Applied-Energistics-2-tiler.../src/main/java/appeng/parts/automation/PartFormationPlane.java
elix-x d7f32a985d Cables & parts and Baking pipeline
- Added cables & parts rendering.
- Facades got a completely new way of rendering. Anvil facades are
totally a thing.
- Added baking pipeline for simplified, highly configurable quad baking.

NOTE: Yes, there are a lot of improvements to do, bugs to fix, stuff to
add. I'm just pushing it prior to code structure change, so it does not
get lost in stashes. But it actually works!
2016-08-19 22:46:13 +02:00

528 lines
14 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.parts.automation;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemFirework;
import net.minecraft.item.ItemSkull;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraft.world.chunk.Chunk;
import net.minecraftforge.common.IPlantable;
import appeng.api.AEApi;
import appeng.api.config.AccessRestriction;
import appeng.api.config.Actionable;
import appeng.api.config.FuzzyMode;
import appeng.api.config.IncludeExclude;
import appeng.api.config.Settings;
import appeng.api.config.Upgrades;
import appeng.api.config.YesNo;
import appeng.api.networking.events.MENetworkCellArrayUpdate;
import appeng.api.networking.events.MENetworkChannelsChanged;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.parts.IPart;
import appeng.api.parts.IPartCollisionHelper;
import appeng.api.parts.IPartHost;
import appeng.api.parts.IPartItem;
import appeng.api.storage.ICellContainer;
import appeng.api.storage.IMEInventory;
import appeng.api.storage.IMEInventoryHandler;
import appeng.api.storage.StorageChannel;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IItemList;
import appeng.api.util.AEPartLocation;
import appeng.api.util.IConfigManager;
import appeng.core.AEConfig;
import appeng.core.sync.GuiBridge;
import appeng.helpers.IPriorityHost;
import appeng.me.GridAccessException;
import appeng.me.storage.MEInventoryHandler;
import appeng.tile.inventory.AppEngInternalAEInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.Platform;
import appeng.util.prioitylist.FuzzyPriorityList;
import appeng.util.prioitylist.PrecisePriorityList;
public class PartFormationPlane extends PartUpgradeable implements ICellContainer, IPriorityHost, IMEInventory<IAEItemStack>
{
private final MEInventoryHandler myHandler = new MEInventoryHandler( this, StorageChannel.ITEMS );
private final AppEngInternalAEInventory Config = new AppEngInternalAEInventory( this, 63 );
private int priority = 0;
private boolean wasActive = false;
private boolean blocked = false;
public PartFormationPlane( final ItemStack is )
{
super( is );
this.getConfigManager().registerSetting( Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL );
this.getConfigManager().registerSetting( Settings.PLACE_BLOCK, YesNo.YES );
this.updateHandler();
}
private void updateHandler()
{
this.myHandler.setBaseAccess( AccessRestriction.WRITE );
this.myHandler.setWhitelist( this.getInstalledUpgrades( Upgrades.INVERTER ) > 0 ? IncludeExclude.BLACKLIST : IncludeExclude.WHITELIST );
this.myHandler.setPriority( this.priority );
final IItemList<IAEItemStack> priorityList = AEApi.instance().storage().createItemList();
final int slotsToUse = 18 + this.getInstalledUpgrades( Upgrades.CAPACITY ) * 9;
for( int x = 0; x < this.Config.getSizeInventory() && x < slotsToUse; x++ )
{
final IAEItemStack is = this.Config.getAEStackInSlot( x );
if( is != null )
{
priorityList.add( is );
}
}
if( this.getInstalledUpgrades( Upgrades.FUZZY ) > 0 )
{
this.myHandler.setPartitionList( new FuzzyPriorityList( priorityList, (FuzzyMode) this.getConfigManager().getSetting( Settings.FUZZY_MODE ) ) );
}
else
{
this.myHandler.setPartitionList( new PrecisePriorityList( priorityList ) );
}
try
{
this.getProxy().getGrid().postEvent( new MENetworkCellArrayUpdate() );
}
catch( final GridAccessException e )
{
// :P
}
}
@Override
protected int getUpgradeSlots()
{
return 5;
}
@Override
public void updateSetting( final IConfigManager manager, final Enum settingName, final Enum newValue )
{
this.updateHandler();
this.getHost().markForSave();
}
@Override
