518 lines
12 KiB
Java
518 lines
12 KiB
Java
package appeng.container;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.common.ForgeDirection;
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import appeng.api.AEApi;
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import appeng.api.networking.IGridHost;
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import appeng.api.networking.energy.IEnergySource;
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import appeng.api.networking.security.BaseActionSource;
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import appeng.api.networking.security.PlayerSource;
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import appeng.api.parts.IPart;
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import appeng.api.storage.IMEInventoryHandler;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.client.me.InternalSlotME;
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import appeng.client.me.SlotME;
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import appeng.container.slot.AppEngSlot;
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import appeng.container.slot.SlotCraftingMatrix;
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import appeng.container.slot.SlotDisabled;
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import appeng.container.slot.SlotFake;
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import appeng.container.slot.SlotInaccessable;
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import appeng.container.slot.SlotPlayerHotBar;
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import appeng.container.slot.SlotPlayerInv;
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import appeng.helpers.InventoryAction;
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import appeng.util.InventoryAdaptor;
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import appeng.util.Platform;
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public abstract class AEBaseContainer extends Container
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{
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final InventoryPlayer invPlayer;
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final TileEntity tileEntity;
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final IPart part;
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BaseActionSource mySrc;
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protected IMEInventoryHandler<IAEItemStack> cellInv;
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protected IEnergySource powerSrc;
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public Object getTarget()
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{
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if ( tileEntity != null )
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return tileEntity;
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if ( part != null )
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return part;
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return null;
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}
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public AEBaseContainer(InventoryPlayer ip, TileEntity myTile, IPart myPart) {
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invPlayer = ip;
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tileEntity = myTile;
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part = myPart;
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mySrc = new PlayerSource( ip.player, (IGridHost) (myTile instanceof IGridHost ? myTile : (myPart instanceof IGridHost ? myPart : null)) );
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}
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public boolean canDragIntoSlot(Slot s)
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{
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return ((AppEngSlot) s).isDraggable;
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}
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public TileEntity getTileEntity()
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{
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return tileEntity;
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}
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@Override
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protected Slot addSlotToContainer(Slot newSlot)
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{
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if ( newSlot instanceof AppEngSlot )
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return super.addSlotToContainer( newSlot );
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else
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throw new RuntimeException( "Invalid Slot for AE Container." );
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}
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@Override
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public boolean canInteractWith(EntityPlayer entityplayer)
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{
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if ( tileEntity instanceof IInventory )
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return ((IInventory) tileEntity).isUseableByPlayer( entityplayer );
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return true;
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}
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@Override
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public ItemStack transferStackInSlot(EntityPlayer p, int idx)
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{
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if ( Platform.isClient() )
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return null;
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boolean hasMETiles = false;
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for (Object is : this.inventorySlots)
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{
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if ( is instanceof InternalSlotME )
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{
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hasMETiles = true;
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break;
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}
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}
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if ( hasMETiles && Platform.isClient() )
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{
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return null;
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}
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ItemStack tis = null;
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AppEngSlot clickSlot = (AppEngSlot) this.inventorySlots.get( idx ); // require AE SLots!
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if ( clickSlot instanceof SlotDisabled || clickSlot instanceof SlotInaccessable )
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return null;
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if ( clickSlot != null && clickSlot.getHasStack() )
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{
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tis = clickSlot.getStack();
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if ( tis == null )
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return null;
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List<Slot> selectedSlots = new ArrayList<Slot>();
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/**
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* Gather a list of valid destinations.
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*/
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if ( clickSlot.isPlayerSide() )
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{
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tis = shiftStoreItem( tis );
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// target slots in the container...
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for (int x = 0; x < this.inventorySlots.size(); x++)
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{
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AppEngSlot cs = (AppEngSlot) this.inventorySlots.get( x );
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if ( !(cs.isPlayerSide()) && !(cs instanceof SlotFake) && !(cs instanceof SlotCraftingMatrix) )
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{
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if ( cs.isItemValid( tis ) )
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selectedSlots.add( cs );
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}
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}
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}
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else
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{
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// target slots in the container...
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for (int x = 0; x < this.inventorySlots.size(); x++)
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{
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AppEngSlot cs = (AppEngSlot) this.inventorySlots.get( x );
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if ( (cs.isPlayerSide()) && !(cs instanceof SlotFake) && !(cs instanceof SlotCraftingMatrix) )
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{
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if ( cs.isItemValid( tis ) )
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selectedSlots.add( cs );
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}
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}
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}
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/**
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* Handle Fake Slot Shift clicking.
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*/
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if ( selectedSlots.isEmpty() && clickSlot.isPlayerSide() )
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{
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if ( tis != null )
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{
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// target slots in the container...
