB.copy();
testA.stackSize = totalB - testA.stackSize;
}
a.putStack( testA );
b.putStack( testB );
}
public void onUpdate(String field, Object oldValue, Object newValue)
{
}
public void onSlotChange(Slot s)
{
}
public boolean isValidForSlot(Slot s, ItemStack i)
{
return true;
}
}