public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack )
{
super.onChangeInventory( inv, slot, mc, removedStack, newStack );
if( inv == this.Config )
{
this.updateHandler();
}
}
@Override
public void upgradesChanged()
{
this.updateHandler();
}
@Override
public void readFromNBT( final NBTTagCompound data )
{
super.readFromNBT( data );
this.Config.readFromNBT( data, "config" );
this.priority = data.getInteger( "priority" );
this.updateHandler();
}
@Override
public void writeToNBT( final NBTTagCompound data )
{
super.writeToNBT( data );
this.Config.writeToNBT( data, "config" );
data.setInteger( "priority", this.priority );
}
@Override
public IInventory getInventoryByName( final String name )
{
if( name.equals( "config" ) )
{
return this.Config;
}
return super.getInventoryByName( name );
}
@Override
@MENetworkEventSubscribe
public void powerRender( final MENetworkPowerStatusChange c )
{
final boolean currentActive = this.getProxy().isActive();
if( this.wasActive != currentActive )
{
this.wasActive = currentActive;
this.updateHandler();// proxy.getGrid().postEvent( new MENetworkCellArrayUpdate() );
this.getHost().markForUpdate();
}
}
@MENetworkEventSubscribe
public void updateChannels( final MENetworkChannelsChanged changedChannels )
{
final boolean currentActive = this.getProxy().isActive();
if( this.wasActive != currentActive )
{
this.wasActive = currentActive;
this.updateHandler();// proxy.getGrid().postEvent( new MENetworkCellArrayUpdate() );
this.getHost().markForUpdate();
}
}
@Override
public void getBoxes( final IPartCollisionHelper bch )
{
int minX = 1;
int minY = 1;
int maxX = 15;
int maxY = 15;
final IPartHost host = this.getHost();
if( host != null )
{
final TileEntity te = host.getTile();
final BlockPos pos = te.getPos();
final EnumFacing e = bch.getWorldX();
final EnumFacing u = bch.getWorldY();
if( this.isTransitionPlane( te.getWorld().getTileEntity( pos.offset( e.getOpposite() ) ), this.getSide() ) )
{
minX = 0;
}
if( this.isTransitionPlane( te.getWorld().getTileEntity( pos.offset( e ) ), this.getSide() ) )
{
maxX = 16;
}
if( this.isTransitionPlane( te.getWorld().getTileEntity( pos.offset( u.getOpposite() ) ), this.getSide() ) )
{
minY = 0;
}
if( this.isTransitionPlane( te.getWorld().getTileEntity( pos.offset( u ) ), this.getSide() ) )
{
maxY = 16;
}
}
bch.addBox( 5, 5, 14, 11, 11, 15 );
bch.addBox( minX, minY, 15, maxX, maxY, 16 );
}
@Override
public void onNeighborChanged()
{
final TileEntity te = this.getHost().getTile();
final World w = te.getWorld();
final AEPartLocation side = this.getSide();
final BlockPos tePos = te.getPos().offset( side.getFacing() );
this.blocked = !w.getBlockState( tePos ).getBlock().isReplaceable( w, tePos );
}
@Override
public int getCableConnectionLength()
{
return 1;
}
@Override
public boolean onPartActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos )
{
if( !player.isSneaking() )
{
if( Platform.isClient() )
{
return true;
}
Platform.openGUI( player, this.getHost().getTile(), this.getSide(), GuiBridge.GUI_FORMATION_PLANE );
return true;
}
return false;
}
private boolean isTransitionPlane( final TileEntity blockTileEntity, final AEPartLocation side )
{
if( blockTileEntity instanceof IPartHost )
{
final IPart p = ( (IPartHost) blockTileEntity ).getPart( side );
return p instanceof PartFormationPlane;
}
return false;
}
@Override
public List<IMEInventoryHandler> getCellArray( final StorageChannel channel )
{
if( this.getProxy().isActive() && channel == StorageChannel.ITEMS )
{
final List<IMEInventoryHandler> Handler = new ArrayList<IMEInventoryHandler>( 1 );
Handler.add( this.myHandler );
return Handler;
}
return new ArrayList<IMEInventoryHandler>();
}
@Override
public int getPriority()
{
return this.priority;
}
@Override
public void setPriority( final int newValue )
{
this.priority = newValue;
this.getHost().markForSave();
this.updateHandler();
}
@Override
public void blinkCell( final int slot )
{
// :P
}
@Override
public IAEItemStack injectItems( final IAEItemStack input, final Actionable type, final BaseActionSource src )
{
if( this.blocked || input == null || input.getStackSize() <= 0 )
{
return input;
