d5dfc31210
Replaces the reflexive instantiation of the Renderes with a factory method. Some optimizations to the renderers to no longer push the whole OpenGL state to the stack. General cleanup of duplicate code, etc
143 lines
3.6 KiB
Java
143 lines
3.6 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.block.misc;
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import java.util.EnumSet;
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import java.util.List;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.MapColor;
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import net.minecraft.block.material.MaterialLiquid;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import appeng.block.AEBaseTileBlock;
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import appeng.client.render.blocks.RenderBlockPaint;
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import appeng.core.features.AEFeature;
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import appeng.tile.misc.TilePaint;
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import appeng.util.Platform;
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public class BlockPaint extends AEBaseTileBlock
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{
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public BlockPaint()
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{
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super( new MaterialLiquid( MapColor.airColor ) );
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this.setTileEntity( TilePaint.class );
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this.setLightOpacity( 0 );
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this.isFullSize = false;
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this.isOpaque = false;
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this.setFeature( EnumSet.of( AEFeature.PaintBalls ) );
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}
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@Override
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@SideOnly( Side.CLIENT )
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protected RenderBlockPaint getRenderer()
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{
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return new RenderBlockPaint();
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}
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@Override
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@SideOnly( Side.CLIENT )
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public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List<ItemStack> itemStacks )
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{
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// do nothing
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}
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@Override
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public AxisAlignedBB getCollisionBoundingBoxFromPool( final World world, final int x, final int y, final int z )
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{
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return null;
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}
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@Override
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public boolean canCollideCheck( final int metadata, final boolean isHoldingRightClick )
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{
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return false;
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}
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@Override
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public void onNeighborBlockChange( final World w, final int x, final int y, final int z, final Block junk )
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{
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final TilePaint tp = this.getTileEntity( w, x, y, z );
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if( tp != null )
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{
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tp.onNeighborBlockChange();
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}
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}
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@Override
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public Item getItemDropped( final int meta, final Random random, final int fortune )
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{
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return null;
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}
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@Override
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public void dropBlockAsItemWithChance( final World world, final int x, final int y, final int z, final int meta, final float chance, final int fortune )
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{
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}
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@Override
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public void fillWithRain( final World w, final int x, final int y, final int z )
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{
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if( Platform.isServer() )
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{
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w.setBlock( x, y, z, Platform.AIR_BLOCK, 0, 3 );
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}
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}
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@Override
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public int getLightValue( final IBlockAccess w, final int x, final int y, final int z )
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{
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final TilePaint tp = this.getTileEntity( w, x, y, z );
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if( tp != null )
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{
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return tp.getLightLevel();
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}
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return 0;
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}
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@Override
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public boolean isReplaceable( final IBlockAccess world, final int x, final int y, final int z )
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{
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return true;
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}
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@Override
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public boolean isAir( final IBlockAccess world, final int x, final int y, final int z )
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{
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return true;
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}
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}
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