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for (int x = 0; x < this.inventorySlots.size(); x++)
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{
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AppEngSlot cs = (AppEngSlot) this.inventorySlots.get( x );
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ItemStack dest = cs.getStack();
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if ( !(cs.isPlayerSide()) && cs instanceof SlotFake )
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{
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if ( Platform.isSameItem( dest, tis ) )
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return null;
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else if ( dest == null )
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{
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cs.putStack( tis != null ? tis.copy() : null );
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cs.onSlotChanged();
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updateSlot( cs );
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return null;
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}
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}
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}
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}
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}
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if ( tis != null )
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{
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// find partials..
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for (Slot d : selectedSlots)
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{
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if ( d instanceof SlotDisabled || d instanceof SlotME )
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continue;
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if ( d.isItemValid( tis ) && tis != null )
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{
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if ( d.getHasStack() )
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{
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ItemStack t = d.getStack();
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if ( tis != null && Platform.isSameItem( tis, t ) ) // t.isItemEqual(tis))
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{
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int maxSize = t.getMaxStackSize();
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if ( maxSize > d.getSlotStackLimit() )
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maxSize = d.getSlotStackLimit();
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int placeAble = maxSize - t.stackSize;
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if ( tis.stackSize < placeAble )
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{
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placeAble = tis.stackSize;
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}
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t.stackSize += placeAble;
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tis.stackSize -= placeAble;
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if ( tis.stackSize <= 0 )
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{
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clickSlot.putStack( null );
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d.onSlotChanged();
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// if ( hasMETiles ) updateClient();
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updateSlot( clickSlot );
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updateSlot( d );
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return null;
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}
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else
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updateSlot( d );
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}
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}
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}
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}
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// any match..
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for (Slot d : selectedSlots)
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{
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if ( d instanceof SlotDisabled || d instanceof SlotME )
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continue;
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if ( d.isItemValid( tis ) && tis != null )
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{
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if ( d.getHasStack() )
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{
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ItemStack t = d.getStack();
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if ( tis != null && Platform.isSameItem( t, tis ) )
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{
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int maxSize = t.getMaxStackSize();
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if ( d.getSlotStackLimit() < maxSize )
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maxSize = d.getSlotStackLimit();
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int placeAble = maxSize - t.stackSize;
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if ( tis.stackSize < placeAble )
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{
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placeAble = tis.stackSize;
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}
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t.stackSize += placeAble;
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tis.stackSize -= placeAble;
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if ( tis.stackSize <= 0 )
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{
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clickSlot.putStack( null );
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d.onSlotChanged();
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// if ( worldEntity != null )
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// worldEntity.onInventoryChanged();
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// if ( hasMETiles ) updateClient();
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updateSlot( clickSlot );
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updateSlot( d );
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return null;
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}
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else
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updateSlot( d );
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}
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}
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else
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{
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int maxSize = tis.getMaxStackSize();
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if ( maxSize > d.getSlotStackLimit() )
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maxSize = d.getSlotStackLimit();
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ItemStack tmp = tis.copy();
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if ( tmp.stackSize > maxSize )
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tmp.stackSize = maxSize;
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tis.stackSize -= tmp.stackSize;
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d.putStack( tmp );
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if ( tis.stackSize <= 0 )
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{
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clickSlot.putStack( null );
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d.onSlotChanged();
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// if ( worldEntity != null )
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// worldEntity.onInventoryChanged();
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// if ( hasMETiles ) updateClient();
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updateSlot( clickSlot );
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updateSlot( d );
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return null;
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}
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else
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updateSlot( d );
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}
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}
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}
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}
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clickSlot.putStack( tis != null ? tis.copy() : null );
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}
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updateSlot( clickSlot );
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return null;
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}
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private void updateSlot(Slot clickSlot)
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{
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// ???