}
final YesNo placeBlock = (YesNo) this.getConfigManager().getSetting( Settings.PLACE_BLOCK );
final ItemStack is = input.getItemStack();
final Item i = is.getItem();
long maxStorage = Math.min( input.getStackSize(), is.getMaxStackSize() );
boolean worked = false;
final TileEntity te = this.getHost().getTile();
final World w = te.getWorld();
final AEPartLocation side = this.getSide();
final BlockPos tePos = te.getPos().offset( side.getFacing() );
if( w.getBlockState( tePos ).getBlock().isReplaceable( w, tePos ) )
{
if( placeBlock == YesNo.YES && ( i instanceof ItemBlock || i instanceof IPlantable || i instanceof ItemSkull || i instanceof ItemFirework || i instanceof IPartItem || i == Item.getItemFromBlock( Blocks.REEDS ) ) )
{
final EntityPlayer player = Platform.getPlayer( (WorldServer) w );
Platform.configurePlayer( player, side, this.getTile() );
// TODO: LIMIT FIREWORKS
/*
* if( i instanceof ItemFirework )
* {
* Chunk c = w.getChunkFromBlockCoords( tePos );
* int sum = 0;
* for( List Z : c.geten )
* {
* sum += Z.size();
* }
* if( sum > 32 )
* {
* return input;
* }
* }
*/
maxStorage = is.stackSize;
worked = true;
if( type == Actionable.MODULATE )
{
if( i instanceof IPlantable || i instanceof ItemSkull || i == Item.getItemFromBlock( Blocks.REEDS ) )
{
boolean Worked = false;
if( side.xOffset == 0 && side.zOffset == 0 )
{
Worked = i.onItemUse( is, player, w, tePos.offset( side.getFacing() ), null, side.getFacing().getOpposite(), side.xOffset, side.yOffset, side.zOffset ) == EnumActionResult.SUCCESS;
}
if( !Worked && side.xOffset == 0 && side.zOffset == 0 )
{
Worked = i.onItemUse( is, player, w, tePos.offset( side.getFacing().getOpposite() ), null, side.getFacing(), side.xOffset, side.yOffset, side.zOffset ) == EnumActionResult.SUCCESS;
}
if( !Worked && side.yOffset == 0 )
{
Worked = i.onItemUse( is, player, w, tePos.offset( EnumFacing.DOWN ), null, EnumFacing.UP, side.xOffset, side.yOffset, side.zOffset ) == EnumActionResult.SUCCESS;
}
if( !Worked )
{
i.onItemUse( is, player, w, tePos, null, side.getFacing().getOpposite(), side.xOffset, side.yOffset, side.zOffset );
}
maxStorage -= is.stackSize;
}
else
{
i.onItemUse( is, player, w, tePos, null, side.getFacing().getOpposite(), side.xOffset, side.yOffset, side.zOffset );
maxStorage -= is.stackSize;
}
}
else
{
maxStorage = 1;
}
}
else
{
worked = true;
final Chunk c = w.getChunkFromBlockCoords( tePos );
final int sum = 0;
// TODO: LIMIT OTHER THIGNS!
/*
* for( List Z : c.entityLists )
* {
* sum += Z.size();
* }
*/
if( sum < AEConfig.instance.formationPlaneEntityLimit )
{
if( type == Actionable.MODULATE )
{
is.stackSize = (int) maxStorage;
final EntityItem ei = new EntityItem( w, // w
( ( side.xOffset != 0 ? 0.0 : 0.7 ) * ( Platform.getRandomFloat() - 0.5f ) ) + 0.5 + side.xOffset * -0.3 + tePos.getX(), // spawn
( ( side.yOffset != 0 ? 0.0 : 0.7 ) * ( Platform.getRandomFloat() - 0.5f ) ) + 0.5 + side.yOffset * -0.3 + tePos.getY(), // spawn
( ( side.zOffset != 0 ? 0.0 : 0.7 ) * ( Platform.getRandomFloat() - 0.5f ) ) + 0.5 + side.zOffset * -0.3 + tePos.getZ(), // spawn
is.copy() );
Entity result = ei;
ei.motionX = side.xOffset * 0.2;
ei.motionY = side.yOffset * 0.2;
ei.motionZ = side.zOffset * 0.2;
if( is.getItem().hasCustomEntity( is ) )
{
result = is.getItem().createEntity( w, ei, is );
if( result != null )
{
ei.setDead();
}
else
{
result = ei;
}
}
if( !w.spawnEntityInWorld( result ) )
{
result.setDead();
worked = false;
}
}
}
else
{
worked = false;
}
}
}
this.blocked = !w.getBlockState( tePos ).getBlock().isReplaceable( w, tePos );
if( worked )
{
final IAEItemStack out = input.copy();
out.decStackSize( maxStorage );
if( out.getStackSize() == 0 )
{
return null;
}
return out;
}
return input;
}
@Override
public IAEItemStack extractItems( final IAEItemStack request, final Actionable mode, final BaseActionSource src )
{
return null;
}
@Override
public IItemList<IAEItemStack> getAvailableItems( final IItemList<IAEItemStack> out )
{
return out;
}
@Override
public StorageChannel getChannel()
{
return StorageChannel.ITEMS;
}
@Override
public void saveChanges( final IMEInventory cellInventory )
{
// nope!
}
}