Applied-Energistics-2-tiler.../src/main/java/appeng/block/misc/BlockPaint.java
yueh d5dfc31210 Rendering cleanup
Replaces the reflexive instantiation of the Renderes with a factory
method.

Some optimizations to the renderers to no longer push the whole OpenGL state to the stack.

General cleanup of duplicate code, etc
2015-11-16 10:52:20 +01:00

143 lines
3.6 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.misc;
import java.util.EnumSet;
import java.util.List;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.MaterialLiquid;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.blocks.RenderBlockPaint;
import appeng.core.features.AEFeature;
import appeng.tile.misc.TilePaint;
import appeng.util.Platform;
public class BlockPaint extends AEBaseTileBlock
{
public BlockPaint()
{
super( new MaterialLiquid( MapColor.airColor ) );
this.setTileEntity( TilePaint.class );
this.setLightOpacity( 0 );
this.isFullSize = false;
this.isOpaque = false;
this.setFeature( EnumSet.of( AEFeature.PaintBalls ) );
}
@Override
@SideOnly( Side.CLIENT )
protected RenderBlockPaint getRenderer()
{
return new RenderBlockPaint();
}
@Override
@SideOnly( Side.CLIENT )
public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List<ItemStack> itemStacks )
{
// do nothing
}
@Override
public AxisAlignedBB getCollisionBoundingBoxFromPool( final World world, final int x, final int y, final int z )
{
return null;
}
@Override
public boolean canCollideCheck( final int metadata, final boolean isHoldingRightClick )
{
return false;
}
@Override
public void onNeighborBlockChange( final World w, final int x, final int y, final int z, final Block junk )
{
final TilePaint tp = this.getTileEntity( w, x, y, z );
if( tp != null )
{
tp.onNeighborBlockChange();
}
}
@Override
public Item getItemDropped( final int meta, final Random random, final int fortune )
{
return null;
}
@Override
public void dropBlockAsItemWithChance( final World world, final int x, final int y, final int z, final int meta, final float chance, final int fortune )
{
}
@Override
public void fillWithRain( final World w, final int x, final int y, final int z )
{
if( Platform.isServer() )
{
w.setBlock( x, y, z, Platform.AIR_BLOCK, 0, 3 );
}
}
@Override
public int getLightValue( final IBlockAccess w, final int x, final int y, final int z )
{
final TilePaint tp = this.getTileEntity( w, x, y, z );
if( tp != null )
{
return tp.getLightLevel();
}
return 0;
}
@Override
public boolean isReplaceable( final IBlockAccess world, final int x, final int y, final int z )
{
return true;
}
@Override
public boolean isAir( final IBlockAccess world, final int x, final int y, final int z )
{
return true;
}
}