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detectAndSendChanges();
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}
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protected void bindPlayerInventory(InventoryPlayer inventoryPlayer, int offset_x, int offset_y)
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{
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for (int i = 0; i < 3; i++)
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{
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for (int j = 0; j < 9; j++)
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{
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addSlotToContainer( new SlotPlayerInv( inventoryPlayer, j + i * 9 + 9, 8 + j * 18 + offset_x, offset_y + i * 18 ) );
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}
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}
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for (int i = 0; i < 9; i++)
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{
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addSlotToContainer( new SlotPlayerHotBar( inventoryPlayer, i, 8 + i * 18 + offset_x, 58 + offset_y ) );
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}
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}
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public ItemStack shiftStoreItem(ItemStack input)
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{
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if ( powerSrc == null || cellInv == null )
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return input;
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IAEItemStack ais = Platform.poweredInsert( powerSrc, cellInv, AEApi.instance().storage().createItemStack( input ), mySrc );
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if ( ais == null )
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return null;
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return ais.getItemStack();
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}
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public void doAction(EntityPlayerMP player, InventoryAction action, int slot, IAEItemStack slotItem)
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{
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if ( slot >= 0 && slot < inventorySlots.size() )
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{
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Slot s = getSlot( slot );
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if ( s instanceof SlotFake )
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{
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ItemStack hand = player.inventory.getItemStack();
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switch (action)
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{
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case PICKUP_OR_SETDOWN:
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if ( hand == null )
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s.putStack( null );
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else
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s.putStack( hand.copy() );
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break;
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case SPLIT_OR_PLACESINGLE:
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ItemStack is = s.getStack();
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if ( is != null )
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{
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if ( hand == null )
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is.stackSize--;
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else if ( hand.isItemEqual( is ) )
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is.stackSize = Math.min( is.getMaxStackSize(), is.stackSize + 1 );
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else
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{
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is = hand.copy();
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is.stackSize = 1;
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}
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s.putStack( is );
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}
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else if ( hand != null )
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{
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is = hand.copy();
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is.stackSize = 1;
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s.putStack( is );
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}
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break;
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case CREATIVE_DUPLICATE:
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case MOVE_REGION:
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case SHIFT_CLICK:
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default:
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break;
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}
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}
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return;
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}
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switch (action)
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{
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case SHIFT_CLICK:
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if ( powerSrc == null || cellInv == null )
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return;
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if ( slotItem != null )
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{
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IAEItemStack ais = slotItem.copy();
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ItemStack myItem = ais.getItemStack();
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ais.setStackSize( myItem.getMaxStackSize() );
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InventoryAdaptor adp = InventoryAdaptor.getAdaptor( player.inventory, ForgeDirection.UNKNOWN );
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myItem.stackSize = (int) ais.getStackSize();
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myItem = adp.simulateAdd( myItem );
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if ( myItem != null )
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ais.setStackSize( ais.getStackSize() - myItem.stackSize );
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ais = Platform.poweredExtraction( powerSrc, cellInv, ais, mySrc );
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if ( ais != null )
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adp.addItems( ais.getItemStack() );
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}
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break;
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case PICKUP_OR_SETDOWN:
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if ( powerSrc == null || cellInv == null )
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return;
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if ( player.inventory.getItemStack() == null )
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{
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if ( slotItem != null )
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{
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IAEItemStack ais = slotItem.copy();
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ais.setStackSize( ais.getItemStack().getMaxStackSize() );
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ais = Platform.poweredExtraction( powerSrc, cellInv, ais, mySrc );
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if ( ais != null )
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player.inventory.setItemStack( ais.getItemStack() );
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else
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player.inventory.setItemStack( null );
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player.updateHeldItem();
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}
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}
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else
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{
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IAEItemStack ais = AEApi.instance().storage().createItemStack( player.inventory.getItemStack() );
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ais = Platform.poweredInsert( powerSrc, cellInv, ais, mySrc );
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if ( ais != null )
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player.inventory.setItemStack( ais.getItemStack() );
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else
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player.inventory.setItemStack( null );
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player.updateHeldItem();
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}
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break;
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case SPLIT_OR_PLACESINGLE:
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if ( powerSrc == null || cellInv == null )
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return;
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if ( player.inventory.getItemStack() == null )
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{
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if ( slotItem != null )
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{
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IAEItemStack ais = slotItem.copy();
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long stackSize = Math.min( ais.getItemStack().getMaxStackSize(), ais.getStackSize() );
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ais.setStackSize( (stackSize + 1) >> 1 );
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ais = Platform.poweredExtraction( powerSrc, cellInv, ais, mySrc );
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if ( ais != null )
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player.inventory.setItemStack( ais.getItemStack() );
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else
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player.inventory.setItemStack( null );
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player.updateHeldItem();
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}
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}
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else
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{
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IAEItemStack ais = AEApi.instance().storage().createItemStack( player.inventory.getItemStack() );
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ais.setStackSize( 1 );
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ais = Platform.poweredInsert( powerSrc, cellInv, ais, mySrc );
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if ( ais == null )
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{
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ItemStack is = player.inventory.getItemStack();
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is.stackSize--;
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if ( is.stackSize <= 0 )
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player.inventory.setItemStack( null );
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player.updateHeldItem();
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}
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}
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break;
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case CREATIVE_DUPLICATE:
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if ( player.capabilities.isCreativeMode && slotItem != null )
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{
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ItemStack is = slotItem.getItemStack();
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is.stackSize = is.getMaxStackSize();
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player.inventory.setItemStack( is );
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player.updateHeldItem();
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}
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break;
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case MOVE_REGION:
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break;
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default:
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break;
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}
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}
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}
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